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package gregtech.api.metatileentity.implementations;

import static gregtech.api.enums.GT_Values.GT;
import gregtech.api.interfaces.ITexture;
import gregtech.api.metatileentity.MetaTileEntityEx;

public abstract class GT_MetaTileEntity_TieredMachineBlockEx extends MetaTileEntityEx {
    /**
     * Value between [0 - 9] to describe the Tier of this Machine.
     */
    public final byte mTier;

    /**
     * A simple Description.
     */
    public final String mDescription;

    /**
     * Contains all Textures used by this Block.
     */
    public final ITexture[][][] mTextures;

    public GT_MetaTileEntity_TieredMachineBlockEx(int aID, String aName, String aNameRegional, int aTier, int aInvSlotCount, String aDescription, ITexture... aTextures) {
        super(aID, aName, aNameRegional, aInvSlotCount);
        mTier = (byte) Math.max(0, Math.min(aTier, 9));
        mDescription = aDescription;

        // must always be the last call!
        if (GT.isClientSide()) mTextures = getTextureSet(aTextures);
        else mTextures = null;
    }

    public GT_MetaTileEntity_TieredMachineBlockEx(String aName, int aTier, int aInvSlotCount, String aDescription, ITexture[][][] aTextures) {
        super(aName, aInvSlotCount);
        mTier = (byte) aTier;
        mDescription = aDescription;
        mTextures = aTextures;
    }

    @Override
    public byte getTileEntityBaseType() {
        return (byte) (Math.min(3, mTier <= 0 ? 0 : 1 + ((mTier - 1) / 4)));
    }

    @Override
    public long getInputTier() {
        return mTier;
    }

    @Override
    public long getOutputTier() {
        return mTier;
    }

    @Override
    public String[] getDescription() {
        return new String[]{mDescription};
    }

    /**
     * Used Client Side to get a Texture Set for this Block.
     * Called after setting the Tier and the Description so that those two are accessible.
     *
     * @param aTextures is the optional Array you can give to the Constructor.
     */
    public abstract ITexture[][][] getTextureSet(ITexture[] aTextures);
}