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path: root/src/main/resources/assets/gregtech/textures
AgeCommit message (Expand)Author
2024-05-13Fix unwanted trailing commas from MCMETA (#2597)Julien Constant
2024-03-02Restore overlay textures removed by mistake in #1671 (#2521)Caedis
2024-02-26Add recipe categories for TiC integration (#2510)miozune
2024-02-12Wireless Activity Detector; Power On/Off Activity Detector (#2490)slprime
2024-02-11Add godforge materials (#2491)GDCloud
2024-01-31Add Drone Centre (#2412)RealSilverMoon
2024-01-05Merge MuTEMaster into Master (#2431)BlueWeabo
2023-12-24Rework the UI of singleblock pumps. (#2420)Abdiel Kavash
2023-12-03Refactor RecipeMap (#2345)miozune
2023-10-24New base and active textures for stocking input bus/hatch and ME output bus/h...tth05
2023-10-23Backport paint solvent from GTCEu (#2346)Caedis
2023-10-09Allows covers to be configured to tick more slowly (#2307)querns
2023-09-13Adds Metrics Transmitter Cover and Advanced GT Sensor Card for Information Pa...querns
2023-09-08Adds status messages, action buttons to UI of multiblock drills (#2270)querns
2023-08-23Update the conditionals buttons and tooltips on covers to reflect their actua...Guillaume Mercier
2023-07-28Less hostile user interfaces (Buffer/Filter/Input bus) (#2165)Yannick Marcotte-Gourde
2023-07-28Crafting Input: display pattern output by default (#2186)Harry
2023-07-26Texture & Bug fixes for Crafting Input Hatches (#2182)Harry
2023-07-24Add Crafting Input Buffer (ME) (#2160)Harry
2023-06-22Improve Long Distance Pipeline usability and rework textures slightly (#2094)Wilhelm Schuster
2023-06-11Fix typo in asset names (#2077)boubou19
2023-06-05final qft item retexture (#2061)EmeraldsEmerald
2023-05-28Add new mode for void protection & implement it for more multis (#2024)miozune
2023-05-26Texture update for a few QFT items (#2021)EmeraldsEmerald
2023-05-17Various GT fixes (#2002)chochem
2023-05-16Eternity nanites (#1997)GDCloud
2023-05-12Add Eternity material + Timepiece (#1973)GDCloud
2023-04-22MuTE overhaul and ACR (#1883)Maxim
2023-04-21Stellar catalyst + catalyst fixes + new materials class (#1893)GDCloud
2023-04-03Add Living Bio Wafer & Chip (#1835)GDCloud
2023-04-01Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...BlueWeabo
2023-03-31Add night upgrade to Industrial Apiary (#1821)Jakub
2023-03-30Implementation of A more useful Lava Boiler (#1814)Léa Gris
2023-03-20Add Insanely & Mega ultimate battery (#1807)GDCloud
2023-03-18Revert "Revert "merge master (#1800)""Martin Robertz
2023-03-18Revert "merge master (#1800)"Martin Robertz
2023-03-17Auto-stock for stocking input bus (#1790)MadMan310
2023-03-11Add regulator abilities to Steam Valve (#1785)NexusNull
2023-02-26Enhanced multiblock GUIs (#1767)Maxim
2023-02-26Add a completely new system for late/endgame content (#1754)BlueWeabo
2023-02-21Add textures (#1756)Connor-Colenso
2023-02-14Fix missing textures (#1732)Connor-Colenso
2023-02-13Fix id conflict with Living Crystal Chip (#1735)miozune
2023-02-12Fix ore dict with space dusts (#1731)Connor-Colenso
2023-02-04Wetware SoC (#1714)Tyrantnh
2023-02-03Add Extremely Ultimate Battery (#1713)GDCloud
2023-01-30Rendering materials (#1592)Connor-Colenso
2023-01-30add back turbine wallsharing (#1699)Glease
2023-01-26Compress (losslessly) images with optipng, without changing the colorspace (#...Raven Szewczyk
2023-01-25EOH materials + Allow materials to pick their processing tier (#1671)Connor-Colenso