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path: root/src/main/java/gregtech/common/items
AgeCommit message (Expand)Author
2017-05-01Added back Etched wiresDream-Master
2017-05-01Optimize importsTechnus
2017-05-01Added Advanced Fiber Glass BoardDream-Master
2017-04-30integrated processor changesDream-Master
2017-04-30Epoxid Board changesDream-Master
2017-04-30rework circuits Basic and GoodDream-Master
2017-04-30Added new Boards and new fluidsDream-Master
2017-04-27BuildableTechnus
2017-04-27Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)Technus
2017-03-31catch most modular armor crashesBlood-Asp
2017-03-31Add assemblyrecipes for all circuits per oredictBlood-Asp
2017-03-22Fix spelling of wafersBlood-Asp
2017-03-16Fix for negative-coordinate vein generation, adjustments to recipes for stone...MauveCloud
2017-03-16Cleanup code and fix incorrect merge.Dimach
2017-03-15Optimize importsTechnus
2017-03-08Fix rubber plates in modular armor bootsBlood-Asp
2017-03-08Better circuit tooltipsBlood-Asp
2017-03-05Moar circuit balanceBlood-Asp
2017-03-01Some recipe fixes.Blood-Asp
2017-03-01Remove rubber from steamageBlood-Asp
2017-03-01More circuit balancingBlood-Asp
2017-02-28Circuit changesBlood-Asp
2017-02-26bump version and remove Field generators recipesDream-Master
2017-02-26change recipe againDream-Master
2017-02-26change Field generator Tiring a bitDream-Master
2017-02-26rename FieldgeneratorsDream-Master
2017-02-23https://github.com/GTNewHorizons/NewHorizons/issues/1135Dream-Master
2017-02-23change it to be even with blood asps fileDream-Master
2017-01-10Fix #851vlad20012
2017-01-03no messageDream-Master
2017-01-03Change Distillation Tower to hvDream-Master
2016-12-26Plunger SoundsBlood-Asp
2016-12-26Sense use costBlood-Asp
2016-12-23Play plunger sound when clearing fluids from GT machinesBlood-Asp
2016-12-23Reduce damage sense takes when harvesting ic2 crops compared to other usesBlood-Asp
2016-12-17Merge pull request #803 from dgabehar/unstableBlood-Asp
2016-12-15Added check to ensure that fluid is set trying to provide air to player durin...Doug Gabehart
2016-12-15Fixed processing power issue where values continually increased up to infinityDoug Gabehart
2016-12-14More stability improvements. (Null value and checks to ensure keys exist)Doug Gabehart
2016-12-14Fixed issue with Modular Armor inventory not saving properly after removing t...Doug Gabehart
2016-12-14Removed player.closeScreen call to fix graphics glitch when switching armor tabsDoug Gabehart
2016-12-14Added updateArmorStats method which includes additional checks to ensure that...Doug Gabehart
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-12-08Fix emmiter and sensor recipeTechnus
2016-12-07Fixed #786.Dimach
2016-11-26Small Assline recipe changes and Field generator recipe changes and minor opt...Technus
2016-11-25Cover name changes and fix for item detector coverTechnus
2016-11-25Solar nerf of doomTechnus
2016-11-21Scanner Saves stuffTechnus
2016-11-07EBF nerf/fix, moved some recipes to coremod, the run() was too long..., i als...Technus