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package gregtech.api.metatileentity;
import static gregtech.api.enums.GT_Values.GT;
import static gregtech.api.enums.GT_Values.NW;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.interfaces.tileentity.IHasWorldObjectAndCoords;
import gregtech.api.net.GT_Packet_Block_Event;
import gregtech.api.util.GT_Utility;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.IFluidHandler;
/**
* The Functions my old TileEntities and my BaseMetaTileEntities have in common.
*
* Basically everything a TileEntity should have.
*/
public abstract class BaseTileEntity extends TileEntity implements IHasWorldObjectAndCoords {
/**
* If this TileEntity checks for the Chunk to be loaded before returning World based values.
* The AdvPump hacks this to false to ensure everything runs properly even when far Chunks are not actively loaded.
* But anything else should not cause worfin' Chunks, uhh I mean orphan Chunks.
*/
public boolean ignoreUnloadedChunks = true;
/**
* This Variable checks if this TileEntity is dead, because Minecraft is too stupid to have proper TileEntity unloading.
*/
public boolean isDead = false;
/**
* Buffers adjacent TileEntities for faster access
*
* "this" means that there is no TileEntity, while "null" means that it doesn't know if there is even a TileEntity and still needs to check that if needed.
*/
private final TileEntity[] mBufferedTileEntities = new TileEntity[6];
private final void clearNullMarkersFromTileEntityBuffer() {
for (int i = 0; i < mBufferedTileEntities.length; i++) if (mBufferedTileEntities[i] == this) mBufferedTileEntities[i] = null;
}
/**
* Called automatically when the Coordinates of this TileEntity have been changed
*/
protected final void clearTileEntityBuffer() {
for (int i = 0; i < mBufferedTileEntities.length; i++) mBufferedTileEntities[i] = null;
}
@Override public final World getWorld () {return worldObj;}
@Override public final int getXCoord() {return xCoord;}
@Override public final short getYCoord() {return (short)yCoord;}
@Override public final int getZCoord() {return zCoord;}
@Override public final int getOffsetX(byte aSide, int aMultiplier) {return xCoord + ForgeDirection.getOrientation(aSide).offsetX * aMultiplier ;}
@Override public final short getOffsetY(byte aSide, int aMultiplier) {return (short)(yCoord + ForgeDirection.getOrientation(aSide).offsetY * aMultiplier);}
@Override public final int getOffsetZ(byte aSide, int aMultiplier) {return zCoord + ForgeDirection.getOrientation(aSide).offsetZ * aMultiplier ;}
@Override public final boolean isServerSide() {return !worldObj.isRemote;}
@Override public final boolean isClientSide() {return worldObj.isRemote;}
@Override public final boolean openGUI(EntityPlayer aPlayer) {return openGUI(aPlayer, 0);}
@Override public final boolean openGUI(EntityPlayer aPlayer, int aID) {if (aPlayer == null) return false; aPlayer.openGui(GT, aID, worldObj, xCoord, yCoord, zCoord); return true;}
@Override public final int getRandomNumber(int aRange) {return worldObj.rand.nextInt(aRange);}
@Override public final BiomeGenBase getBiome(int aX, int aZ) {return worldObj.getBiomeGenForCoords(aX, aZ);}
@Override public final BiomeGenBase getBiome() {return getBiome(xCoord, zCoord);}
@Override public final Block getBlockOffset(int aX, int aY, int aZ) {return getBlock(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final Block getBlockAtSide(byte aSide) {return getBlockAtSideAndDistance(aSide, 1);}
@Override public final Block getBlockAtSideAndDistance(byte aSide, int aDistance) {return getBlock(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final byte getMetaIDOffset(int aX, int aY, int aZ) {return getMetaID(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final byte getMetaIDAtSide(byte aSide) {return getMetaIDAtSideAndDistance(aSide, 1);}
@Override public final byte getMetaIDAtSideAndDistance(byte aSide, int aDistance) {return getMetaID(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final byte getLightLevelOffset(int aX, int aY, int aZ) {return getLightLevel(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final byte getLightLevelAtSide(byte aSide) {return getLightLevelAtSideAndDistance(aSide, 1);}
@Override public final byte getLightLevelAtSideAndDistance(byte aSide, int aDistance) {return getLightLevel(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final boolean getOpacityOffset(int aX, int aY, int aZ) {return getOpacity(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final boolean getOpacityAtSide(byte aSide) {return getOpacityAtSideAndDistance(aSide, 1);}
@Override public final boolean getOpacityAtSideAndDistance(byte aSide, int aDistance) {return getOpacity(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final boolean getSkyOffset(int aX, int aY, int aZ) {return getSky(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final boolean getSkyAtSide(byte aSide) {return getSkyAtSideAndDistance(aSide, 1);}
@Override public final boolean getSkyAtSideAndDistance(byte aSide, int aDistance) {return getSky(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final boolean getAirOffset(int aX, int aY, int aZ) {return getAir(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final boolean getAirAtSide(byte aSide) {return getAirAtSideAndDistance(aSide, 1);}
