Age | Commit message (Expand) | Author |
2021-01-17 | More removal of commented out code, small formatting adjustments | Jason Mitchell |
2020-12-13 | Cache steam fluid IDs on startup and use those instead of string comparisions... | Jason Mitchell |
2020-04-10 | Void miner adjustments (#262) | bartimaeusnek |
2020-02-15 | removed unused imports | Dream-Master |
2019-03-03 | fix(magical energy absorber): crash in scanAvailableAspects | Léa Gris |
2019-02-18 | several fixes: | bartimaeusnek |
2019-01-16 | Change fuel requirements | Technus |
2018-10-07 | cherry pick 3531fb264fe46af2168340d4a38528dc116a2ce3 [3531fb2] | Léa Gris |
2018-09-08 | Various fixes | bartimaeusnek |
2018-09-07 | fix naquadah reactor wiredness | Dream-Master |
2018-09-06 | remove nq vi | Dream-Master |
2018-09-06 | remove unused stuff and rename fuels | Dream-Master |
2018-09-05 | +added replacement class for ALL of the Nq Gen classes.... | bartimaeusnek |
2018-09-05 | Revert "remove Nq reactor." | Dream-Master |
2018-09-05 | remove Nq reactor. | Dream-MasterXXL |
2018-09-01 | remove naq reactor uev and uiv | Dream-Master |
2018-08-31 | add 3 more naq reactor tiers | Dream-Master |
2018-01-25 | Gas Turbine missing pollution tooltip #2519 | Dream-Master |
2017-12-02 | cherry pick | Dream-Master |
2017-10-01 | Optimize imports, optimize random number generation, make turbines loose 0.75... | Technus |
2017-06-15 | Merge branch 'unstable_BLOOD' into reMerge | Technus |
2017-06-01 | that makes it look better? | Technus |
2017-06-01 | Why does one change the machine state TWICE in the same tick... | Technus |
2017-05-13 | I prefer Power output texture for it. | Technus |
2017-05-13 | that makes it look better? | Technus |
2017-05-13 | Why does one change the machine state TWICE in the same tick... | Technus |
2017-05-06 | Remove compiletime dependency of CoreMod, Add runtime dependency of CoreMod | Technus |
2017-04-27 | Merge branch 'unstable' into mergeGTNH | Technus |
2017-04-27 | Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP) | Technus |
2017-04-27 | Formatting clean up, nothing else | Techlone |
2017-04-26 | Refactored mDescription to mDescriptionArray, added a deprecated field | Johannes Gäßler |
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler |
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler |
2017-03-31 | Add Lightning Rod | Blood-Asp |
2017-03-26 | Naquadah gen tiers | Blood-Asp |
2017-02-03 | Add checks to prevent crash on item inseration into generators | Blood-Asp |
2017-01-09 | reducing diesel pollution | Technus |
2016-12-27 | Fix fluid naquadah generator not consuming fuel | Blood-Asp |
2016-12-26 | Foid invalid steam in turbines | Blood-Asp |
2016-12-16 | Void wrong type of steam inserted into steam turbines. | Blood-Asp |
2016-12-06 | Remove Nq+ cells use stick longs instead - also made the last 2 naq reactors ... | Technus |
2016-11-24 | Failsafe | Technus |
2016-11-02 | Fix diesel bug | Technus |
2016-10-07 | Machine code changes from bloodasp code | Technus |
2016-10-02 | Readd pollution done | Technus |
2016-10-02 | Revert "remove pollution too" | Technus |
2016-09-21 | Tweaks | Technus |
2016-09-21 | Materials update, whitespaces, Higher tier method adjustment for long computa... | Technus |
2016-09-03 | remove pollution too | Dream-Master |
2016-09-03 | Pollution remove | Dream-Master |