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BaseMetaPipeEntity.java
Age
Commit message (
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Author
2024-03-01
Add cable info to WAILA (#2518)
Caedis
2024-02-15
Allow interacting with machines instantly upon placing (#2496)
Raven Szewczyk
2023-12-26
Add modes to tools (#2423)
Батьків Нестор-Євген Васильович
2023-09-13
Adds Metrics Transmitter Cover and Advanced GT Sensor Card for Information Pa...
querns
2023-09-09
Less aggressive System.nanoTime() (#2269)
miozune
2023-06-05
Code cleanup (#2040)
chill
2023-05-28
Delegate blast resistance call to MetaPipeEntity to allow overriding (#2030)
Maxim
2023-05-28
simplify logic expressions (#2026)
chill
2023-05-06
Exploring some various ForgeDirection fixes (#1950)
Jason Mitchell
2023-04-24
Mask direction patches (#1908)
Léa Gris
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-09-23
Implement `onBaseTEDestroyed` hook for covers
Matej Dipčár
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-07-31
Better Endgame Wireless EU (#1144)
Connor-Colenso
2022-07-23
add(api/enums): particle and sound effect enumerations (#1154)
Léa Gris
2022-07-12
Report crash while updateEntity to FML log as well (#1126)
miozune
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-03-31
Make gregtech machines mark the chunk they're in as dirty on updates (#1001)
Jakub Szewczyk
2022-03-02
add locks to the node graph so paths can block power transfer #25 (#950)
Martin Robertz
2022-02-03
Basic Machine NEI Power Tiers (#914)
YannickMG
2022-01-23
AE2 Cable facade as cover (#887)
Glease
2021-12-30
Refactors for easier reading (#839)
Jason Mitchell
2021-12-18
Fix derp in BaseMetaPipeEntity during git merge (#824)
Glease
2021-12-17
Fix cover data not resetting on client
Glease
2021-12-16
Fix oversight in cover NBT migration
Glease
2021-12-09
Add threshold support to item and fluid covers (#785)
D-Cysteine
2021-11-21
Makes it not crash if someone calls in from UNKNOWN direction
Glease
2021-11-17
Rename GT_CoverBehavior_New to GT_CoverBehaviorBase
Glease
2021-11-17
convert cover data storage to a full nbt tag
Glease
2021-08-01
Improved readability of setBlockEvent
TimeConqueror
2021-07-03
Remove unnecessary redstone state query for covers
Glease
2021-07-03
fix typos in enet implementation
Glease
2021-06-16
add graph network to pipes and implement it for power
korneel vandamme
2021-04-04
fix(rendering): multiple rendering fixes and refactor (#494)
Léa Gris
2021-03-24
feat(cover): hide covers when holding a soldering-iron
Léa Gris
2021-03-20
quickfix: remove useless Block argument
Léa Gris
2021-03-20
feat(cover): handles transparent covers
Léa Gris
2020-08-29
Move neighbour update to BaseTileEntity
moller21
2020-08-25
Redstone, power, strong, signal, cover
moller21
2020-05-10
Cover GUI: added fluid regulator, finished open on shiftrightclick.
moller21
2020-05-06
Cover gui: Right click to open instead take.2
moller21
2020-05-04
Added cover guis for pump/filter
moller21
2020-04-15
Refactor to fixed thread pool executor
Technus
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