Age | Commit message (Expand) | Author |
2023-10-04 | Code cleanup (#2309) | boubou19 |
2023-09-09 | Use Avaritia for Universium renderer (#2286) | miozune |
2023-07-01 | Trans metal renderer rework (#2102) | Connor-Colenso |
2023-06-05 | Code cleanup (#2040) | chill |
2023-06-01 | Add durability and charge bar visibility config options (#2041) | Caedis |
2023-05-28 | make private fields final where possible (#2028) | chill |
2023-05-01 | bs+sa | Martin Robertz |
2023-04-23 | Forge direction (#1895) | Jason Mitchell |
2023-04-22 | MuTE overhaul and ACR (#1883) | Maxim |
2023-04-19 | Prevent NPE with large fluid cell renderer (#1898) | miozune |
2023-04-17 | allow data stick (contains assline recipe)render like ae2 pattern (#1890) | xkball |
2023-04-10 | Update spotless config to 0.2.2 | Raven Szewczyk |
2023-04-01 | Jabel, Generic injection and mostly automatic code cleanup (#1829) | Raven Szewczyk |
2023-04-01 | update spotless formatting (#1827) | boubou19 |
2023-02-21 | Fix some issues with custom material renderers (#1755) | miozune |
2023-02-19 | Make material renderer available for arbitrary item (#1753) | miozune |
2023-02-17 | Add Hodgepodge compat (#1752) | miozune |
2023-02-16 | Apply post-decompilation cleanup patches from the new RFG version (#1744) | Raven Szewczyk |
2023-02-01 | Fix fluid display renderer not having "L" for >= 10k amount (#1709) | miozune |
2023-02-01 | Fix crash with rendering GT_MetaGenerated_Item_99 item (#1710) | miozune |
2023-01-30 | [ci skip] spotlessApply with the new settings | Jason Mitchell |
2023-01-30 | sa | Martin Robertz |
2023-01-30 | fix merge conflict | Martin Robertz |
2023-01-30 | Rendering materials (#1592) | Connor-Colenso |
2023-01-30 | add back turbine wallsharing (#1699) | Glease |
2022-12-20 | Uv lock (#1564) | Léa Gris |
2022-11-17 | added new capes, credit to @Jimbno (#1519) | boubou19 |
2022-09-06 | Fix overly large sprites being used causing some users FPS lag (#1347) | Glease |
2022-08-27 | Update buildscript & apply spotless (#1306) | Raven Szewczyk |
2022-08-26 | remove debug print; keep disabled for now | Jason Mitchell |
2022-08-26 | WIP Texture support | Jason Mitchell |
2022-08-20 | Don't modulate color when rendering fluid (#1277) | Vladislav Laetansky |
2022-08-20 | Don't disable blending before overlay rendering (#1275) | Vladislav Laetansky |
2022-08-19 | Meta Generated Items renderer overhaul (#1269) | Vladislav Laetansky |
2022-08-15 | Overriding GUI colors with .mcmeta (#1261) | Albi |
2022-08-14 | do not cache result of GuiColors if the object is not short-lived (#1254) | Glease |
2022-08-12 | Added means of customizing GUI colors for resource packs (#1203) | Albi |
2022-08-10 | do not return IAlignment if MTE is not IAlignmentProvider (#1234) | Glease |
2022-07-22 | MultiTileEntity | Jason Mitchell |
2022-05-22 | fixes GTNewHorizons/GT-New-Horizons-Modpack#10115 (#1052) | Pavel Belous |
2022-04-18 | Multitileentity precursor (#963) | Jason Mitchell |
2022-03-13 | fallback to error texture if icon is null (#978) | Glease |
2022-02-23 | Base work adding 3 new tiers of coils. (#885) | Alkalus |
2022-02-11 | Dedicated server crashes in PathFinder calling Renderer (#933) | repo-alt |
2022-02-10 | Fix Ore Particles (#926) | glowredman |
2022-02-04 | Texture Shenanigans (#915) | Jason Mitchell |
2022-01-23 | AE2 Cable facade as cover (#887) | Glease |
2021-11-30 | Bug fix pass in UO and Pollution | Glease |
2021-11-23 | added configs to disabled dirt particles and pollution fog rendering | boubou_19 |
2021-09-20 | prevent GT cape rendering from overriding vanilla capes with no capes. | boubou_19 |