Age | Commit message (Expand) | Author |
2023-01-30 | Rendering materials (#1592) | Connor-Colenso |
2023-01-26 | Compress (losslessly) images with optipng, without changing the colorspace (#... | Raven Szewczyk |
2023-01-25 | EOH materials + Allow materials to pick their processing tier (#1671) | Connor-Colenso |
2022-09-07 | revert to spritesheet for block textures for gaia spirit (#1351) | Glease |
2022-08-16 | Texture Update (#1219) | Connor-Colenso |
2022-07-30 | Botania Materials with custom textures (#1168) | Connor-Colenso |
2022-07-30 | Add energised tesseract (#1175) | Connor-Colenso |
2022-07-26 | New material + item + texture changes. (#1161) | Connor-Colenso |
2022-07-05 | Small Fixes (#1113) | Connor-Colenso |
2022-07-05 | DTPF Laser (#1100) | Connor-Colenso |
2022-06-23 | Plasma forge fixes (#1086) | Connor-Colenso |
2022-06-19 | Custom animated material support (#1081) | Connor-Colenso |
2019-05-28 | reverted Optimised Images due to graphic bugs ingame | bartimaeusnek |
2019-05-22 | [ImgBot] Optimize images | ImgBotApp |
2018-07-22 | change shards ore texture thanks to @LogicFalls | Dream-Master |
2017-11-13 | GT6 styled pipes | Antifluxfield |
2016-06-21 | even with Blood asp experimental branch | Dream-Master |
2016-06-21 | remove all | Dream-Master |
2015-10-18 | Move source directory | Shawn Buckley |