Age | Commit message (Expand) | Author |
2017-06-25 | Optimize imports - intelliJ one button action | Technus |
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler |
2017-06-13 | wood plank compressor recipe #1013 | Blood-Asp |
2017-06-13 | Tooltips changing | Techlone |
2017-06-13 | Reworking DataOrb and DataStick | Techlone |
2017-06-06 | Porting of GT6 prospection + Marble/Basalt compatibility, more oredicts for m... | Blood-Asp |
2017-06-05 | Add missing translation lines. #772 | Blood-Asp |
2017-06-04 | Monocrystalline Silicon Boule | Blood-Asp |
2017-06-01 | Merge branch 'unstable' into ChemistryUpdate | JohannesGaessler |
2017-05-31 | Fix comb processing recipes #1052 | Blood-Asp |
2017-05-31 | Disable switching armor gui because of broken sync | Blood-Asp |
2017-05-31 | Catch login armor crash | Blood-Asp |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler |
2017-03-31 | catch most modular armor crashes | Blood-Asp |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp |
2017-03-22 | Fix spelling of wafers | Blood-Asp |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for stone... | MauveCloud |
2017-03-16 | Cleanup code and fix incorrect merge. | Dimach |
2017-03-08 | Fix rubber plates in modular armor boots | Blood-Asp |
2017-03-08 | Better circuit tooltips | Blood-Asp |
2017-03-05 | Moar circuit balance | Blood-Asp |
2017-03-01 | Some recipe fixes. | Blood-Asp |
2017-03-01 | Remove rubber from steamage | Blood-Asp |
2017-03-01 | More circuit balancing | Blood-Asp |
2017-02-28 | Circuit changes | Blood-Asp |
2017-01-10 | Fix #851 | vlad20012 |
2016-12-23 | Play plunger sound when clearing fluids from GT machines | Blood-Asp |
2016-12-23 | Reduce damage sense takes when harvesting ic2 crops compared to other uses | Blood-Asp |
2016-12-17 | Merge pull request #803 from dgabehar/unstable | Blood-Asp |
2016-12-15 | Added check to ensure that fluid is set trying to provide air to player durin... | Doug Gabehart |
2016-12-15 | Fixed processing power issue where values continually increased up to infinity | Doug Gabehart |
2016-12-14 | More stability improvements. (Null value and checks to ensure keys exist) | Doug Gabehart |
2016-12-14 | Fixed issue with Modular Armor inventory not saving properly after removing t... | Doug Gabehart |
2016-12-14 | Removed player.closeScreen call to fix graphics glitch when switching armor tabs | Doug Gabehart |
2016-12-14 | Added updateArmorStats method which includes additional checks to ensure that... | Doug Gabehart |
2016-12-13 | Replace all literal numbers referring to tool types with named constants | David Vierra |
2016-12-07 | Fixed #786. | Dimach |
2016-11-02 | Modular Armor configs | Blood-Asp |
2016-10-30 | Modular Armor changes 1 | Blood-Asp |
2016-10-26 | Improve harvest range of sense to 5x5x5(now working) | Blood-Asp |
2016-10-19 | Make Dough by throwing flour into filled cauldron | Blood-Asp |
2016-10-19 | Cleanup recipe classes | Blood-Asp |
2016-10-16 | Fix recipes for forestry wood covers. | Blood-Asp |
2016-10-16 | Base IC2 Classic compat. Reactor components disabled, some recipes likely mis... | Blood-Asp |
2016-10-13 | Show nuggets by default in NEI | Blood-Asp |
2016-10-10 | Fixing Heavy Duty Alloy Ingot recipes | Blood-Asp |
2016-10-07 | Move load order for doors to fix malisis doors conflict. | Blood-Asp |
2016-10-04 | Small fixes | Muramasa |
2016-10-04 | Computronics support & Improved mod dependant Materials | Muramasa |
2016-09-24 | Update with exp changes | Muramasa |