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Author
2023-01-27
Fix total EU implementation (PCB Factory and Nano Forge overclocking fix) (#1...
Jakub
2023-01-25
Fixes OC Calculation not accounting eut discount for low eut recipes (#1685)
BlueWeabo
2023-01-25
EOH materials + Allow materials to pick their processing tier (#1671)
Connor-Colenso
2023-01-24
Fix array ClassCastExceptions (#1681)
Raven Szewczyk
2023-01-23
fix ULV recipes being OCed too much (#1680)
BlueWeabo
2023-01-23
Fixes parallel helper (#1674)
BlueWeabo
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-20
Add Hazmat enchant to add Full Hazmat protection to an arbitrary armor item (...
David Lindström
2023-01-20
Parallel helper for all addons to use. (#1657)
BlueWeabo
2023-01-16
Return max value if no tier was found (#1655)
Maxim
2023-01-14
Added getter for average voltage (#1653)
Maxim
2023-01-14
Add connection type getter (#1652)
Maxim
2023-01-12
Moved amp getter from energy hatch to hatch class (#1647)
Maxim
2023-01-12
Added getter for working amperes of a hatch (#1646)
Maxim
2023-01-10
Fix breaking drawer voids items (#1645)
miozune
2023-01-07
remove exception, instead calculate (#1638)
BlueWeabo
2023-01-06
save oversized output stacks properly (#1635)
Glease
2023-01-06
Optimize `denyMobSpawn` slightly. (#1633)
Jason Mitchell
2023-01-05
Allow overriding more progressbar textures & Add document for resource packs ...
miozune
2023-01-01
Add a Overclock Calculator for multis and the like to use (#1617)
BlueWeabo
2022-12-30
Improve NEI customizability (#1583)
miozune
2022-12-29
Add a way to remove a furnace recipe using the output instead of input (#1609)
BlueWeabo
2022-12-28
Add colored voltage tier display for Waila (#1598)
miozune
2022-12-28
Allow resource packs to override individual progressbar textures (#1596)
miozune
2022-12-23
add NEI handler for ic2 fuel rods (#1580)
Glease
2022-12-20
Fix color override not working (#1557)
miozune
2022-12-19
Adapt SpaceTime and Graphene wire to Wiremill Configuration Circuit support (...
miozune
2022-12-18
Turbine efficiency helper (#1562)
Connor-Colenso
2022-12-17
another attempt at lag fixing (#1556)
Glease
2022-12-14
Adjust positions for fusion NEI (#1548)
miozune
2022-12-14
PCB Factory Edits (#1544)
Sampsa
2022-12-14
make covers actually insensitive to redstone if it doesn't need it (#1546)
Glease
2022-12-13
Nanite material and circuit board multi for later tiers (#1513)
BlueWeabo
2022-11-26
update BS+SA
Martin Robertz
2022-11-26
Allow setting custom logo for NEI and basic machine (#1525)
miozune
2022-11-26
fix locked recipe processing for the stocking input bus (#1526)
repo-alt
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-11-18
Fix crash with array containing null stacks passed to getNonUnifiedStacks (#1...
miozune
2022-11-07
remove compat with IC2 fuel can (#1506)
Glease
2022-10-26
Fixed annoying cover message bug (#1490)
johnch18
2022-10-16
Fix upgrades (#1474)
Jakub
2022-10-16
Restricting Bees to MApiary + create class (#1470)
Runakai1
2022-10-12
Add interface to implement Bee effects that can be accelerated (#1460)
Jakub
2022-10-12
No more duplicated key II (#1457)
iouter
2022-10-09
Apply new Bees formula in Industrial Apiary and move all gendustry upgrades t...
Jakub
2022-10-07
Added batch mode to Processing Arrays adding up to 128 parallel (#1446)
Sampsa
2022-10-05
Port pocket multitool from gt6 (#1435)
iouter
2022-10-03
Fix typo in NEI handler (1 ticks should be written as 1 tick). (#1430)
Connor-Colenso
2022-10-01
merge together
Martin Robertz
2022-10-01
Merge branch 'advanced_redstone_covers'
Martin Robertz
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