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BaseMetaPipeEntity.java
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Author
2022-09-23
Implement `onBaseTEDestroyed` hook for covers
Matej Dipčár
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-07-31
Better Endgame Wireless EU (#1144)
Connor-Colenso
2022-07-23
add(api/enums): particle and sound effect enumerations (#1154)
Léa Gris
2022-07-12
Report crash while updateEntity to FML log as well (#1126)
miozune
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-03-31
Make gregtech machines mark the chunk they're in as dirty on updates (#1001)
Jakub Szewczyk
2022-03-02
add locks to the node graph so paths can block power transfer #25 (#950)
Martin Robertz
2022-02-03
Basic Machine NEI Power Tiers (#914)
YannickMG
2022-01-23
AE2 Cable facade as cover (#887)
Glease
2021-12-30
Refactors for easier reading (#839)
Jason Mitchell
2021-12-18
Fix derp in BaseMetaPipeEntity during git merge (#824)
Glease
2021-12-17
Fix cover data not resetting on client
Glease
2021-12-16
Fix oversight in cover NBT migration
Glease
2021-12-09
Add threshold support to item and fluid covers (#785)
D-Cysteine
2021-11-21
Makes it not crash if someone calls in from UNKNOWN direction
Glease
2021-11-17
Rename GT_CoverBehavior_New to GT_CoverBehaviorBase
Glease
2021-11-17
convert cover data storage to a full nbt tag
Glease
2021-08-01
Improved readability of setBlockEvent
TimeConqueror
2021-07-03
Remove unnecessary redstone state query for covers
Glease
2021-07-03
fix typos in enet implementation
Glease
2021-06-16
add graph network to pipes and implement it for power
korneel vandamme
2021-04-04
fix(rendering): multiple rendering fixes and refactor (#494)
Léa Gris
2021-03-24
feat(cover): hide covers when holding a soldering-iron
Léa Gris
2021-03-20
quickfix: remove useless Block argument
Léa Gris
2021-03-20
feat(cover): handles transparent covers
Léa Gris
2020-08-29
Move neighbour update to BaseTileEntity
moller21
2020-08-25
Redstone, power, strong, signal, cover
moller21
2020-05-10
Cover GUI: added fluid regulator, finished open on shiftrightclick.
moller21
2020-05-06
Cover gui: Right click to open instead take.2
moller21
2020-05-04
Added cover guis for pump/filter
moller21
2020-04-15
Refactor to fixed thread pool executor
Technus
2020-04-10
Void miner adjustments (#262)
bartimaeusnek
2020-02-25
Provide owner's UUID to forge event bus for fake players. Second PR cuz line ...
karpov.evgeniy
2019-07-15
IC2 ENet compat for GT transformers & GT cables
Jason Mitchell
2019-06-22
fluid shenanigans
Jason Mitchell
2019-06-17
fixed broken lag message
bartimaeusnek
2018-09-08
Various fixes
bartimaeusnek
2018-09-03
* Fix: Colored cables/pipes properly connect (or don't) to each other based o...
Jason Mitchell
2018-09-03
Pipe/Cable overhaul & Add filter output on fluid filters
Jason Mitchell
2018-05-30
Branch to add in better debug output from GT cpu load. ns instead of ms.
Richard Hendricks
2018-05-27
applied https://github.com/Blood-Asp/GT5-Unofficial/pull/1425
bartimaeusnek
2018-01-14
Possible fix for ic2 cells interacting with fluid pipes
Jason Mitchell
2018-01-07
Fix derp (output vs input)
Jason Mitchell
2018-01-07
Output bus pipe fix take two (#85)
Jason Mitchell
2017-12-25
Added missing overlays, made the passtrough of wire cutting/connectiong troug...
Technus
2017-12-18
Alternative work & some other improvement
Antifluxfield
2017-12-16
Fix for cables disconnecting on chunk unload & load
Jason Mitchell
2017-11-13
GT6 styled pipes
Antifluxfield
2017-06-15
Merge branch 'unstable_BLOOD' into reMerge
Technus
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