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path: root/src/Java/gregtech/api/util/Recipe_GT.java
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package gregtech.api.util;

import static gregtech.api.enums.GT_Values.*;
import gregtech.api.GregTech_API;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.interfaces.tileentity.IHasWorldObjectAndCoords;
import gregtech.api.objects.GT_ItemStack;
import gtPlusPlus.core.util.Utils;
import gtPlusPlus.core.util.item.ItemUtils;

import java.util.*;

import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;

/**
 * NEVER INCLUDE THIS FILE IN YOUR MOD!!!
 * <p/>
 * This File contains the functions used for Recipes. Please do not include this File AT ALL in your Moddownload as it ruins compatibility
 * This is just the Core of my Recipe System, if you just want to GET the Recipes I add, then you can access this File.
 * Do NOT add Recipes using the Constructors inside this Class, The GregTech_API File calls the correct Functions for these Constructors.
 * <p/>
 * I know this File causes some Errors, because of missing Main Functions, but if you just need to compile Stuff, then remove said erroreous Functions.
 */
public class Recipe_GT extends GT_Recipe{

	public static volatile int VERSION = 508;	
	
	protected Recipe_GT(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecialItems, int[] aChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
		super(aOptimize, aInputs, aOutputs, aSpecialItems, aChances, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue);
		Utils.LOG_SPECIFIC_WARNING(this.getClass().getName()+" | [GregtechRecipe]", "Created new recipe instance for "+ItemUtils.getArrayStackNames(aInputs), 167);
	}

	public Recipe_GT(ItemStack aInput1, ItemStack aOutput1, int aFuelValue, int aType) {
		this(aInput1, aOutput1, null, null, null, aFuelValue, aType);
	}

	// aSpecialValue = EU per Liter! If there is no Liquid for this Object, then it gets multiplied with 1000!
	public Recipe_GT(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aSpecialValue, int aType) {
		this(true, new ItemStack[]{aInput1}, new ItemStack[]{aOutput1, aOutput2, aOutput3, aOutput4}, null, null, null, null, 0, 0, Math.max(1, aSpecialValue));

		Utils.LOG_INFO("Switch case method for adding fuels");
		if (mInputs.length > 0 && aSpecialValue > 0) {
			switch (aType) {
			// Diesel Generator
			case 0:
				Utils.LOG_INFO("Added fuel "+aInput1.getDisplayName()+" is ROCKET FUEL - continuing");
				Gregtech_Recipe_Map.sRocketFuels.addRecipe(this);				
				break;
				// Gas Turbine
			case 1:
				Gregtech_Recipe_Map.sGeoThermalFuels.addRecipe(this);
				break;
				// Thermal Generator
			case 2:
				//Gregtech_Recipe_Map.sHotFuels.addRecipe(this);
				break;
				// Plasma Generator
			case 4:
				//Gregtech_Recipe_Map.sPlasmaFuels.addRecipe(this);
				break;
				// Magic Generator
			case 5:
				//Gregtech_Recipe_Map.sMagicFuels.addRecipe(this);
				break;
				// Fluid Generator. Usually 3. Every wrong Type ends up in the Semifluid Generator
			default:
				//Gregtech_Recipe_Map.sDenseLiquidFuels.addRecipe(this);
				break;
			}
		}
	}
	
	//Custom Recipe Handlers
	public Recipe_GT(ItemStack aInput, FluidStack aFluid, ItemStack[] aOutput, int aDuration, int aEUt) {
        this(true, new ItemStack[]{aInput}, aOutput.clone(), null, null, new FluidStack[]{aFluid}, null, aDuration, aEUt, 0);
        if (mInputs.length > 0 && mOutputs[0] != null) {
            Gregtech_Recipe_Map.sChemicalDehydratorRecipes.addRecipe(this);
        }
    }
	
	public Recipe_GT(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aDuration, int aEUt, int aSpecialValue) {
        this(true, null, null, null, null, new FluidStack[]{aInput1, aInput2}, new FluidStack[]{aOutput1}, Math.max(aDuration, 1), aEUt, Math.max(Math.min(aSpecialValue, 160000000), 0));
        if (mInputs.length > 1) {
        	Gregtech_Recipe_Map.sLiquidFluorineThoriumReactorRecipes.addRecipe(this);
        }
    }
	
