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Author
2023-12-26
Add modes to tools (#2423)
Батьків Нестор-Євген Васильович
2023-12-26
Change to the overclock logic of Fusion Reactor (#2422)
HoleFish
2023-12-25
Restore the ability to use multiple ME hatches for one machine (#2426)
miozune
2023-12-24
Rework the UI of singleblock pumps. (#2420)
Abdiel Kavash
2023-12-23
Allow a soldering iron to use soldering material from an IC2 Tool Box. (#2421)
Abdiel Kavash
2023-12-19
Fix basic machine OC not using amperage (#2410)
miozune
2023-12-19
Fix logic with old OC calculation code (#2408)
miozune
2023-12-18
more detailed progress info in waila tooltip for basic machines (#2401)
iamblackornot
2023-12-18
Clarify whether item or fluid output is full (#2403)
miozune
2023-12-17
Remove IC2 iridium exploit (#2402)
chochem
2023-12-09
Fix input hatches for large turbine & boiler not accepting fluids (#2400)
miozune
2023-12-07
change Import/Export to Export/Import to match button position (#2397)
Martin Robertz
2023-12-07
Fix some singleblock not overclocking (#2398)
miozune
2023-12-06
Fix null problem with recycler (#2396)
miozune
2023-12-04
Add API to limit number of recipe outputs (#2390)
miozune
2023-12-04
Fix parallel helper crash with 0 EU/t recipe (#2389)
miozune
2023-12-03
Refactor RecipeMap (#2345)
miozune
2023-12-03
Plasma Mixer: only consume power when recipe starts. Fixes #14895. (#2375)
Alex Bee
2023-11-27
Always enable all material components (#2380)
miozune
2023-11-27
Fix recipe check (#2379)
HoleFish
2023-11-19
Fix input stack size being ignored
miozune
2023-11-19
Fix recipe check once more
miozune
2023-11-14
Harvest IC2 machine with wrench left click (#2365)
ghostflyby
2023-11-14
Allow a recipe's displayed NEI item outputs to be changed (#2367)
Elisis
2023-11-14
Fix recipe check after previous PR (#2364)
miozune
2023-11-14
Notifiy greg tech tile entities of world unload event (#2366)
tth05
2023-11-12
update progress to fit a bit better (#2363)
bombcar
2023-11-12
Fix EV+ Powered Repeller Range
TechnicianLP
2023-11-12
Add onChunkUnload method to IMetaTileEntity (#2362)
tth05
2023-11-12
fix lag caused by too much parallel (#2358)
HoleFish
2023-11-10
Add config to crash on null recipe input (#2360)
miozune
2023-11-08
Migrate to non-Object version Utility methods (#2359)
ghostflyby
2023-11-08
Overloaded utility methods with more specific types (#2357)
ghostflyby
2023-11-06
Add separated flags for recipe builder debug (#2352)
miozune
2023-10-29
Add KubaTech to mods enum (#2354)
Jakub
2023-10-28
don't panic over collisions
chochem
2023-10-28
Rename the hatches to make it consistent with `MetaTileEntityIDs`
Pelotrio
2023-10-28
Add non-autopull version of stocking input bus/hatch
Pelotrio
2023-10-24
New base and active textures for stocking input bus/hatch and ME output bus/h...
tth05
2023-10-23
Backport paint solvent from GTCEu (#2346)
Caedis
2023-10-21
Upping Tier to 13 (#2343)
TheEpicGamer274
2023-10-21
A new approach for block updates in BaseMetaTileEntity (#2342)
iamblackornot
2023-10-19
Fix fluid canner recipes not using correct empty container (#2337)
miozune
2023-10-17
restore vinteum gem (#2338)
chochem
2023-10-16
Item pipes now consider the tick their current transfer period started before...
BTone
2023-10-16
Add stocking input hatch (#2322)
tth05
2023-10-15
Fix memory leak of player instances in CoverBehavior (#2333)
tth05
2023-10-14
allow rotation on maintenance hatch (#2331)
Glease
2023-10-13
Fix Stocking Bus bug (#2326)
miozune
2023-10-12
average per tick counter for cable voltage and amperage (#2321)
iamblackornot
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