Age | Commit message (Expand) | Author |
2018-05-17 | $ Fixed some casing colours. | Jordan Byrne |
2018-05-17 | + Added some new Fusion Reactor Casings & Coils. | Jordan Byrne |
2018-05-15 | + Added new textures for the GT Shelves. | Jordan Byrne |
2018-05-13 | Codeenvy (#273) | Alkalus |
2018-04-16 | + Added the Advanced Cryogenic Freezer (Advanced Vacuum Freezer). | Jordan Byrne |
2018-04-08 | Merge branch 'master' into power-substation-structure | Alkalus |
2018-04-06 | $ Tried to do Fancy handling but will probably revert it to the simpler non-p... | Jordan Byrne |
2018-04-05 | Add energy cell tiers up to MAX voltage, make lowest cell EV tier | David Vierra |
2018-04-06 | + Added a casing for the Amazon Warehouse. | Jordan Byrne |
2018-04-05 | Rewrite Power Sub-Station machine structure | David Vierra |
2018-03-20 | + Added Buffered Dynamos for all Tiers. | Jordan Byrne |
2018-02-22 | + Added Industrial Extruder. | Jordan Byrne |
2018-01-31 | + Added config to disable tooltips on EIO ingots. | Jordan Byrne |
2018-01-30 | + Added recipes for processing Sludge/Waste water. | Jordan Byrne |
2018-01-30 | + Added recipe to craft the Activated Alkalus Disk. | Jordan Byrne |
2018-01-29 | + Added Trinium Titanium Cable/wires. | Jordan Byrne |
2017-11-26 | + Added Rope & Net block. | Alkalus |
2017-11-26 | + Added Xp Converter crafting recipe. | Alkalus |
2017-11-17 | + Added in the Compact Fusion Reactor. | Alkalus |
2017-11-15 | + Added custom Hatch textures. | Alkalus |
2017-11-12 | $ fixed item push/pull for Modularity Table. | Alkalus |
2017-09-17 | $ Made the Red Steel casing texture actually be coloured red. | Alkalus |
2017-09-17 | + Added Large Ore Washing Plant. | Alkalus |
2017-09-09 | % More Centrifuge texture changes. | Alkalus |
2017-09-09 | % Recoloured Centrifuge Textures. | Alkalus |
2017-09-09 | % Replaced Centrifuge Textures. | Alkalus |
2017-09-02 | % Restored Fish Catcher tick rate. | Alkalus |
2017-08-07 | + Added compartment textures. | Draknyte1 |
2017-05-27 | + Added some modular base tree (Log/Leaf/Sapling) classes. | Draknyte1 |
2017-04-30 | + Added Resonant Ender. | Draknyte1 |
2017-04-01 | + Added HellFire textures. | Draknyte1 |
2017-03-30 | $ Rewrote Industrial Sifter structural code. | draknyte1 |
2017-03-12 | + Added more misc. textures. | draknyte1 |
2017-03-12 | + Re-added the Helium Generator. | draknyte1 |
2017-02-15 | + Finished off the fishtrap, the basis of it works, it just needs loot. | draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | + Added a casing for the perimeter of the Tree Farmer structure. | Draknyte1 |
2016-12-27 | + Added the Fission Fuel Processing Plant. | Draknyte1 |
2016-12-27 | + Made Fluorite Ore drop from Sandstone mining and Limestone mining. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-26 | + Added a new texture for the Fire Maker. | Draknyte1 |
2016-12-24 | $ Fixed an issue where recipeBuilder() could fail with a null. | Draknyte1 |
2016-12-20 | + Added a TESR for the Fire Pit, it's off-centre, but otherwise renders fine. | Draknyte1 |
2016-11-23 | + Added proper components for the ENERGYCRYSTAL material. | Draknyte1 |
2016-11-23 | + Added placeholder textures for the second set of casings. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |
2016-10-22 | + Added more Textures & Overlays. | Draknyte1 |
2016-10-22 | % Changed most GT4 textures into overlays. | Draknyte1 |