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path: root/src/main/java/gregtech/api/interfaces
AgeCommit message (Expand)Author
2023-05-07deprecate all the recipes adders (#1961)boubou19
2023-05-05Display multiblock name&icon in AE2 interface terminal and crafting tree view...Raven Szewczyk
2023-05-01bs+saMartin Robertz
2023-04-23Forge direction (#1895)Jason Mitchell
2023-04-22MuTE overhaul and ACR (#1883)Maxim
2023-04-10Update spotless config to 0.2.2Raven Szewczyk
2023-04-10Rename UNCOLORED_RBGA -> UNCOLORED_RGBA (#1867)miozune
2023-04-08Added method to add instance specific information to an MTE tooltip (#1857)Maxim
2023-04-04Modid work (#1833)boubou19
2023-04-03Fix RA2 bugs (#1830)boubou19
2023-04-01Jabel, Generic injection and mostly automatic code cleanup (#1829)Raven Szewczyk
2023-04-01update spotless formatting (#1827)boubou19
2023-04-01Recipe Adder v2 (#1770)Glease
2023-04-01Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...BlueWeabo
2023-03-14Untangle IEnergyConnected and IHasWorldObjectAndCoords to allow FMP tiles to ...repo-alt
2023-02-19Make material renderer available for arbitrary item (#1753)miozune
2023-02-16Fusion NEI support (#1742)Maxim
2023-02-14Fix missing textures (#1732)Connor-Colenso
2023-02-05Add TPM Multiblock (#1718)Connor-Colenso
2023-02-04Add Hazmat infusion enchantment recipe (#1715)David Lindström
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-30Add sifter chance outputs (#1707)GDCloud
2023-01-30Revert "Add chance to sifter method (#1705)" (#1706)BlueWeabo
2023-01-30Add chance to sifter method (#1705)GDCloud
2023-01-28Optical Circuit line recipes (#1665)GDCloud
2023-01-28Sifter method (#1697)TheEpicGamer274
2023-01-25EOH materials + Allow materials to pick their processing tier (#1671)Connor-Colenso
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
2023-01-02add callhook for pre block destroy (#1625)Glease
2022-12-23add NEI handler for ic2 fuel rods (#1580)Glease
2022-12-20Uv lock (#1564)Léa Gris
2022-12-14ensure machine controller incompatible with redstone receiver (#1547)Glease
2022-12-13Nanite material and circuit board multi for later tiers (#1513)BlueWeabo
2022-11-25Rewrite GUIs with ModularUI (#1381)miozune
2022-10-22Added check to API if the block should drop its inventory on break (#1479)Maxim
2022-10-17me output hatch (#1473)Yang Xizhi
2022-10-17add PR screwdriver compat to GT screwdriver (#1475)Glease
2022-10-13Interface IAlleleBeeAcceleratableEffect moved to Forestry (#1462)Jakub
2022-10-12Add interface to implement Bee effects that can be accelerated (#1460)Jakub
2022-10-02minor_typo(javadoc): Documentation typos in IGT_RegisteredFluid's JavaDoc (#1...Léa Gris
2022-10-01refactor(fluid_api): fluent interface (#1407)Léa Gris
2022-09-18migrate to new survival autoplace api (#1382)Glease
2022-09-11Fix global wireless EU bugging by transferring to world NBT system (#1371)Connor-Colenso
2022-09-08fix(API): GT_Fluid (#1349)Léa Gris
2022-09-05feat(API): Implements a featured API for GT_Fluid (#1345)Léa Gris
2022-09-02Add Drag-And-Drop support for digital tank (#1333)miozune
2022-09-01Super Tank Fluid Locking Fix (#1332)くぁーりぃ
2022-09-01Sodium potassium (#1322)Martin Robertz
2022-08-31Two slots wiremill (#1324)Martin Robertz
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk