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Age
Commit message (
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Author
2023-04-09
fix RA2 universal chemical target using inverted dispatch rule (#1861)
Glease
2023-04-09
Misc (#1844)
boubou19
2023-04-08
Kill Disassembler 🔪 (#1855)
Connor-Colenso
2023-04-08
improve ra2 debug mode (#1845)
boubou19
2023-04-04
Modid work (#1833)
boubou19
2023-04-03
Fix RA2 bugs (#1830)
boubou19
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-04-01
Recipe Adder v2 (#1770)
Glease
2023-03-31
Add night upgrade to Industrial Apiary (#1821)
Jakub
2023-03-30
Implementation of A more useful Lava Boiler (#1814)
Léa Gris
2023-03-29
Update production upgrades formula in Industrial Apiary (#1820)
Jakub
2023-03-14
fix (#1796)
BlueWeabo
2023-02-27
implement save & load for single recipe lock (#1771)
Glease
2023-02-26
Multiblock Sounds (#1768)
Maxim
2023-02-26
fix (#1773)
BlueWeabo
2023-02-26
Add a completely new system for late/endgame content (#1754)
BlueWeabo
2023-02-25
fix (#1772)
BlueWeabo
2023-02-24
Better casing amount on tooltips (#1766)
Maxim
2023-02-23
Fix mutating ItemData NBT (#1762)
D-Cysteine
2023-02-22
Fix Forming Press renaming recipe requiring specific input positions (#1763)
miozune
2023-02-16
Add Nullable annotation for getAssociation and getItemData (#1746)
miozune
2023-02-16
Fusion NEI support (#1742)
Maxim
2023-02-11
Fix EU consumption displayed on NEI (#1728)
Connor-Colenso
2023-02-06
Improve TPM NEI (#1723)
miozune
2023-02-05
Add TPM Multiblock (#1718)
Connor-Colenso
2023-02-05
Set minimal amount of input items to 0 for fluid heater recipes (#1717)
miozune
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-30
Rendering materials (#1592)
Connor-Colenso
2023-01-30
add back turbine wallsharing (#1699)
Glease
2023-01-30
General Fixes (#1702)
Connor-Colenso
2023-01-28
Optical Circuit line recipes (#1665)
GDCloud
2023-01-27
Fix total EU implementation (PCB Factory and Nano Forge overclocking fix) (#1...
Jakub
2023-01-25
Fixes OC Calculation not accounting eut discount for low eut recipes (#1685)
BlueWeabo
2023-01-25
EOH materials + Allow materials to pick their processing tier (#1671)
Connor-Colenso
2023-01-24
Fix array ClassCastExceptions (#1681)
Raven Szewczyk
2023-01-23
fix ULV recipes being OCed too much (#1680)
BlueWeabo
2023-01-23
Fixes parallel helper (#1674)
BlueWeabo
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-20
Add Hazmat enchant to add Full Hazmat protection to an arbitrary armor item (...
David Lindström
2023-01-20
Parallel helper for all addons to use. (#1657)
BlueWeabo
2023-01-16
Return max value if no tier was found (#1655)
Maxim
2023-01-14
Added getter for average voltage (#1653)
Maxim
2023-01-14
Add connection type getter (#1652)
Maxim
2023-01-12
Moved amp getter from energy hatch to hatch class (#1647)
Maxim
2023-01-12
Added getter for working amperes of a hatch (#1646)
Maxim
2023-01-10
Fix breaking drawer voids items (#1645)
miozune
2023-01-07
remove exception, instead calculate (#1638)
BlueWeabo
2023-01-06
save oversized output stacks properly (#1635)
Glease
2023-01-06
Optimize `denyMobSpawn` slightly. (#1633)
Jason Mitchell
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