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Author
2016-09-10
+ Added more Multi-Picks.
Draknyte1
2016-09-10
$ Improved Handling of Multipick generation.
Draknyte1
2016-09-10
$ Fixed Tooltips on Meta Casings.
Draknyte1
2016-09-10
+ Enabled MAX Tier components by default, recipes for 5.9 branch can be chang...
Draknyte1
2016-09-10
+ Added the first proper chemical dehydrator recipes, for Lithium carbonate.
Draknyte1
2016-09-10
[1.4.6.1-release]
Draknyte1
2016-09-10
+ Added Tank Recipes.
Draknyte1
2016-09-10
+ Added 10 Tiers of tanks for Gregtech fluid storage.
Draknyte1
2016-09-09
+ Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC.
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1
2016-09-06
+ Added a display to the Matter Fabricator's GUI, which shows UUA used and UU...
Draknyte1
2016-09-06
$ Fixed the recipe handlers for the Dehydrator and the Matter Fabricator.
Draknyte1
2016-09-06
+ Made Energy Crystal have a different recipe every day. (There is about 300 ...
Draknyte1
2016-09-06
+ Added some MultiPickaxes.
Draknyte1
2016-09-05
+ Added some more fluid textures.
Draknyte1
2016-09-05
+ Added Lithium Carbonate recipes.
Draknyte1
2016-09-05
$ Fixes #12, tool-tip should be a bit more descriptive.
Draknyte1
2016-09-04
% Tried moving my recipe map to extend the GT_Recipe.
Draknyte1
2016-09-04
+ More work on recipes for the dehydrator..
Draknyte1
2016-09-04
+ Added some base Meta Tile Entities to handle my custom recipe system.
Draknyte1
2016-09-04
$ Fixed Dehydrators not loading unless Solar Generators were enabled.
Draknyte1
2016-09-04
+ Added in the Chemical Dehydrator machine.
Draknyte1
2016-09-03
+ Basically finished the Power Sub-Station in a single commit.
Draknyte1
2016-09-03
% Finalized cells & Nuclear fluids for now.
Draknyte1
2016-09-03
+ Final work on fluid cells for now.
Draknyte1
2016-09-02
$ Fixed this again.
Draknyte1
2016-09-02
$ Hopefully fixed cell generation.
Draknyte1
2016-09-02
% Tweaked handling of Hydrogen Chloride and it's compatibility with IHL.
Draknyte1
2016-09-02
+ More work on Fluids, Fluid handling and Other mod xcompat.
Draknyte1
2016-09-02
+ Forgot these Textures
Draknyte1
2016-09-02
$ Fixed a texture mislabel.
Draknyte1
2016-09-02
+ Added more Nuclear related Fluids
Draknyte1
2016-09-02
+ Added new Utility classes.
Draknyte1
2016-09-01
+ Added some better support for the 5.9 branch of Gregtech.
Draknyte1
2016-09-01
% Updated version of IC2 this was built against.
Draknyte1
2016-08-30
+ Added nuclear fuel liquids.
Draknyte1
2016-08-30
% Refined the Radiation handler.
Draknyte1
2016-08-30
+ Added a system to handle radioactive materials.
Draknyte1
2016-08-30
% Changed the log messages for all generated items to only show in debug mode.
Draknyte1
2016-08-30
+ Added Casing blocks for the future of Nuclear Power generation.
Draknyte1
2016-08-30
$ Fixed Thermal Foundation fluids always loading, even if Thermal Foundation ...
Draknyte1
2016-08-30
$ Fixed Fluid pipe flowthrough amounts.
Draknyte1
2016-08-29
+ Added some Custom Fluid Pipes for Gregtech.
Draknyte1
2016-08-29
+ Added Custom Backpacks.
Draknyte1
2016-08-29
+ Bumped Version
Draknyte1
2016-08-29
$ Fixed mishandling of block registration for generated types.
Draknyte1
2016-08-29
$ Fixed Pickaxe mining dimensions being wrong for vertical axi.
Draknyte1
2016-08-28
$ Fixed a Bug regarding mis-registration of blocks.
Draknyte1
2016-08-27
$ Third and hopefully final fix for #8.
Draknyte1
2016-08-27
$ Hotfix for Issue #8
Draknyte1
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