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path: root/src/main/java/gregtech/api/util
AgeCommit message (Expand)Author
2023-04-09fix RA2 universal chemical target using inverted dispatch rule (#1861)Glease
2023-04-09Misc (#1844)boubou19
2023-04-08Kill Disassembler 🔪 (#1855)Connor-Colenso
2023-04-08improve ra2 debug mode (#1845)boubou19
2023-04-04Modid work (#1833)boubou19
2023-04-03Fix RA2 bugs (#1830)boubou19
2023-04-01Jabel, Generic injection and mostly automatic code cleanup (#1829)Raven Szewczyk
2023-04-01update spotless formatting (#1827)boubou19
2023-04-01Recipe Adder v2 (#1770)Glease
2023-03-31Add night upgrade to Industrial Apiary (#1821)Jakub
2023-03-30Implementation of A more useful Lava Boiler (#1814)Léa Gris
2023-03-29Update production upgrades formula in Industrial Apiary (#1820)Jakub
2023-03-14fix (#1796)BlueWeabo
2023-02-27implement save & load for single recipe lock (#1771)Glease
2023-02-26Multiblock Sounds (#1768)Maxim
2023-02-26fix (#1773)BlueWeabo
2023-02-26Add a completely new system for late/endgame content (#1754)BlueWeabo
2023-02-25fix (#1772)BlueWeabo
2023-02-24Better casing amount on tooltips (#1766)Maxim
2023-02-23Fix mutating ItemData NBT (#1762)D-Cysteine
2023-02-22Fix Forming Press renaming recipe requiring specific input positions (#1763)miozune
2023-02-16Add Nullable annotation for getAssociation and getItemData (#1746)miozune
2023-02-16Fusion NEI support (#1742)Maxim
2023-02-11Fix EU consumption displayed on NEI (#1728)Connor-Colenso
2023-02-06Improve TPM NEI (#1723)miozune
2023-02-05Add TPM Multiblock (#1718)Connor-Colenso
2023-02-05Set minimal amount of input items to 0 for fluid heater recipes (#1717)miozune
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-30Rendering materials (#1592)Connor-Colenso
2023-01-30add back turbine wallsharing (#1699)Glease
2023-01-30General Fixes (#1702)Connor-Colenso
2023-01-28Optical Circuit line recipes (#1665)GDCloud
2023-01-27Fix total EU implementation (PCB Factory and Nano Forge overclocking fix) (#1...Jakub
2023-01-25Fixes OC Calculation not accounting eut discount for low eut recipes (#1685)BlueWeabo
2023-01-25EOH materials + Allow materials to pick their processing tier (#1671)Connor-Colenso
2023-01-24Fix array ClassCastExceptions (#1681)Raven Szewczyk
2023-01-23fix ULV recipes being OCed too much (#1680)BlueWeabo
2023-01-23Fixes parallel helper (#1674)BlueWeabo
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
2023-01-20Add Hazmat enchant to add Full Hazmat protection to an arbitrary armor item (...David Lindström
2023-01-20Parallel helper for all addons to use. (#1657)BlueWeabo
2023-01-16Return max value if no tier was found (#1655)Maxim
2023-01-14Added getter for average voltage (#1653)Maxim
2023-01-14Add connection type getter (#1652)Maxim
2023-01-12Moved amp getter from energy hatch to hatch class (#1647)Maxim
2023-01-12Added getter for working amperes of a hatch (#1646)Maxim
2023-01-10Fix breaking drawer voids items (#1645)miozune
2023-01-07remove exception, instead calculate (#1638)BlueWeabo
2023-01-06save oversized output stacks properly (#1635)Glease
2023-01-06Optimize `denyMobSpawn` slightly. (#1633)Jason Mitchell