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Age
Commit message (
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Author
2023-07-30
enable subclass to allow less voiding mode being set (#2191)
Glease
2023-07-24
Add a config to enable seeing average ns per tick in waila (#2173)
BlueWeabo
2023-07-10
Generic processing logic (#2096)
Maxim
2023-07-04
fix leaving wireless network team not having an effect (#2113)
Glease
2023-07-01
Refactor Cleanroom logic (#2108)
miozune
2023-06-10
Enable input separation by default if it's supported (#2072)
miozune
2023-06-05
Code cleanup (#2040)
chill
2023-06-04
Fix void protection not working with MB with custom output hatch field (#2051)
miozune
2023-05-28
Add new mode for void protection & implement it for more multis (#2024)
miozune
2023-05-08
Migrate to FluidSlotWidget from FluidDisplaySlotWidget (#1963)
miozune
2023-05-07
deprecate all the recipes adders (#1961)
boubou19
2023-05-05
Display multiblock name&icon in AE2 interface terminal and crafting tree view...
Raven Szewczyk
2023-05-01
bs+sa
Martin Robertz
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-22
MuTE overhaul and ACR (#1883)
Maxim
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-10
Rename UNCOLORED_RBGA -> UNCOLORED_RGBA (#1867)
miozune
2023-04-08
Added method to add instance specific information to an MTE tooltip (#1857)
Maxim
2023-04-04
Modid work (#1833)
boubou19
2023-04-03
Fix RA2 bugs (#1830)
boubou19
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-04-01
Recipe Adder v2 (#1770)
Glease
2023-04-01
Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...
BlueWeabo
2023-03-14
Untangle IEnergyConnected and IHasWorldObjectAndCoords to allow FMP tiles to ...
repo-alt
2023-02-19
Make material renderer available for arbitrary item (#1753)
miozune
2023-02-16
Fusion NEI support (#1742)
Maxim
2023-02-14
Fix missing textures (#1732)
Connor-Colenso
2023-02-05
Add TPM Multiblock (#1718)
Connor-Colenso
2023-02-04
Add Hazmat infusion enchantment recipe (#1715)
David Lindström
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-30
Add sifter chance outputs (#1707)
GDCloud
2023-01-30
Revert "Add chance to sifter method (#1705)" (#1706)
BlueWeabo
2023-01-30
Add chance to sifter method (#1705)
GDCloud
2023-01-28
Optical Circuit line recipes (#1665)
GDCloud
2023-01-28
Sifter method (#1697)
TheEpicGamer274
2023-01-25
EOH materials + Allow materials to pick their processing tier (#1671)
Connor-Colenso
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-12-23
add NEI handler for ic2 fuel rods (#1580)
Glease
2022-12-20
Uv lock (#1564)
Léa Gris
2022-12-14
ensure machine controller incompatible with redstone receiver (#1547)
Glease
2022-12-13
Nanite material and circuit board multi for later tiers (#1513)
BlueWeabo
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-10-17
me output hatch (#1473)
Yang Xizhi
2022-10-17
add PR screwdriver compat to GT screwdriver (#1475)
Glease
2022-10-13
Interface IAlleleBeeAcceleratableEffect moved to Forestry (#1462)
Jakub
2022-10-12
Add interface to implement Bee effects that can be accelerated (#1460)
Jakub
2022-10-02
minor_typo(javadoc): Documentation typos in IGT_RegisteredFluid's JavaDoc (#1...
Léa Gris
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