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Author
2023-07-24
Fix wrong Oregen Pattern on Servers (#2177)
glowredman
2023-07-24
Make Parallel Helper do better chanced output calculation for paralleled chan...
BlueWeabo
2023-07-24
fix implosion compressor requiring wrong amount of output (#2168)
Glease
2023-07-24
Add a config to enable seeing average ns per tick in waila (#2173)
BlueWeabo
2023-07-24
Add Crafting Input Buffer (ME) (#2160)
Harry
2023-07-24
Adding Tritanium ore (#2166)
TheEpicGamer274
2023-07-23
Cache old recipe map and delete lastRecipe if it changes (#2167)
Maxim
2023-07-22
Fix recipe check broken by fluid registry (#2161)
miozune
2023-07-22
Exposed recipe consumption via method (#2162)
Maxim
2023-07-20
Fix PA destroying itself (#2159)
Maxim
2023-07-20
Generic processing logic GTPP API (#2155)
Maxim
2023-07-19
fix enriched holmium (#2152)
chochem
2023-07-19
Migrate fusion reactor to proper generic processing logic (#2145)
Maxim
2023-07-18
Fix GT_ParallelHelper always doing batch mode parallels instead of focusing o...
BlueWeabo
2023-07-18
Added machine type on single block tooltips (#2138)
boubou19
2023-07-17
Fix division by zero error with VoidProtectionHelper (#2144)
miozune
2023-07-17
Fix potential issue with applecore ItemFoodProxy (#2137)
Serenibyss
2023-07-17
Fix findRecipe might limit stack size by 64 (#2139)
miozune
2023-07-16
Added ofNoOverclock builder that accepts eut and duration (#2140)
Maxim
2023-07-14
GPL Special Item access (#2134)
Maxim
2023-07-13
Make structure tooltips more colorful (#2133)
GDCloud
2023-07-10
Generic processing logic (#2096)
Maxim
2023-07-09
More frequent recipe checks after machine just shuts down (#2125)
Harry
2023-07-09
Add soft material subtag (#2124)
DotJason
2023-07-09
More quad input hatches (#2121)
TheEpicGamer274
2023-07-06
Remove container item check (#2118)
Jakub
2023-07-04
fix leaving wireless network team not having an effect (#2113)
Glease
2023-07-03
Fix the shadow ItemStack bug of multi-InputBus_ME (#2104)
初夏同学
2023-07-02
new clay formula (#2114)
chochem
2023-07-01
fix remove hourglass from Glass requirements (#2100)
Quetz4l
2023-07-01
fix ceruclase, vulcanite, and mithril (#2111)
chochem
2023-07-01
stretchy materials (#2097)
chochem
2023-07-01
tartarite requires EBF (#2098)
chochem
2023-07-01
Refactor Cleanroom logic (#2108)
miozune
2023-06-30
Fix crash by casting emptyList to ArrayList (#2103)
miozune
2023-06-22
Improve Long Distance Pipeline usability and rework textures slightly (#2094)
Wilhelm Schuster
2023-06-19
Fix chunk corruption when using single recipe lock (#2092)
Maxim
2023-06-18
Fix Precision (#2091)
Runakai1
2023-06-18
Add class for handling external materials (#2089)
miozune
2023-06-15
Move away from SlotWidget for circuit selection window (#2083)
miozune
2023-06-12
Fix missing copy call for fluid recipe builder (#2078)
miozune
2023-06-10
Enable input separation by default if it's supported (#2072)
miozune
2023-06-08
fix (#2069)
Jakub
2023-06-07
Enable fire resistance checks for heat and hot item damage (#2065)
Wilhelm Schuster
2023-06-07
Remove GT_FluidStack (#2063)
miozune
2023-06-06
Fix fluid lock issues (#2062)
miozune
2023-06-05
Fix fluid registry related bugs (#2057)
miozune
2023-06-05
Use IVoidable for GT_ParallelHelper (#2053)
miozune
2023-06-05
Code cleanup (#2040)
chill
2023-06-04
Fix void protection not working with MB with custom output hatch field (#2051)
miozune
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