Age | Commit message (Expand) | Author |
2017-06-17 | Implemented crafting recipes for the Bricked Blast Furnace | Johannes Gäßler |
2017-06-17 | Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' into | Johannes Gäßler |
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler |
2017-06-14 | Made the Cleanroom optional. | Draknyte1 |
2017-06-08 | Implemented Bricked Blast Furnace, added corresponding textures | Johannes Gäßler |
2017-06-06 | Changed the ID of the LCM again because of GTNH collision: 1200 -> 1169 | Johannes Gäßler |
2017-06-05 | Thiccness changes done | Technus |
2017-06-05 | Adjust pipe thiccnes | Technus |
2017-06-04 | Changed the MetaGeneratedItem ID of the Large Chem Reactor: 1177 -> 1200 | Johannes Gäßler |
2017-05-30 | Fixed a bug where the Chemical Reactor still only had one output slot in | Johannes Gäßler |
2017-05-12 | Added crafting recipes for the LCH | Johannes Gäßler |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler |
2017-05-08 | Reverted an erroneous name change for nitration mixture | Johannes Gäßler |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler |
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler |
2017-03-31 | Add Lightning Rod | Blood-Asp |
2017-03-23 | Alternative superbuffer recipe with datasticks | Blood-Asp |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for stone... | MauveCloud |
2017-03-05 | Moar circuit balance | Blood-Asp |
2017-03-01 | Some recipe fixes. | Blood-Asp |
2017-03-01 | Rebalancings | Blood-Asp |
2017-03-01 | More circuit balancing | Blood-Asp |
2017-02-28 | Recipe balancings | Blood-Asp |
2017-02-28 | Circuit changes | Blood-Asp |
2017-02-11 | Finish Cleanroom | Blood-Asp |
2017-01-05 | Add advanced seismic prospector | KpoxaPy |
2016-12-24 | Fix broken Hydric Sulfide recipe | Blood-Asp |
2016-12-24 | Correct Chlorine and Hydric Sulfide fluid states | Blood-Asp |
2016-12-23 | Enable heat bonus for Naquadah fuel rods | Blood-Asp |
2016-12-23 | Add new usages for Graphite | Blood-Asp |
2016-12-23 | Naquadah gen mk3 now uses cells with molten naquadah instead of dust | Blood-Asp |
2016-10-30 | Modular Armor changes 1 | Blood-Asp |
2016-10-23 | Add Automatic Maintainance Hatch | Blood-Asp |
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp |
2016-10-19 | Cleanup recipe classes | Blood-Asp |
2016-10-16 | Base IC2 Classic compat. Reactor components disabled, some recipes likely mis... | Blood-Asp |
2016-10-11 | Add HasParentMod to config & Generate fluids for all Materials | Muramasa |
2016-10-07 | Move load order for doors to fix malisis doors conflict. | Blood-Asp |
2016-10-03 | Add fluids without enabling the material | Muramasa |
2016-09-29 | Small fixes & Stop storage blocks and fluids for disabled materials | Muramasa |
2016-09-25 | Cleanup, disable auto TE recipes with config and fixes | Muramasa |
2016-09-24 | Update with exp changes | Muramasa |
2016-09-23 | Reduce disabled component creation & GT_Proxy postInit -> Processors | Muramasa |
2016-09-16 | Stop disabled component recipe gen, more separation and fixes | Muramasa |