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path: root/src/main/java/gregtech/common
AgeCommit message (Expand)Author
2024-01-08Canola is a better name than Rapeseed (id is staying the same) (#2443)Caedis
2024-01-05Merge MuTEMaster into Master (#2431)BlueWeabo
2024-01-03Let gt ignore more oredicts (#2438)chochem
2023-12-29Improve shader compatibility for tool overlay (#2425)Matthew William Noel
2023-12-29Cleanup deprecation (#2416)miozune
2023-12-27Fix muffler hatch numbers (#2433)chochem
2023-12-27Add default impl to getToolTypeName and add a null check (#2430)Caedis
2023-12-26Prevent loading hook on server (#2428)Andrei Antropov
2023-12-26Add modes to tools (#2423)Батьків Нестор-Євген Васильович
2023-12-24Rework the UI of singleblock pumps. (#2420)Abdiel Kavash
2023-12-22Fix z ordering for stack size in `Stocking Input`Andrei Laiff
2023-12-20Fix CRIB adding null item inputs (#2415)miozune
2023-12-20Allow Oil Cracker to use an Input Bus for programmed circuit automation. (#2413)Abdiel Kavash
2023-12-19Don't rotate block if player is sneaking (#2409)miozune
2023-12-18Fix: Show CRIB always in interface terminal (#2404)Andrei Antropov
2023-12-18make quantum tanks not slow you down for later game players (#2393)Martin Robertz
2023-12-18Clarify whether item or fluid output is full (#2403)miozune
2023-12-09Fix input hatches for large turbine & boiler not accepting fluids (#2400)miozune
2023-12-07add ic2steam to cracked recipes (#2399)Martin Robertz
2023-12-07change Import/Export to Export/Import to match button position (#2397)Martin Robertz
2023-12-05Revert "make quantum tanks not slow you down for later game players (#2392)"Martin Robertz
2023-12-05make quantum tanks not slow you down for later game players (#2392)bombcar
2023-12-04Fix RA1 addChemicalRecipe not handling cells (#2391)miozune
2023-12-04Add API to limit number of recipe outputs (#2390)miozune
2023-12-03Refactor RecipeMap (#2345)miozune
2023-12-03Fix non-MUI way used for syncing itemstack (#2387)miozune
2023-12-03Widen text field of ME input hatches (#2382)HoleFish
2023-12-03Plasma Mixer: only consume power when recipe starts. Fixes #14895. (#2375)Alex Bee
2023-11-27Always enable all material components (#2380)miozune
2023-11-25DTPF batch mode (#2372)HoleFish
2023-11-25Show rotation grid direction for IC2 wrenchable and vanilla (#2377)ghostflyby
2023-11-22Fix wrench opening gui when rotating some blocks (#2376)ghostflyby
2023-11-20Change to only allow connections when Redstone is needed (#2374)Ryan Nasers
2023-11-14Harvest IC2 machine with wrench left click (#2365)ghostflyby
2023-11-14Notifiy greg tech tile entities of world unload event (#2366)tth05
2023-11-10Add config to crash on null recipe input (#2360)miozune
2023-11-08Migrate to non-Object version Utility methods (#2359)ghostflyby
2023-11-02Override allowPutStackkuba6000
2023-10-30Update commentkuba6000
2023-10-28Another check if autopull is availablePelotrio
2023-10-28Address requested changesPelotrio
2023-10-28Rename the hatches to make it consistent with `MetaTileEntityIDs`Pelotrio
2023-10-28Change casing tier to make it consistent with the coming recipesPelotrio
2023-10-28Add non-autopull version of stocking input bus/hatchPelotrio
2023-10-27Use new interface term API for cribs (#2314)firenoo
2023-10-24New base and active textures for stocking input bus/hatch and ME output bus/h...tth05
2023-10-23Backport paint solvent from GTCEu (#2346)Caedis
2023-10-22implement drain for stocking input hatch (#2347)Glease
2023-10-21A new approach for block updates in BaseMetaTileEntity (#2342)iamblackornot
2023-10-20Implement ae2 part spray painting (#2344)Caedis