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path: root/src/main/java/gregtech/api/util
AgeCommit message (Expand)Author
2022-07-30Botania Materials with custom textures (#1168)Connor-Colenso
2022-07-30Transcendent metal (almost) (#1171)Connor-Colenso
2022-07-29A few GT Apiary Upgrade changes (#1164)Jakub
2022-07-27Move Industrial Apiary to gregtech (#1107)Jakub
2022-07-23add(api/enums): particle and sound effect enumerations (#1154)Léa Gris
2022-07-22MultiTileEntityJason Mitchell
2022-07-18Allow showing multiple recipe owners (#1136)miozune
2022-07-17Unlock structurelib autoplace to accept up to eternal coils. (#1134)Connor-Colenso
2022-07-16QoL for Forestry Tree breeding; have the GT scanner analyze (similar to crops...Jason Mitchell
2022-07-15Add recipe owner display (#1135)miozune
2022-07-05DTPF Laser (#1100)Connor-Colenso
2022-07-02Par, var, begone! (#1104)YannickMG
2022-06-26fix nei (#1097)Yang Xizhi
2022-06-24Add New Ore Processing Multi - Integrated Ore Factory (#1078)Yang Xizhi
2022-06-24Silicon change (#953)Martin Robertz
2022-06-23Plasma forge fixes (#1086)Connor-Colenso
2022-06-19Add Plasma Forge (Endgame multi) (#1076)Connor-Colenso
2022-06-10Adjust NEI recipe pages (#1077)Connor-Colenso
2022-05-28optimize `isOre()` (#1069)Yang Xizhi
2022-05-28Fix method signature for findRecipe in GT_Recipe_Map_FormingPress (#1067)miozune
2022-05-26Fix crash with multi amperage recipe & improve Mass Fabricator NEI (#1053)miozune
2022-05-12Don't save unchanged file several hundred times per second (#1047)Glease
2022-04-26Fix items not moved into the other double chest when the first is full (#1036)Glease
2022-04-24Use proper method for emptying container item (#1034)miozune
2022-04-18Multitileentity precursor (#963)Jason Mitchell
2022-04-13Fix NPE in item moving code (#1010)Glease
2022-04-12Fix recipe optimization ignoring chanced outputs (#1021)miozune
2022-04-09Allow sifter the fluid io slots (#1017)Elisis
2022-04-08Allow soldering to be inserted into toolbox and used for maintenance (#1002)miozune
2022-04-08add 4 input and 4 output slots to ebf (#1004)Martin Robertz
2022-04-07Remove ADVANCEDENTROPICPROCESSING (#1005)miozune
2022-04-07Disable generation of oredict equivalents for circuits in NEI if Custom Diagr...miozune
2022-04-04Add an override to assline recipe sanity check (#1008)Glease
2022-03-30Optimize item transfer and inventory sorting (#992)Jakub
2022-03-28Add a sanity check to catch invalid assline recipes (#995)Glease
2022-03-14save config late (#982)Glease
2022-03-05Fix localized names at server in obfuscated environment (#969)repo-alt
2022-02-23Minor bugfix/cleanup (#941)pariator
2022-02-14Server side metaitems localization (#938)repo-alt
2022-02-12Fix separatorl. (#932)Colen
2022-02-10Fixes slime spawn handling variances Issue 7298 (#905)pariator
2022-02-07Large Boiler Whitelist and NEI Large Boiler Tab Update (#910)Steelux
2022-02-06Provide a runtime solution for number rendering. (#922)Daniel
2022-02-04Texture Shenanigans (#915)Jason Mitchell
2022-02-04Translation related fixes (#920)Glease
2022-02-03Basic Machine NEI Power Tiers (#914)YannickMG
2022-01-26Make Repellator stop slimes spawning (#896)Alkalus
2022-01-23AE2 Cable facade as cover (#887)Glease
2022-01-11The tooltips your mod wishes it had (#858)YannickMG
2022-01-05Normalize Fluid Canner fluid handling and looks (#847)YannickMG