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package binnie.craftgui.genetics.machine;
import binnie.core.AbstractMod;
import binnie.craftgui.core.IWidget;
import binnie.craftgui.core.geometry.CraftGUIUtil;
import binnie.craftgui.core.geometry.Position;
import binnie.craftgui.core.geometry.TextJustification;
import binnie.craftgui.minecraft.GUIIcon;
import binnie.craftgui.minecraft.Window;
import binnie.craftgui.minecraft.control.ControlEnergyBar;
import binnie.craftgui.minecraft.control.ControlErrorState;
import binnie.craftgui.minecraft.control.ControlIconDisplay;
import binnie.craftgui.minecraft.control.ControlPlayerInventory;
import binnie.craftgui.minecraft.control.ControlSlot;
import binnie.craftgui.minecraft.control.ControlSlotArray;
import binnie.craftgui.resource.Texture;
import binnie.craftgui.resource.minecraft.StandardTexture;
import binnie.genetics.Genetics;
import binnie.genetics.core.GeneticsTexture;
import binnie.genetics.machine.Inoculator;
import binnie.genetics.machine.Splicer;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
public class WindowSplicer
extends WindowMachine
{
public static Window create(EntityPlayer player, IInventory inventory, Side side)
{
return new WindowSplicer(player, inventory, side);
}
public WindowSplicer(EntityPlayer player, IInventory inventory, Side side)
{
super(280, 240, player, inventory, side);
}
static Texture ProgressBase = new StandardTexture(0, 72, 142, 72, GeneticsTexture.GUIProcess2.getTexture());
static Texture Progress = new StandardTexture(0, 0, 142, 72, GeneticsTexture.GUIProcess2.getTexture());
public void initialiseClient()
{
setTitle("Splicer");
int x = 16;
new ControlSplicerProgress(this, 84.0F, 32.0F, w() - 172.0F, 102.0F);
CraftGUIUtil.horizontalGrid(x, 62.0F, new IWidget[] { new ControlSlotArray(this, 0, 0, 2, 1).create(Splicer.slotSerumReserve), new ControlIconDisplay(this, 0.0F, 0.0F, GUIIcon.ArrowRight.getIcon()), new ControlSlot(this, 0.0F, 0.0F).assign(0) });
new ControlSlotArray(this, x + 12, 84, 2, 1).create(Splicer.slotSerumExpended);
new ControlIconDisplay(this, x + 12 + 36 + 4, 86.0F, GUIIcon.ArrowUpLeft.getIcon());
new ControlEnergyBar(this, 196, 64, 60, 16, Position.Left);
new ControlErrorState(this, 218.0F, 86.0F);
x += 142;
CraftGUIUtil.verticalGrid((w() - 72.0F) / 2.0F, 32.0F, TextJustification.MiddleCenter, 4.0F, new IWidget[] { new ControlSlotArray(this, 0, 0, 4, 1).create(Inoculator.slotReserve), new ControlIconDisplay(this, 0.0F, 0.0F, GUIIcon.ArrowDown.getIcon()), new ControlSlot(this, 0.0F, 0.0F).assign(9), new ControlIconDisplay(this, 0.0F, 0.0F, GUIIcon.ArrowDown.getIcon()), new ControlSlotArray(this, 0, 0, 4, 1).create(Inoculator.slotFinished) });
new ControlPlayerInventory(this);
}
public String getTitle()
{
return "Inoculator";
}
protected AbstractMod getMod()
{
return Genetics.instance;
}
protected String getName()
{
return "Inoculator";
}
}
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