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Author
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-20
Add Hazmat enchant to add Full Hazmat protection to an arbitrary armor item (...
David Lindström
2023-01-20
Parallel helper for all addons to use. (#1657)
BlueWeabo
2023-01-20
More quad input hatches (#1668)
TheEpicGamer274
2023-01-18
Added getter if machine is rain proof (#1662)
Maxim
2023-01-17
Remove hack, we no longer need it (#1661)
Maxim
2023-01-17
Optical Line Items & Fluids added (#1658)
TheEpicGamer274
2023-01-17
Revert "Lower the Hydrogen Cost of Hydrocracking (#1627)" (#1660)
Pxx500
2023-01-17
Lower the Hydrogen Cost of Hydrocracking (#1627)
Steelux
2023-01-17
fix sandstone roen conflict (#1659)
chochem
2023-01-16
Return max value if no tier was found (#1655)
Maxim
2023-01-14
Added getter for average voltage (#1653)
Maxim
2023-01-14
Add connection type getter (#1652)
Maxim
2023-01-14
add circuit (#1651)
chochem
2023-01-14
Pulling the hardcoded ore behavior from TypeFilter (#1648)
Andrey
2023-01-12
Moved amp getter from energy hatch to hatch class (#1647)
Maxim
2023-01-12
Added getter for working amperes of a hatch (#1646)
Maxim
2023-01-10
Fix breaking drawer voids items (#1645)
miozune
2023-01-10
Allow earlier initialization of exotic fluid cells (#1644)
miozune
2023-01-08
propene fix (#1642)
chochem
2023-01-08
emergency fix for NPE in #1641 (#1643)
Glease
2023-01-08
allow filtering what is accepted in a fluid slot (#1641)
Glease
2023-01-08
Make GT_FluidDisplayItem.getChemicalFormula static (#1640)
miozune
2023-01-07
remove exception, instead calculate (#1638)
BlueWeabo
2023-01-06
save oversized output stacks properly (#1635)
Glease
2023-01-06
add one step foil bending recipe with control circuit 10 (#1636)
Martin Robertz
2023-01-06
Optimize `denyMobSpawn` slightly. (#1633)
Jason Mitchell
2023-01-05
Allow overriding more progressbar textures & Add document for resource packs ...
miozune
2023-01-04
force compound to be grouped together in chemical formula (#1630)
Glease
2023-01-04
Balance adjustment for the LCR Nitrobenzene recipe. (#1631)
chochem
2023-01-03
Add new Weed-EX 9000 (#1615)
Jakub
2023-01-03
Fix Blue Steel and Bismuth Bronze mixing (#1629)
chochem
2023-01-02
Change Tungstensteel to Require TPV Coils (#1628)
Steelux
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2023-01-01
Add a Overclock Calculator for multis and the like to use (#1617)
BlueWeabo
2023-01-01
fix waila displaying wrong generated eu/t (#1621)
Glease
2023-01-01
TungSteel to TPV (#1622)
Pxx500
2023-01-01
fix LV steam valve (#1624)
chochem
2023-01-01
fix drills not generating and using less material (#1623)
BlueWeabo
2023-01-01
add transcendant metal pipe and multiple pipe (#1619)
RIONDY 'POPlol333' Adam
2023-01-01
Changed (sg) to * instead (#1620)
Ethryan
2023-01-01
Heating element change (#1618)
Pxx500
2022-12-30
Fix (#1616)
Pxx500
2022-12-30
Improve NEI customizability (#1583)
miozune
2022-12-30
Add Failsafe for getCasingTextureForId to prevent null page. (#1612)
Phineasor
2022-12-30
possible fix (#1614)
Martin Robertz
2022-12-30
disable auto recipe (#1611)
chochem
2022-12-29
Fix plasma turbine EU output (#1607)
Connor-Colenso
2022-12-29
Naphthenic acid (#1589)
Martin Robertz
2022-12-29
Add a way to remove a furnace recipe using the output instead of input (#1609)
BlueWeabo
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