Age | Commit message (Expand) | Author |
2021-12-16 | fix rgb overflow (#814) | Yang Xizhi |
2021-10-18 | Cache sorted recipe list in NEI handlers | Glease |
2021-07-30 | Minor clean up in GT_Client | Glease |
2021-07-30 | remove debug code | Glease |
2021-07-30 | make rotation marker a lot more fancier | Glease |
2021-07-30 | make rotation marker a bit fancier, fix fusion texture | Glease |
2021-07-30 | draw flipped textures & flipping markers | Glease |
2021-07-30 | Fix rebase derp | Glease |
2021-07-30 | migrate even more multis over | Glease |
2021-07-30 | Fix rotate front face highlight | Glease |
2021-07-30 | allow gt wrench to rotate the front of controller | Glease |
2021-05-25 | Allow client send preference to server | Glease |
2021-05-24 | feat(glow): iconset machines glow support | Léa Gris |
2021-05-18 | Fix NPE in GT_Client | Glease |
2021-05-15 | Allow client to proactively request fluid display updates | Glease |
2021-04-04 | fix(rendering): multiple rendering fixes and refactor (#494) | Léa Gris |
2021-03-11 | Implemented Builder Pattern | bartimaeusnek |
2021-03-10 | Implemented Requests | bartimaeusnek |
2021-03-10 | Refactor World Events | bartimaeusnek |
2021-01-17 | Optionally hide assline recipes (defaults to false). Should have no impact o... | Jason Mitchell |
2020-12-26 | Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from GT... | Jason Mitchell |
2020-07-19 | Rework clientside pollution (#302) | moller21 |
2020-05-10 | Cover GUI: added fluid regulator, finished open on shiftrightclick. | moller21 |
2020-05-06 | Cover gui: Right click to open instead take.2 | moller21 |
2020-05-04 | Added cover guis for pump/filter | moller21 |
2020-04-10 | Void miner adjustments (#262) | bartimaeusnek |
2020-04-05 | Display fluid amount in the fluid display stack. | moller21 |
2018-12-11 | cherry pick 0beea9037cd8ff7a899c14c53d6b9a381c22f42c | Dimach |
2017-12-25 | Added missing overlays, made the passtrough of wire cutting/connectiong troug... | Technus |
2017-12-24 | Allow use of wire cutter/soldering item on the tile entity, as well as the wi... | Jason Mitchell |
2017-12-24 | Optimize imports an add molten cells | Technus |
2017-11-29 | cherry pick | Antifluxfield |
2017-11-13 | GT6 styled pipes | Antifluxfield |
2017-10-01 | Optimize imports, optimize random number generation, make turbines loose 0.75... | Technus |
2017-07-17 | Remove smog "shader" | Technus |
2017-06-15 | Merge branch 'unstable_BLOOD' into reMerge | Technus |
2017-06-15 | Merge branch 'unstable_BLOOD' into reMerge | Technus |
2017-06-15 | Improve fog density calculation | Blood-Asp |
2017-06-14 | pollution smog | Blood-Asp |
2017-06-04 | wire/pipe hiding/reduced size | Technus |
2017-05-01 | Optimize imports | Technus |
2017-04-27 | Buildable | Technus |
2017-04-27 | Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP) | Technus |
2017-02-03 | Fix memory overflow with fluid stack on client side | Blood-Asp |
2016-11-28 | On hide item change retexturize pipes. | Technus |
2016-11-27 | Add pipe/wire hiding when holding soldering iron. | Technus |
2016-11-27 | Fix multismelter scanner info | Technus |
2016-11-25 | Optimize imports (IntelliJ) | Technus |
2016-11-24 | Achievement based unlocking done. | Technus |
2016-11-22 | Documentation on how to toggle recipe visibility | Technus |