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path: root/src/Java/binnie/craftgui/extratrees/dictionary/WindowBrewery.java
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package binnie.craftgui.extratrees.dictionary;

import binnie.core.AbstractMod;
import binnie.core.machines.IMachine;
import binnie.core.machines.Machine;
import binnie.core.machines.MachinePackage;
import binnie.craftgui.core.geometry.IPoint;
import binnie.craftgui.core.geometry.Position;
import binnie.craftgui.minecraft.Window;
import binnie.craftgui.minecraft.control.ControlEnergyBar;
import binnie.craftgui.minecraft.control.ControlErrorState;
import binnie.craftgui.minecraft.control.ControlLiquidTank;
import binnie.craftgui.minecraft.control.ControlPlayerInventory;
import binnie.craftgui.minecraft.control.ControlSlot;
import binnie.craftgui.minecraft.control.ControlSlotArray;
import binnie.extratrees.ExtraTrees;
import binnie.extratrees.machines.Brewery;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;

public class WindowBrewery
  extends Window
{
  public WindowBrewery(EntityPlayer player, IInventory inventory, Side side)
  {
    super(228.0F, 218.0F, player, inventory, side);
  }
  
  protected AbstractMod getMod()
  {
    return ExtraTrees.instance;
  }
  
  protected String getName()
  {
    return "Brewery";
  }
  
  public void initialiseClient()
  {
    setTitle(Machine.getMachine(getInventory()).getPackage().getDisplayName());
    new ControlSlotArray(this, 42, 32, 1, 3).create(Brewery.slotRecipeGrains);
    new ControlSlot(this, 16.0F, 41.0F).assign(Brewery.slotRecipeInput);
    new ControlSlot(this, 105.0F, 77.0F).assign(Brewery.slotRecipeYeast);
    new ControlLiquidTank(this, 76, 32).setTankID(Brewery.tankInput);
    new ControlLiquidTank(this, 162, 32).setTankID(Brewery.tankOutput);
    new ControlEnergyBar(this, 196, 32, 16, 60, Position.Bottom);
    new ControlBreweryProgress(this, 110.0F, 32.0F);
    
    new ControlSlotArray(this, (int)(getSize().x() / 2.0F - 81.0F), 104, 9, 1).create(Brewery.slotInventory);
    
    new ControlPlayerInventory(this);
    new ControlErrorState(this, 133.0F, 79.0F);
  }
  
  public static Window create(EntityPlayer player, IInventory inventory, Side side)
  {
    return new WindowBrewery(player, inventory, side);
  }
}