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path: root/src/Java/binnie/craftgui/genetics/machine/WindowIncubator.java
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package binnie.craftgui.genetics.machine;

import binnie.core.AbstractMod;
import binnie.craftgui.core.geometry.Position;
import binnie.craftgui.minecraft.GUIIcon;
import binnie.craftgui.minecraft.Window;
import binnie.craftgui.minecraft.control.ControlEnergyBar;
import binnie.craftgui.minecraft.control.ControlErrorState;
import binnie.craftgui.minecraft.control.ControlIconDisplay;
import binnie.craftgui.minecraft.control.ControlLiquidTank;
import binnie.craftgui.minecraft.control.ControlMachineProgress;
import binnie.craftgui.minecraft.control.ControlPlayerInventory;
import binnie.craftgui.minecraft.control.ControlSlot;
import binnie.craftgui.minecraft.control.ControlSlotArray;
import binnie.craftgui.resource.Texture;
import binnie.craftgui.resource.minecraft.StandardTexture;
import binnie.genetics.Genetics;
import binnie.genetics.core.GeneticsTexture;
import binnie.genetics.machine.Incubator;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;

public class WindowIncubator
  extends WindowMachine
{
  public static Window create(EntityPlayer player, IInventory inventory, Side side)
  {
    return new WindowIncubator(player, inventory, side);
  }
  
  public WindowIncubator(EntityPlayer player, IInventory inventory, Side side)
  {
    super(228, 196, player, inventory, side);
  }
  
  static Texture ProgressBase = new StandardTexture(0, 91, 38, 32, GeneticsTexture.GUIProcess);
  static Texture Progress = new StandardTexture(38, 91, 38, 32, GeneticsTexture.GUIProcess);
  
  public void initialiseClient()
  {
    setTitle("Incubator");
    
    int x = 16;
    int y = 32;
    

    new ControlLiquidTank(this, x, y).setTankID(0);
    
    x += 26;
    
    new ControlSlotArray(this, x, y + 3, 1, 3).create(Incubator.slotQueue);
    
    x += 20;
    
    new ControlIconDisplay(this, x, y + 3 + 10, GUIIcon.ArrowRight.getIcon());
    
    x += 18;
    
    new ControlMachineProgress(this, x, y + 6, ProgressBase, Progress, Position.Left);
    
    new ControlSlot(this, x + 11, y + 3 + 10).assign(3);
    
    x += 40;
    
    new ControlIconDisplay(this, x, y + 3 + 10, GUIIcon.ArrowRight.getIcon());
    
    x += 18;
    
    new ControlSlotArray(this, x, y + 3, 1, 3).create(Incubator.slotOutput);
    
    x += 26;
    
    new ControlLiquidTank(this, x, y).setTankID(1);
    
    x += 34;
    
    new ControlEnergyBar(this, x, y + 3, 16, 54, Position.Bottom);
    
    new ControlErrorState(this, 91.0F, 82.0F);
    
    new ControlPlayerInventory(this);
  }
  
  public String getTitle()
  {
    return "Incubator";
  }
  
  protected AbstractMod getMod()
  {
    return Genetics.instance;
  }
  
  protected String getName()
  {
    return "Incubator";
  }
}