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path: root/src/main/resources/assets/miscutils/textures
AgeCommit message (Collapse)Author
2024-10-26Change sterile casing texture (#3402)BlueHero233
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-13Small texture change by Krezhvick, fix gtpp having sticks with wrong pixels ↵BlueHero233
(#3354) Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-10-0816x cutting factory frame texture that resembles the old one (#3342)bluhbipo
2024-10-01Remove 32x textures (#3276)BlueHero233
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-24Cactus/Sugar Charcoal/Coke Blocks (#3269)Darren Eberly
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-23GT++ Code Sanitize (#3235)BlueHero233
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-17delete gt++ capesAlexdoru
2024-09-12Texture Work 2: Electric Boogaloo (#3161)BlueHero233
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26Texturework in GT++ (#2945)BlueHero233
* Leaves, Breads and Pizzas re texture * Crop Blocks Added * Fix Advanced Boilers top texture * Adding more controller faces * Remove redundant code * Finish controllers and code readability * spotlessApply to fix violations * Better Tank texture * Various Fixes * Various Fixes * Oopsies * Spotless Apply again... minor adjustments to drinks * Revert public api changes and scanner textures reference couldnt find reason why it was throwing NoSuchFieldError even when crops plus plus was recompiled with correct paths * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-05Adding some stuff I removed long ago (#2702)Ryan Nasers
* Adding back in stuff I removed * Fixing connections * Idk what this was * Spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-07-18Added Water Pump (#2694)evgengoldwar
* Add Water Pump * Added check humidity * Apply spotless * Added tier 2 WaterPump * Added new textures and Fixed the display in nei * Optimizing imports * Fix tooltip * Added craft for Output hatch ULV, Wooden Casing, Water Pump * Apply spotless * sa+update deps * Delete the sky check method * sa * Rewrote WaterPump to SteamMultiBase. * Added a steam hatch to the structure and changed the tooltip * Spotless apply * Changed VoidProtection and calculate water generation * Remove star imports * Rename Wooden Casing to Primitive Wooden Casing * Remove enableMultiblock_WaterPump * Rename static variables * Change variables and tooltip * Sa --------- Co-authored-by: Dream Master <dream-master@gmx.net>
2024-05-24Merge addon sourcesRaven Szewczyk