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Author
2023-12-20
Fix CRIB adding null item inputs (#2415)
miozune
2023-12-20
Allow Oil Cracker to use an Input Bus for programmed circuit automation. (#2413)
Abdiel Kavash
2023-12-19
Don't rotate block if player is sneaking (#2409)
miozune
2023-12-18
Fix: Show CRIB always in interface terminal (#2404)
Andrei Antropov
2023-12-18
make quantum tanks not slow you down for later game players (#2393)
Martin Robertz
2023-12-18
Clarify whether item or fluid output is full (#2403)
miozune
2023-12-09
Fix input hatches for large turbine & boiler not accepting fluids (#2400)
miozune
2023-12-07
add ic2steam to cracked recipes (#2399)
Martin Robertz
2023-12-07
change Import/Export to Export/Import to match button position (#2397)
Martin Robertz
2023-12-05
Revert "make quantum tanks not slow you down for later game players (#2392)"
Martin Robertz
2023-12-05
make quantum tanks not slow you down for later game players (#2392)
bombcar
2023-12-04
Fix RA1 addChemicalRecipe not handling cells (#2391)
miozune
2023-12-04
Add API to limit number of recipe outputs (#2390)
miozune
2023-12-03
Refactor RecipeMap (#2345)
miozune
2023-12-03
Fix non-MUI way used for syncing itemstack (#2387)
miozune
2023-12-03
Widen text field of ME input hatches (#2382)
HoleFish
2023-12-03
Plasma Mixer: only consume power when recipe starts. Fixes #14895. (#2375)
Alex Bee
2023-11-27
Always enable all material components (#2380)
miozune
2023-11-25
DTPF batch mode (#2372)
HoleFish
2023-11-25
Show rotation grid direction for IC2 wrenchable and vanilla (#2377)
ghostflyby
2023-11-22
Fix wrench opening gui when rotating some blocks (#2376)
ghostflyby
2023-11-20
Change to only allow connections when Redstone is needed (#2374)
Ryan Nasers
2023-11-14
Harvest IC2 machine with wrench left click (#2365)
ghostflyby
2023-11-14
Notifiy greg tech tile entities of world unload event (#2366)
tth05
2023-11-10
Add config to crash on null recipe input (#2360)
miozune
2023-11-08
Migrate to non-Object version Utility methods (#2359)
ghostflyby
2023-11-02
Override allowPutStack
kuba6000
2023-10-30
Update comment
kuba6000
2023-10-28
Another check if autopull is available
Pelotrio
2023-10-28
Address requested changes
Pelotrio
2023-10-28
Rename the hatches to make it consistent with `MetaTileEntityIDs`
Pelotrio
2023-10-28
Change casing tier to make it consistent with the coming recipes
Pelotrio
2023-10-28
Add non-autopull version of stocking input bus/hatch
Pelotrio
2023-10-27
Use new interface term API for cribs (#2314)
firenoo
2023-10-24
New base and active textures for stocking input bus/hatch and ME output bus/h...
tth05
2023-10-23
Backport paint solvent from GTCEu (#2346)
Caedis
2023-10-22
implement drain for stocking input hatch (#2347)
Glease
2023-10-21
A new approach for block updates in BaseMetaTileEntity (#2342)
iamblackornot
2023-10-20
Implement ae2 part spray painting (#2344)
Caedis
2023-10-19
Fix fluid canner recipes not using correct empty container (#2337)
miozune
2023-10-19
Fix locked fluid name not working correctly (#2341)
miozune
2023-10-19
Update valid grid proxy sides when rotating ME hatches (#2336)
tth05
2023-10-18
Fix stocking hatch might hold 0 amount of fluid after running recipe (#2340)
miozune
2023-10-16
Add stocking input hatch (#2322)
tth05
2023-10-15
Fix memory leak of player instances in CoverBehavior (#2333)
tth05
2023-10-13
Fix Stocking Bus bug (#2326)
miozune
2023-10-09
Allows covers to be configured to tick more slowly (#2307)
querns
2023-10-08
Fix server crash with Teleporter (#2327)
miozune
2023-10-04
Code cleanup (#2309)
boubou19
2023-10-03
Adds proper client/server sync for metrics cover, improves oil drill metrics ...
querns
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