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path: root/src/main/java/gregtech/common/tileentities/storage
AgeCommit message (Expand)Author
2021-12-20remove the client side methodGlodBlock
2021-12-18add a quick way to clear tankGlodBlock
2021-11-19give player debuff when holding a filled chest/tankGlodBlock
2021-11-18make tank/chest keep its contents when harvstedGlodBlock
2021-08-11use `clear` to avoid hash map recreationrepo_alt
2021-08-11Optionally disable automation access to the digital chests with storage buses...repo_alt
2021-08-08Add formatting to getInfoData()D-Cysteine
2021-08-07Add formatting to pipes, wires, super chests, super tanksD-Cysteine
2021-07-20Made digital chest prioritized like partitioned cellrepo_alt
2021-05-24feat(glow): iconset machines glow supportLéa Gris
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
2021-05-21fix(render): move new textures rendering to new packageLéa Gris
2021-05-21feat(render): first set of glow texturesLéa Gris
2021-02-16Make AE2 dependency actually optionalrepo_alt
2021-02-08Better quantum chest integrationrepo_alt
2021-01-17More removal of commented out code, small formatting adjustmentsJason Mitchell
2021-01-07fixed item detector cover on quantum chests (#398)repo-alt
2020-12-26Misc cleanup/reformatsJason Mitchell
2020-11-30ony set to max if it has to muchkorneel vandamme
2020-11-29fix over filling quantumchestkorneel vandamme
2020-10-13better localisation handelingkorneel vandamme
2020-10-13remove extra if elsekorneel vandamme
2020-10-12fix extra } in post tickkorneel vandamme
2020-10-12spelingbotn365
2020-10-12add overflow voiding to digital chestsbotn365
2020-01-01Item dupe through the terminalrepo_alt
2019-12-23Removed hard dep on AE2bartimaeusnek
2019-12-21Digital chests refactored, preserving binary compatibility.repo_alt
2019-12-21AE2 integration for Quantum and super chests (why they are 2 different classes?)Vladimir Kalinin
2018-09-08Various fixesbartimaeusnek
2017-07-09Possible fix of Super chest #1621Dream-Master
2017-06-15Merge branch 'unstable_BLOOD' into reMergeTechnus
2017-06-05Add missing translation lines. #772Blood-Asp
2017-04-27Merge branch 'unstable' into mergeGTNHTechnus
2017-04-27Formatting clean up, nothing elseTechlone
2017-04-26Refactored mDescription to mDescriptionArray, added a deprecated fieldJohannes Gäßler
2017-04-14Machine descriptions are now a String array instead of a single String.Johannes Gäßler
2017-01-18Merge branch 'experimental' into eMTechnus
2017-01-17change Tier and valuesDream-Master
2017-01-17Initial by meTechnus
2016-12-15Rework muffler add texture for eM overflowTechnus
2016-09-21Last bit of work on scannerTechnus
2016-09-21Scanner initial changeTechnus
2016-09-07Scanner 2Technus
2016-09-07Scanner 1Technus
2016-06-21experimental branchDream-Master
2016-06-21reverse commitDream-Master
2016-06-21even with Blood asp experimental branchDream-Master
2016-06-21remove allDream-Master
2015-12-10Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3Dream-Master