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Author
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
% More work on the LIFT build code.
draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-11-04
% Changed encoding of super/sub script characters to Unicode from Eclipses di...
draknyte1
2016-11-04
$ Now actually uses the LFTR not a steam condenser. lol
draknyte1
2016-11-04
% Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH.
draknyte1
2016-11-03
+ Added code for the new LFTR design, 21x21.
draknyte1
2016-11-03
+ Now turns scrap into UU-A, pre-fuel check, so you can funnel Scrap in and c...
draknyte1
2016-11-03
+ Added support for using items as input for the Matter fabricator.
draknyte1
2016-11-02
$ Fixed textures for new casings being invalid upon placing.
draknyte1
2016-11-02
Merge pull request #33 from draknyte1/laptopMerge
Alkalus
2016-11-02
- Removed an old file left on the laptop from last time.
draknyte1
2016-11-02
+ Added a new set of 16 casing blocks.
draknyte1
2016-11-02
+ Added a check to safes, should clear up some logs for players with invalid ...
draknyte1
2016-11-02
Merge branch 'master' of https://github.com/draknyte1/GTplusplus
draknyte1
2016-10-31
$ Basically finished work on the Multitank.
Draknyte1
2016-10-31
+ Added a class for generating EU based items.
Draknyte1
2016-10-29
+ Updated en_US.lang
Draknyte1
2016-10-29
$ Forgot to change this.
Draknyte1
2016-10-29
% Fixed a class name. IndustrialPlatePress.
Draknyte1
2016-10-29
+ Added a missing @Side annotation.
Draknyte1
2016-10-29
$ Fixed output overflow on most multi-blocks.
Draknyte1
2016-10-28
- Removed an unused class causing compilation errors.
Draknyte1
2016-10-28
+ Added a log message to the Maceration Stack.
Draknyte1
2016-10-28
- Reverted Rocket Engines to single fuels. @leagris
Draknyte1
2016-10-28
% Should be the final changes to the output space checking.
Draknyte1
2016-10-28
+ Added Pair and Triplet classes for data storage.
Draknyte1
2016-10-28
% More Logging and work on the Maceration stack recipe handler.
Draknyte1
2016-10-28
$ Hopefully fixed the output slots in the Maceration stack overflowing.
Draknyte1
2016-10-27
+ Added recipes for the Blast Smelter Blocks.
Draknyte1
2016-10-27
- Removed more dumb runnable logic.
Draknyte1
2016-10-27
- Removed Runnable interface from Material Generator Class.
Draknyte1
2016-10-27
- Removed threaded registration idea.
Draknyte1
2016-10-27
+ Made Recipes and Material init all runnable classes, now items should gener...
Draknyte1
2016-10-27
+ Made ELEMENT a singleton.
Draknyte1
2016-10-27
% Cleaned up material/Material.java using PMD to a rather decent level.
Draknyte1
2016-10-26
+ Added Nuggets for each material.
Draknyte1
2016-10-26
% Fixed Quantum and a few other alloys having improper recipes. Still Gotta f...
Draknyte1
2016-10-26
+ Enabled the Alloy Blast Smelter.
Draknyte1
2016-10-26
% Turned lots of logging off, moved it to debug logging.
Draknyte1
2016-10-26
+ Added cells for all my molten materials. (This also regenerates all the mol...
Draknyte1
2016-10-25
+ Tried improving the handling of Blast Smelting.
Draknyte1
2016-10-25
+ Added some more Machine Casing textures.
Draknyte1
2016-10-24
+ Added the initial work for the Alloy Blast Furnace.
Draknyte1
2016-10-24
$ Fixed the getItemStackInPlayersHand method, now it has variable server/clie...
Draknyte1
2016-10-24
$ Improved the recipe generation code for pipes.
Draknyte1
2016-10-24
+ Basically rewrote dust recipe handling.
Draknyte1
2016-10-24
+ Added nice new textures to the energy buffers.
Draknyte1
2016-10-24
+ Finally finished the Chemical Compound Tooltips. Still needs formatting imp...
Draknyte1
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