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BaseMetaTileEntity.java
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Author
2024-07-09
Refactors
Jason Mitchell
2024-06-29
Several fixes for Tesla Cover (#2671)
RealSilverMoon
2024-04-18
Swap around order of if-tests in machine explosion check to slightly speed up...
NotAPenguin
2024-03-11
Add messages about the reasons for machine shutdown during processing (#2522)
HoleFish
2024-02-15
Allow interacting with machines instantly upon placing (#2496)
Raven Szewczyk
2023-12-29
Cleanup deprecation (#2416)
miozune
2023-12-26
Add modes to tools (#2423)
Батьків Нестор-Євген Васильович
2023-11-14
Notifiy greg tech tile entities of world unload event (#2366)
tth05
2023-11-12
Add onChunkUnload method to IMetaTileEntity (#2362)
tth05
2023-10-21
A new approach for block updates in BaseMetaTileEntity (#2342)
iamblackornot
2023-10-09
Allows covers to be configured to tick more slowly (#2307)
querns
2023-09-23
ME hatch`s additional connection mode and small fixes (#2291)
lordIcocain
2023-09-15
Add HoloInventory compat (#2292)
miozune
2023-09-13
Adds Metrics Transmitter Cover and Advanced GT Sensor Card for Information Pa...
querns
2023-09-10
Deprecate GregTech_API#mAE2 (#2288)
miozune
2023-09-09
Less aggressive System.nanoTime() (#2269)
miozune
2023-08-28
Crafting input hatches QoLs (#2200)
Harry
2023-07-24
Add a config to enable seeing average ns per tick in waila (#2173)
BlueWeabo
2023-07-10
Generic processing logic (#2096)
Maxim
2023-07-01
Refactor Cleanroom logic (#2108)
miozune
2023-06-05
Code cleanup (#2040)
chill
2023-05-28
simplify logic expressions (#2026)
chill
2023-05-06
Exploring some various ForgeDirection fixes (#1950)
Jason Mitchell
2023-05-01
bs+sa
Martin Robertz
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-21
Allow sound loop to be muffled :pensib: (#1902)
Maxim
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-09
add slot migration to disassembler (#1860)
Glease
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-03-09
Send cover data immediately when cover is placed (#1791)
miozune
2023-02-10
Rfg cleanup (#1726)
Raven Szewczyk
2023-02-05
Add TPM Multiblock (#1718)
Connor-Colenso
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-18
Added getter if machine is rain proof (#1662)
Maxim
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-12-17
another attempt at lag fixing (#1556)
Glease
2022-11-28
Make Waila show all the covers attached (#1527)
miozune
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-09-23
Implement `onBaseTEDestroyed` hook for covers
Matej Dipčár
2022-09-03
merge in ASM-ed in changes from gt++ (#1339)
Glease
2022-08-31
Two slots wiremill (#1324)
Martin Robertz
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-08-10
do not return IAlignment if MTE is not IAlignmentProvider (#1234)
Glease
2022-07-23
add(api/enums): particle and sound effect enumerations (#1154)
Léa Gris
2022-07-12
Report crash while updateEntity to FML log as well (#1126)
miozune
2022-04-21
Fix machine rain exploding in biomes that does not have visual rains (#1026)
Glease
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
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