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GT_Proxy.java
Age
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Author
2021-12-02
add select circuit gui for machine and circuits itself (#773)
Martin Robertz
2021-11-25
changed singleblock generators to use per second for more precision
boubou_19
2021-11-25
changed single block boilers to use per second for more precision
boubou_19
2021-11-25
changed the charcoal pit to use per second for more precision
boubou_19
2021-11-25
changed EBF to use per second for more precision
boubou_19
2021-11-25
changed pyrolyse oven to use per second for more precision
boubou_19
2021-11-25
changed multismelter to use per second for more precision
boubou_19
2021-11-25
changed the gas turbine to use per second for more precision
boubou_19
2021-11-25
forgot to convert tick value into second
boubou_19
2021-11-25
changed the Extreme Combustion Generator to use per second for more precision
boubou_19
2021-11-25
changed the Combustion Generator to use epr second for more precision
boubou_19
2021-11-25
changed the BBF to use per second for more precision
boubou_19
2021-11-25
changed implosion compressor to user per second for more precision
boubou_19
2021-11-25
changed large boilers to use per second for more precision
boubou_19
2021-11-24
centralized pollution for generators
boubou_19
2021-11-24
centralized pollution for GT boilers
boubou_19
2021-11-23
centralized pollution for GT multies
boubou_19
2021-11-23
added configs to disabled dirt particles and pollution fog rendering
boubou_19
2021-11-21
added infinity armor to hazmats
Sphyix
2021-11-16
underground oil and pollution persistence form rework
Glease
2021-10-30
Add support for more fluids
D-Cysteine
2021-10-29
Make metaitem.98 more flexible, and add oredict support for steam cell
D-Cysteine
2021-10-29
Make steam cell usable in oil cracking. Also made new cells less of a pain to...
Glease
2021-10-18
Cache sorted recipe list in NEI handlers
Glease
2021-10-13
add indicator on hatches
GlodBlock
2021-08-29
change same RC items they wrongly named
DreamMasterXXL
2021-08-10
Added Damage Source Based on Hot Item (for gloves in GTNHCoreMod)
TimeConqueror
2021-08-03
Code cleanup
D-Cysteine
2021-08-01
Add cracked fluid cells
D-Cysteine
2021-08-01
Delete dead code
D-Cysteine
2021-07-31
Format long line
D-Cysteine
2021-07-30
Change hard dep on IguanaTweaks to soft dep
D-Cysteine
2021-07-30
Merge branch 'experimental' into fix-clay-buckets
Martin Robertz
2021-07-30
re-enable flipping, but add an option to render them not flipped
Glease
2021-07-29
Add clay bucket ore prefix; fix oredicting
D-Cysteine
2021-07-29
Oredict clay buckets + fix railcraft item IDs
D-Cysteine
2021-07-26
clean, fixed nano
Sphyix
2021-07-26
added tooltip to armors providing hazmat
Sphyix
2021-07-26
added hazmat armors
Sphyix
2021-05-25
Allow client send preference to server
Glease
2021-05-24
feat(glow): iconset machines glow support
Léa Gris
2021-05-21
feat(render): glowing texture renderer
Léa Gris
2021-03-11
Implemented Builder Pattern
bartimaeusnek
2021-03-10
Added missing
bartimaeusnek
2021-03-10
Refactor World Events
bartimaeusnek
2021-02-16
feat(render): tile ambient occlusion
Léa Gris
2021-01-21
Make sure the onServerTick event is actually called.
Jason Mitchell
2021-01-18
Hashmap instead
Jason Mitchell
2021-01-18
Less silly getBurnTime()
Jason Mitchell
2021-01-17
Debloat - Remove Modular Armor (It's buggy and not in use anyway)
Jason Mitchell
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