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Author
2024-09-02
The Great Renaming (#3014)
NotAPenguin
2023-06-22
Improve Long Distance Pipeline usability and rework textures slightly (#2094)
Wilhelm Schuster
2023-05-01
bs+sa
Martin Robertz
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2022-09-16
duct tape fix for too many updates on an overloaded server preventing structu...
Glease
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-07-23
add(api/enums): particle and sound effect enumerations (#1154)
Léa Gris
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-04-08
Fix LDIP using the wrong side to proxy sided requests (#1014)
Glease
2022-04-07
Adding connection status tooltip for Long Distance Pipe (#1013)
MuXiu1997
2022-01-30
Waila handling was all in one place, distribute it now that it's in GT5u prop...
Jason Mitchell
2021-11-14
Require each LDP endpoints to be at least 64 blocks away
Glease
2021-09-05
Fix potential crash
Jason Mitchell
2021-05-24
feat(glow): iconset machines glow support
Léa Gris
2021-05-21
feat(render): implementation-free api texture factory
Léa Gris
2021-05-21
fix(render): move new textures rendering to new package
Léa Gris
2021-05-21
feat(render): pipeline side glow
Léa Gris
2021-04-27
Remove debug print statement in ScanPipes
Jason Mitchell
2021-01-08
removed logging
DreamMasterXXL
2020-12-26
Restrict pipes to the correct meta
Jason Mitchell
2020-12-26
Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from GT...
Jason Mitchell