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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: eaf46cbf6b5df8deb3d46d3386ec791e637db265
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+no hardness or resistance on non gt te blocks
+fixed possible lesu npe
+maybe fixed windmill dupe?
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 738b8615f27431fbc18e1be41314378e495e6bce
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-oredicted some recipes
-fixed vacuum freezer voiding items
-fixed non localised gui
-version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: b2353ef18f835520ae3fa40bbb119093ba01c720
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-ty piky for the bug reports =)
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 531ae727391c3fc7f8e98d6bb6a31d69d2505431
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+they wont accept more recipes than they can power.
Former-commit-id: 627253db74fe524815410ddfec695a87b07a18d8
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does somewhat work...
Former-commit-id: 6be56b48c05ff34b0886b3e994a499959ce1ba17
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: e4ceb9284d40a3c015611aae0ad559c8e4e38a31
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-fixed a bug where a circle dependency may exist
-fixed a bug where Bacteria might be null
-fixed a bug where the fallback might be wrong
-fixed NBT issues with BioData
-cleaned up NEI
-fixed a bug where bacteria fluids might be null
-optimised hashcodes to use murmur3 instead of Objects.hash
Former-commit-id: a098d67778e16924b2f65e307f1b2be5131b4ce0
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+ added first work on the Infinity Tank
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: c9a4d59ff4f2513b086737b7b10778dd170450ce
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added soft dependencies,
fixed stirling generator not consuming liquid when bucketed,
fixed empty recipe when Crops++ is installed,
fixed DEHP crash when GTNH is installed
fixed DEHP not automatically starting when reaching the ground
version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 2cca15cbc1be86cdbd9175a3094fda4fcc984d37
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+ added a SimpleWaterGenerator
+ fixed the Diode not working on servers.
Former-commit-id: cd0d74153a5a1279b1ff2409eaac39fbccd5c3cf
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 725142b695afbf12293813449a26d1e45d45813f
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+added tooltip for Vat glas
+enhanched code quality
+moved glass from biolab -> new stuff
+fixed diodes not working after restart
+added MEBF and MVFZ
+version number increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 379ceb4f37b53cb27be2f6882acf965a141d7591
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+added DEHP
+added travis?
+added sonarcloud?
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+Added Simple Wind Meter for the Windmill
+Added Tooltips
+Changed Windmill Texture
+Changed Windmill boni
+hopefully fixed circuit programmer
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+added Connected Textures
+added decorative colored blocks
+added a shitton of needed Texture files
+updated en_US.lang
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+fixes circuit programmer consuming circuit when closed on servers
+fixes BioLab gui not loading
+reformat code
+version increase
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+use the MurmurHash3 and optimised equals to run in a Hashset
+added credits
+added URL
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+the mod version now consists of 3 subversions
+fixed another NPE
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+added autoconversion for basic circuits
+circuit programmer now drops unsupported items instead of deleting them
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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- added Oredict for Grindstones
- adjusted tooltip for wind regions
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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-Added the Bio Cultre System
-Added the Bio Vat, Bio Lab and custom Glas types
-Updated Copyright on the Files
-Added a shitton of ressources
-Added an API to for the Bio Cultre System
-Added a Phyton Script for the ease of adding Glas Types to the Bio Vat
-Fixed Spawning on custom blocks
-Fixed Nuggets giving out boni in the windmill
-Fixed tooltip again for the Windmill
-Added dimensionsIDs to the BlockCoord class
-Added apiJar, sourceJar, devJar to the grandlew output
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+version increase
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+added a shitton of Recipes and Items for it
+added GUI's for them aswell
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- version update
- added bartworks logo
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+Added all missing texts and textures
+Added Circuit Programmer
+Hopefully fixed the ManualTrafo in Single Modes
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+added Diode
+added WiP stuff
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fixed derps
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added EnergyDistributor Recipe
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