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path: root/main/java/gregtech/api/interfaces/tileentity/IGregTechTileEntity.java
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package gregtech.api.interfaces.tileentity;

import gregtech.api.interfaces.IDescribable;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;

import java.util.ArrayList;
import java.util.List;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.fluids.IFluidHandler;

/**
 * A simple compound Interface for all my TileEntities.
 * 
 * Also delivers most of the Informations about my TileEntities.
 * 
 * It can cause Problems to include this Interface!
 */
public interface IGregTechTileEntity extends ITexturedTileEntity, IGearEnergyTileEntity, ICoverable, IFluidHandler, ITurnable, IGregTechDeviceInformation, IUpgradableMachine, IDigitalChest, IDescribable, IMachineBlockUpdateable {
	/**
	 * gets the Error displayed on the GUI
	 */
	public int getErrorDisplayID();
	
	/**
	 * sets the Error displayed on the GUI
	 */
	public void setErrorDisplayID(int aErrorID);

	/**
	 * @return the MetaID of the Block or the MetaTileEntity ID.
	 */
	public int getMetaTileID();
	
	/**
	 * Internal Usage only!
	 */
	public int setMetaTileID(short aID);

	/**
	 * @return the MetaTileEntity which is belonging to this, or null if it doesnt has one.
	 */
	public IMetaTileEntity getMetaTileEntity();
	
	/**
	 * Sets the MetaTileEntity.
	 * Even though this uses the Universal Interface, certain BaseMetaTileEntities only accept one kind of MetaTileEntity
	 * so only use this if you are sure its the correct one or you will get a Class cast Error.
	 * @param aMetaTileEntity 
	 */
	public void setMetaTileEntity(IMetaTileEntity aMetaTileEntity);
	
	/**
	 * Causes a general Texture update.
	 * 
	 * Only used Client Side to mark Blocks dirty.
	 */
	public void issueTextureUpdate();
	
	/**
	 * Causes the Machine to send its initial Data, like Covers and its ID.
	 */
	public void issueClientUpdate();
	
	/**
	 * causes Explosion. Strength in Overload-EU
	 */
	public void doExplosion(long aExplosionEU);
	
    /**
     * Sets the Block on Fire in all 6 Directions
     */
    public void setOnFire();
    
    /**
     * Sets the Block to Fire
     */
    public void setToFire();
    
    /**
     * Sets the Owner of the Machine. Returns the set Name.
     */
    public String setOwnerName(String aName);
    
    /**
     * gets the Name of the Machines Owner or "Player" if not set.
     */
    public String getOwnerName();
    
	/**
	 * Sets initial Values from NBT
	 * @param tNBT is the NBTTag of readFromNBT
	 * @param aID is the MetaTileEntityID
	 */
	public void setInitialValuesAsNBT(NBTTagCompound aNBT, short aID);
	
	/**
	 * Called when leftclicking the TileEntity
	 */
	public void onLeftclick(EntityPlayer aPlayer);
	
	/**
	 * Called when rightclicking the TileEntity
	 */
	public boolean onRightclick(EntityPlayer aPlayer, byte aSide, float par1, float par2, float par3);
	
	public float getBlastResistance(byte aSide);
	
	public ArrayList<ItemStack> getDrops();
	
	/**
	 *  255 = 100%
	 */
	public int getLightOpacity();
	
	public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List<AxisAlignedBB> outputAABB, Entity collider);
	public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ);
	public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider);
}