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Author
2022-07-30
Botania Materials with custom textures (#1168)
Connor-Colenso
2022-07-30
Transcendent metal (almost) (#1171)
Connor-Colenso
2022-07-29
A few GT Apiary Upgrade changes (#1164)
Jakub
2022-07-27
Move Industrial Apiary to gregtech (#1107)
Jakub
2022-07-23
add(api/enums): particle and sound effect enumerations (#1154)
Léa Gris
2022-07-22
MultiTileEntity
Jason Mitchell
2022-07-18
Allow showing multiple recipe owners (#1136)
miozune
2022-07-17
Unlock structurelib autoplace to accept up to eternal coils. (#1134)
Connor-Colenso
2022-07-16
QoL for Forestry Tree breeding; have the GT scanner analyze (similar to crops...
Jason Mitchell
2022-07-15
Add recipe owner display (#1135)
miozune
2022-07-05
DTPF Laser (#1100)
Connor-Colenso
2022-07-02
Par, var, begone! (#1104)
YannickMG
2022-06-26
fix nei (#1097)
Yang Xizhi
2022-06-24
Add New Ore Processing Multi - Integrated Ore Factory (#1078)
Yang Xizhi
2022-06-24
Silicon change (#953)
Martin Robertz
2022-06-23
Plasma forge fixes (#1086)
Connor-Colenso
2022-06-19
Add Plasma Forge (Endgame multi) (#1076)
Connor-Colenso
2022-06-10
Adjust NEI recipe pages (#1077)
Connor-Colenso
2022-05-28
optimize `isOre()` (#1069)
Yang Xizhi
2022-05-28
Fix method signature for findRecipe in GT_Recipe_Map_FormingPress (#1067)
miozune
2022-05-26
Fix crash with multi amperage recipe & improve Mass Fabricator NEI (#1053)
miozune
2022-05-12
Don't save unchanged file several hundred times per second (#1047)
Glease
2022-04-26
Fix items not moved into the other double chest when the first is full (#1036)
Glease
2022-04-24
Use proper method for emptying container item (#1034)
miozune
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-04-13
Fix NPE in item moving code (#1010)
Glease
2022-04-12
Fix recipe optimization ignoring chanced outputs (#1021)
miozune
2022-04-09
Allow sifter the fluid io slots (#1017)
Elisis
2022-04-08
Allow soldering to be inserted into toolbox and used for maintenance (#1002)
miozune
2022-04-08
add 4 input and 4 output slots to ebf (#1004)
Martin Robertz
2022-04-07
Remove ADVANCEDENTROPICPROCESSING (#1005)
miozune
2022-04-07
Disable generation of oredict equivalents for circuits in NEI if Custom Diagr...
miozune
2022-04-04
Add an override to assline recipe sanity check (#1008)
Glease
2022-03-30
Optimize item transfer and inventory sorting (#992)
Jakub
2022-03-28
Add a sanity check to catch invalid assline recipes (#995)
Glease
2022-03-14
save config late (#982)
Glease
2022-03-05
Fix localized names at server in obfuscated environment (#969)
repo-alt
2022-02-23
Minor bugfix/cleanup (#941)
pariator
2022-02-14
Server side metaitems localization (#938)
repo-alt
2022-02-12
Fix separatorl. (#932)
Colen
2022-02-10
Fixes slime spawn handling variances Issue 7298 (#905)
pariator
2022-02-07
Large Boiler Whitelist and NEI Large Boiler Tab Update (#910)
Steelux
2022-02-06
Provide a runtime solution for number rendering. (#922)
Daniel
2022-02-04
Texture Shenanigans (#915)
Jason Mitchell
2022-02-04
Translation related fixes (#920)
Glease
2022-02-03
Basic Machine NEI Power Tiers (#914)
YannickMG
2022-01-26
Make Repellator stop slimes spawning (#896)
Alkalus
2022-01-23
AE2 Cable facade as cover (#887)
Glease
2022-01-11
The tooltips your mod wishes it had (#858)
YannickMG
2022-01-05
Normalize Fluid Canner fluid handling and looks (#847)
YannickMG
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