@Override public final boolean getAirAtSideAndDistance(byte aSide, int aDistance) {return getAir(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final TileEntity getTileEntityOffset(int aX, int aY, int aZ) {return getTileEntity(xCoord+aX, yCoord+aY, zCoord+aZ);}
@Override public final TileEntity getTileEntityAtSideAndDistance(byte aSide, int aDistance) {if (aDistance == 1) return getTileEntityAtSide(aSide); return getTileEntity(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));}
@Override public final IInventory getIInventory(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;}
@Override public final IInventory getIInventoryOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;}
@Override public final IInventory getIInventoryAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;}
@Override public final IInventory getIInventoryAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;}
@Override public final IFluidHandler getITankContainer(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;}
@Override public final IFluidHandler getITankContainerOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;}
@Override public final IFluidHandler getITankContainerAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;}
@Override public final IFluidHandler getITankContainerAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;}
@Override public final IGregTechTileEntity getIGregTechTileEntity(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;}
@Override public final IGregTechTileEntity getIGregTechTileEntityOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;}
@Override public final IGregTechTileEntity getIGregTechTileEntityAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;}
@Override public final IGregTechTileEntity getIGregTechTileEntityAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;}
@Override
public final Block getBlock(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return Blocks.air;
return worldObj.getBlock(aX, aY, aZ);
}
@Override
public final byte getMetaID(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return 0;
return (byte)worldObj.getBlockMetadata(aX, aY, aZ);
}
@Override
public final byte getLightLevel(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return 0;
return (byte)(worldObj.getLightBrightness(aX, aY, aZ)*15);
}
@Override
public final boolean getSky(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return true;
return worldObj.canBlockSeeTheSky(aX, aY, aZ);
}
@Override
public final boolean getOpacity(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return false;
return GT_Utility.isOpaqueBlock(worldObj, aX, aY, aZ);
}
@Override
public final boolean getAir(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return true;
return GT_Utility.isAirBlock(worldObj, aX, aY, aZ);
}
@Override
public final TileEntity getTileEntity(int aX, int aY, int aZ) {
if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return null;
return worldObj.getTileEntity(aX, aY, aZ);
}
@Override
public final TileEntity getTileEntityAtSide(byte aSide) {
if (aSide < 0 || aSide >= 6 || mBufferedTileEntities[aSide] == this) return null;
int tX = getOffsetX(aSide, 1), tY = getOffsetY(aSide, 1), tZ = getOffsetZ(aSide, 1);
if (crossedChunkBorder(tX, tZ)) {
mBufferedTileEntities[aSide] = null;
if (ignoreUnloadedChunks && !worldObj.blockExists(tX, tY, tZ)) return null;
}
if (mBufferedTileEntities[aSide] == null) {
mBufferedTileEntities[aSide] = worldObj.getTileEntity(tX, tY, tZ);
if (mBufferedTileEntities[aSide] == null) {
mBufferedTileEntities[aSide] = this;
return null;
}
return mBufferedTileEntities[aSide];
}
if (mBufferedTileEntities[aSide].isInvalid()) {
mBufferedTileEntities[aSide] = null;
return getTileEntityAtSide(aSide);
}
if (mBufferedTileEntities[aSide].xCoord == tX && mBufferedTileEntities[aSide].yCoord == tY && mBufferedTileEntities[aSide].zCoord == tZ) {
return mBufferedTileEntities[aSide];
}
return null;
}
@Override
public void writeToNBT(NBTTagCompound aNBT) {
super.writeToNBT(aNBT);
//isDead = true;
}
@Override
public boolean isDead() {
return isDead || isInvalidTileEntity();
}
@Override
public void validate() {
clearNullMarkersFromTileEntityBuffer();
super.validate();
}
@Override
public void invalidate() {
clearNullMarkersFromTileEntityBuffer();
super.invalidate();
}
@Override
public void onChunkUnload() {
clearNullMarkersFromTileEntityBuffer();
super.onChunkUnload();
isDead = true;
}
@Override
public void updateEntity() {
// Well if the TileEntity gets ticked it is alive.
isDead = false;
}
public final void onAdjacentBlockChange(int aX, int aY, int aZ) {
clearNullMarkersFromTileEntityBuffer();
}
@Override
public final void sendBlockEvent(byte aID, byte aValue) {
NW.sendPacketToAllPlayersInRange(worldObj, new GT_Packet_Block_Event(xCoord, (short)yCoord, zCoord, aID, aValue), xCoord, zCoord);
}
private boolean crossedChunkBorder(int aX, int aZ) {
return aX >> 4 != xCoord >> 4 || aZ >> 4 != zCoord >> 4;
}
public final void setOnFire() {
GT_Utility.setCoordsOnFire(worldObj, xCoord, yCoord, zCoord, false);
}
public final void setToFire() {
worldObj.setBlock(xCoord, yCoord, zCoord, Blocks.fire);
}
}
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