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Age
Commit message (
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Author
2023-05-08
Migrate to FluidSlotWidget from FluidDisplaySlotWidget (#1963)
miozune
2023-05-07
deprecate all the recipes adders (#1961)
boubou19
2023-05-05
Display multiblock name&icon in AE2 interface terminal and crafting tree view...
Raven Szewczyk
2023-05-01
bs+sa
Martin Robertz
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-22
MuTE overhaul and ACR (#1883)
Maxim
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-10
Rename UNCOLORED_RBGA -> UNCOLORED_RGBA (#1867)
miozune
2023-04-08
Added method to add instance specific information to an MTE tooltip (#1857)
Maxim
2023-04-04
Modid work (#1833)
boubou19
2023-04-03
Fix RA2 bugs (#1830)
boubou19
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-04-01
Recipe Adder v2 (#1770)
Glease
2023-04-01
Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...
BlueWeabo
2023-03-14
Untangle IEnergyConnected and IHasWorldObjectAndCoords to allow FMP tiles to ...
repo-alt
2023-02-19
Make material renderer available for arbitrary item (#1753)
miozune
2023-02-16
Fusion NEI support (#1742)
Maxim
2023-02-14
Fix missing textures (#1732)
Connor-Colenso
2023-02-05
Add TPM Multiblock (#1718)
Connor-Colenso
2023-02-04
Add Hazmat infusion enchantment recipe (#1715)
David Lindström
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-30
Add sifter chance outputs (#1707)
GDCloud
2023-01-30
Revert "Add chance to sifter method (#1705)" (#1706)
BlueWeabo
2023-01-30
Add chance to sifter method (#1705)
GDCloud
2023-01-28
Optical Circuit line recipes (#1665)
GDCloud
2023-01-28
Sifter method (#1697)
TheEpicGamer274
2023-01-25
EOH materials + Allow materials to pick their processing tier (#1671)
Connor-Colenso
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-12-23
add NEI handler for ic2 fuel rods (#1580)
Glease
2022-12-20
Uv lock (#1564)
Léa Gris
2022-12-14
ensure machine controller incompatible with redstone receiver (#1547)
Glease
2022-12-13
Nanite material and circuit board multi for later tiers (#1513)
BlueWeabo
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-10-17
me output hatch (#1473)
Yang Xizhi
2022-10-17
add PR screwdriver compat to GT screwdriver (#1475)
Glease
2022-10-13
Interface IAlleleBeeAcceleratableEffect moved to Forestry (#1462)
Jakub
2022-10-12
Add interface to implement Bee effects that can be accelerated (#1460)
Jakub
2022-10-02
minor_typo(javadoc): Documentation typos in IGT_RegisteredFluid's JavaDoc (#1...
Léa Gris
2022-10-01
refactor(fluid_api): fluent interface (#1407)
Léa Gris
2022-09-18
migrate to new survival autoplace api (#1382)
Glease
2022-09-11
Fix global wireless EU bugging by transferring to world NBT system (#1371)
Connor-Colenso
2022-09-08
fix(API): GT_Fluid (#1349)
Léa Gris
2022-09-05
feat(API): Implements a featured API for GT_Fluid (#1345)
Léa Gris
2022-09-02
Add Drag-And-Drop support for digital tank (#1333)
miozune
2022-09-01
Super Tank Fluid Locking Fix (#1332)
くぁーりぃ
2022-09-01
Sodium potassium (#1322)
Martin Robertz
2022-08-31
Two slots wiremill (#1324)
Martin Robertz
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