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Author
2024-01-08
Canola is a better name than Rapeseed (id is staying the same) (#2443)
Caedis
2024-01-05
Merge MuTEMaster into Master (#2431)
BlueWeabo
2024-01-03
Let gt ignore more oredicts (#2438)
chochem
2023-12-29
Improve shader compatibility for tool overlay (#2425)
Matthew William Noel
2023-12-29
Cleanup deprecation (#2416)
miozune
2023-12-27
Fix muffler hatch numbers (#2433)
chochem
2023-12-27
Add default impl to getToolTypeName and add a null check (#2430)
Caedis
2023-12-26
Prevent loading hook on server (#2428)
Andrei Antropov
2023-12-26
Add modes to tools (#2423)
Батьків Нестор-Євген Васильович
2023-12-24
Rework the UI of singleblock pumps. (#2420)
Abdiel Kavash
2023-12-22
Fix z ordering for stack size in `Stocking Input`
Andrei Laiff
2023-12-20
Fix CRIB adding null item inputs (#2415)
miozune
2023-12-20
Allow Oil Cracker to use an Input Bus for programmed circuit automation. (#2413)
Abdiel Kavash
2023-12-19
Don't rotate block if player is sneaking (#2409)
miozune
2023-12-18
Fix: Show CRIB always in interface terminal (#2404)
Andrei Antropov
2023-12-18
make quantum tanks not slow you down for later game players (#2393)
Martin Robertz
2023-12-18
Clarify whether item or fluid output is full (#2403)
miozune
2023-12-09
Fix input hatches for large turbine & boiler not accepting fluids (#2400)
miozune
2023-12-07
add ic2steam to cracked recipes (#2399)
Martin Robertz
2023-12-07
change Import/Export to Export/Import to match button position (#2397)
Martin Robertz
2023-12-05
Revert "make quantum tanks not slow you down for later game players (#2392)"
Martin Robertz
2023-12-05
make quantum tanks not slow you down for later game players (#2392)
bombcar
2023-12-04
Fix RA1 addChemicalRecipe not handling cells (#2391)
miozune
2023-12-04
Add API to limit number of recipe outputs (#2390)
miozune
2023-12-03
Refactor RecipeMap (#2345)
miozune
2023-12-03
Fix non-MUI way used for syncing itemstack (#2387)
miozune
2023-12-03
Widen text field of ME input hatches (#2382)
HoleFish
2023-12-03
Plasma Mixer: only consume power when recipe starts. Fixes #14895. (#2375)
Alex Bee
2023-11-27
Always enable all material components (#2380)
miozune
2023-11-25
DTPF batch mode (#2372)
HoleFish
2023-11-25
Show rotation grid direction for IC2 wrenchable and vanilla (#2377)
ghostflyby
2023-11-22
Fix wrench opening gui when rotating some blocks (#2376)
ghostflyby
2023-11-20
Change to only allow connections when Redstone is needed (#2374)
Ryan Nasers
2023-11-14
Harvest IC2 machine with wrench left click (#2365)
ghostflyby
2023-11-14
Notifiy greg tech tile entities of world unload event (#2366)
tth05
2023-11-10
Add config to crash on null recipe input (#2360)
miozune
2023-11-08
Migrate to non-Object version Utility methods (#2359)
ghostflyby
2023-11-02
Override allowPutStack
kuba6000
2023-10-30
Update comment
kuba6000
2023-10-28
Another check if autopull is available
Pelotrio
2023-10-28
Address requested changes
Pelotrio
2023-10-28
Rename the hatches to make it consistent with `MetaTileEntityIDs`
Pelotrio
2023-10-28
Change casing tier to make it consistent with the coming recipes
Pelotrio
2023-10-28
Add non-autopull version of stocking input bus/hatch
Pelotrio
2023-10-27
Use new interface term API for cribs (#2314)
firenoo
2023-10-24
New base and active textures for stocking input bus/hatch and ME output bus/h...
tth05
2023-10-23
Backport paint solvent from GTCEu (#2346)
Caedis
2023-10-22
implement drain for stocking input hatch (#2347)
Glease
2023-10-21
A new approach for block updates in BaseMetaTileEntity (#2342)
iamblackornot
2023-10-20
Implement ae2 part spray painting (#2344)
Caedis
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