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path: root/src/main/java/gregtech/common/blocks/GT_Block_Machines.java
AgeCommit message (Expand)Author
2023-11-20Change to only allow connections when Redstone is needed (#2374)Ryan Nasers
2023-10-09Allows covers to be configured to tick more slowly (#2307)querns
2023-06-30Fix crash by casting emptyList to ArrayList (#2103)miozune
2023-04-23Forge direction (#1895)Jason Mitchell
2023-04-21Recipes ra2 (#1872)boubou19
2023-04-10Update spotless config to 0.2.2Raven Szewczyk
2023-04-01Jabel, Generic injection and mostly automatic code cleanup (#1829)Raven Szewczyk
2023-04-01update spotless formatting (#1827)boubou19
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
2023-01-02add callhook for pre block destroy (#1625)Glease
2022-10-22Added check to API if the block should drop its inventory on break (#1479)Maxim
2022-10-09digital chests improvements (#1450)Glease
2022-09-03merge in ASM-ed in changes from gt++ (#1339)Glease
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
2022-07-18feat(tile): onRandomDisplayTick (#1138)Léa Gris
2022-07-02Par, var, begone! (#1104)YannickMG
2022-04-18Multitileentity precursor (#963)Jason Mitchell
2022-01-23AE2 Cable facade as cover (#887)Glease
2021-11-18make tank/chest keep its contents when harvstedGlodBlock
2021-03-03impr(rendering): Machine block casts an ambient occlusion shadowLéa Gris
2020-12-26Misc cleanup/reformatsJason Mitchell
2020-05-06Cover gui: Right click to open instead take.2moller21
2020-04-10Void miner adjustments (#262)bartimaeusnek
2019-02-18several fixes:bartimaeusnek
2018-10-18Merge branch 'experimental' into GT_devDream-Master
2018-10-07cherry pick 6a1b45f2be752afd77db32e011bbd1118949b8ae [6a1b45f]Dream-Master
2018-09-19added explosion logbartimaeusnek
2018-09-08Various fixesbartimaeusnek
2018-09-03* Fix: Colored cables/pipes properly connect (or don't) to each other based o...Jason Mitchell
2017-12-25Added missing overlays, made the passtrough of wire cutting/connectiong troug...Technus
2017-10-01Optimize imports, optimize random number generation, make turbines loose 0.75...Technus
2017-06-17Changes reverting part1Technus
2017-06-16Things cleanupTechnus
2017-06-15Merge branch 'unstable_BLOOD' into reMergeTechnus
2017-06-05this actually changes the raytracer boxes reusing the collision boxesTechnus
2017-04-27Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)Technus
2016-11-26Small Assline recipe changes and Field generator recipe changes and minor opt...Technus
2016-11-26Removing retardness...Technus
2016-11-26Fix scaling of ItemBlock GT machines in certain scenarios, repostion wire hea...Technus
2016-11-12Initial work on pipe/wire boxesTechnus
2016-10-23Make machines rotatable with shift rightclick with wrench BloodASPBlood-Asp
2016-10-21Wrench shift click can move machine front directionBlood-Asp
2016-09-22Try Catch ChangesMuramasa
2016-09-22Remove null checksMuramasa
2016-09-22Worldgen and random changesMuramasa
2016-08-13TryCatch changesMuramasa
2016-08-13Remove null checksMuramasa
2016-08-13Worldgen and Random changesMuramasa
2016-06-21experimental branchDream-Master