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2016-03-19Add Fluid Filter and Regulator coversBlood-Asp
2016-03-18Added machine recipe for rotors, added silicone soft hammerBlood-Asp
2016-03-18Dynamite impcomp and fluid mox fixesBlood-Asp
2016-03-17Added sharpness enchantment for HSS material toolsBlood-Asp
2016-03-16Rised crop root length to match IC2 againBlood-Asp
2016-03-16Fix heavy oil gen without messing everything upBlood-Asp
2016-02-10Merge remote-tracking branch 'origin/Teteros/Recipes'Dream-Master
2016-02-10Added Thaumcraft Void Metal to GTDream-Master
2016-01-30Fixed heavy oil not generatedBlood-Asp
2016-01-14Modify Wet Concrete to be able to use cellsTeteros
Wet Concrete was lacking cell support as it was a 'molten' fluid type. This patch adds a new type 'wet', which replaces 'molten' for Concrete. This means with this patch you can either use the canner with concrete dust to fill the cell, or the fluid canning machine to input or output Wet Concrete. Ideally Wet Concrete would be separate from Concrete as one is solid and the other fluid, but they were kept together for compatibility with existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block 'Wet' fluid type can be used anytime you'd like both solid and fluid cell support, as these were usually separate for good reasons. Mostly to prevent the awkward ratio above.
2016-01-10Reserving Meta IDsBlood-Asp
2016-01-05Fix forestry worktable crash(Blood Asp)Dream-Master
2016-01-05fix Platinum derp #437Dream-Master
2016-01-03Fix forestry worktable crashBlood-Asp
2016-01-03spelling fixes and chainsaw + forestry leaves fixBlood-Asp
2016-01-03Explosives reworkBlood-Asp
2015-12-30Now Mox cells working like in ic2Dream-Master
2015-12-29add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp)Dream-Master
AE2 oredict register fix(Blood Asp) fix depleted mox crashing(Blood Asp) Bump to 5.08.33.3
2015-12-29fix mox output not rising with heatBlood-Asp
2015-12-28Added Blood Asps commits.Dream-Master
New debug lang for achievements generation(miuirussia) fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu) Overriding IC2 fuel rods(Blood Asp) fix teleporter(Blood Asp) Sensor kit should not stack(Blood Asp) Fix teleporter nuclear control support(Blood Asp) Fixed Display overflow(Blood Asp)
2015-12-28fix armor textures and initBlood-Asp
2015-12-25fuel rod override v2Blood-Asp
2015-12-25Overriding IC2 fuel rodsBlood-Asp
2015-12-22increase hot coolant energy output 4x (Blood Asp)Dream-Master
Fix reprocessing exploit (Blood Asp)
2015-12-21comb processing fixesBlood-Asp
2015-12-21fix crash without rf apiBlood-Asp
2015-12-21Made UUM Berry drop chance a bit lowerBlood-Asp
2015-12-21Fix reprocessing exploitBlood-Asp
2015-12-17remove this from Gt CodeDream-Master
2015-12-13Sensor kit should not stackBlood-Asp
2015-12-13Fixed Display overflowBlood-Asp
2015-12-13Test commit to put Core Mod Items into GT code.Dream-Master
2015-12-10fixed ore achievements not working with custom oresBlood-Asp
2015-12-10shift + screwdriver for all coversBlood-Asp
2015-12-10clean up crop classesBlood-Asp
2015-12-10Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3Dream-Master
2015-12-08cable burn fix and ihl compat fixBlood-Asp
2015-12-06Moved Sulfide ore processing from IHL to GTBlood-Asp
2015-12-06tmp issue fixBlood-Asp
2015-12-06Saving pumped oil amounts in chunk NBTsBlood-Asp
2015-12-06fix fluidstack memory overflowBlood-Asp
2015-12-06bunch of fixedBlood-Asp
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys
2015-12-05More recycler blacklisted items and ignored additional oredict because of ↵Blood-Asp
crossmod issue
2015-12-05Fix BasicMachines accepting wrong items in certain conditionsBlood-Asp
2015-12-04Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide ↵Blood-Asp
blocks without materials
2015-11-30Rebalanced oil/fuel burn values to fit more complex processingBlood-Asp
2015-11-15fix nameDream-Master
2015-11-14some fixes againDream-Master
2015-11-14Rename GalgadorianMetal to GalgadorianDream-Master
Rename EnhancedGalgadorianMetal to EnhancedGalgadorian
2015-11-14Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List ↵Dream-Master
from GT Adding Blast Furnace recipes for these materials Change recipes that Lava gives Tungstate Dust instead of Tungsten Dust