	public Recipe_GT(
			FluidStack aInput1, FluidStack aInput2, FluidStack aInput3,
			FluidStack aInput4, FluidStack aInput5, FluidStack aInput6,
			FluidStack aInput7, FluidStack aInput8, FluidStack aInput9,
			FluidStack aOutput1, FluidStack aOutput2,
			int aDuration, int aEUt) {
        this(true, null, null, null, null, new FluidStack[]{aInput1, aInput2, aInput3, aInput4, aInput5, aInput6, aInput7, aInput8, aInput9}, new FluidStack[]{aOutput1, aOutput2}, Math.max(aDuration, 1), aEUt, 0);
        if (mInputs.length > 1) {
        	CustomRecipeMap.sFissionFuelProcessing.addRecipe(this);
        }
    }
	
	/*public GregtechRecipe(ItemStack aInput, FluidStack aFluid, ItemStack[] aOutput, int aDuration, int aEUt) {
        this(true, new ItemStack[]{aInput}, aOutput.clone(), null, null, new FluidStack[]{aFluid}, null, aDuration, aEUt, 0);
        if (mInputs.length > 0 && mOutputs[0] != null) {
            Gregtech_Recipe_Map.sChemicalDehydratorRecipes.addRecipe(this);
        }
    }*/
	

	public static void reInit() {
		GT_Log.out.println("GT_Mod: Re-Unificating Recipes.");
		for (Gregtech_Recipe_Map tMapEntry : Gregtech_Recipe_Map.sMappings) tMapEntry.reInit();
	}
	
	@Override
	public ItemStack getRepresentativeInput(int aIndex) {
        if (aIndex < 0 || aIndex >= mInputs.length) return null;
        return GT_Utility.copy(mInputs[aIndex]);
    }

    @Override
	public ItemStack getOutput(int aIndex) {
        if (aIndex < 0 || aIndex >= mOutputs.length) return null;
        return GT_Utility.copy(mOutputs[aIndex]);
    }

    @Override
	public int getOutputChance(int aIndex) {
        if (aIndex < 0 || aIndex >= mChances.length) return 10000;
        return mChances[aIndex];
    }

    @Override
	public FluidStack getRepresentativeFluidInput(int aIndex) {
        if (aIndex < 0 || aIndex >= mFluidInputs.length || mFluidInputs[aIndex] == null) return null;
        return mFluidInputs[aIndex].copy();
    }

    @Override
	public FluidStack getFluidOutput(int aIndex) {
        if (aIndex < 0 || aIndex >= mFluidOutputs.length || mFluidOutputs[aIndex] == null) return null;
        return mFluidOutputs[aIndex].copy();
    }

	@Override
	public boolean isRecipeInputEqual(boolean aDecreaseStacksizeBySuccess, FluidStack[] aFluidInputs, ItemStack... aInputs) {
		return isRecipeInputEqual(aDecreaseStacksizeBySuccess, false, aFluidInputs, aInputs);
	}

	@Override
	public boolean isRecipeInputEqual(boolean aDecreaseStacksizeBySuccess, boolean aDontCheckStackSizes, FluidStack[] aFluidInputs, ItemStack... aInputs) {
		if (mFluidInputs.length > 0 && aFluidInputs == null) return false;
		for (FluidStack tFluid : mFluidInputs)
			if (tFluid != null) {
				boolean temp = true;
				for (FluidStack aFluid : aFluidInputs)
					if (aFluid != null && aFluid.isFluidEqual(tFluid) && (aDontCheckStackSizes || aFluid.amount >= tFluid.amount)) {
						temp = false;
						break;
					}
				if (temp) return false;
			}

		if (mInputs.length > 0 && aInputs == null) return false;

		for (ItemStack tStack : mInputs)
			if (tStack != null) {
				boolean temp = true;
				for (ItemStack aStack : aInputs)
					if ((GT_Utility.areUnificationsEqual(aStack, tStack, true) || GT_Utility.areUnificationsEqual(GT_OreDictUnificator.get(false, aStack), tStack, true)) && (aDontCheckStackSizes || aStack.stackSize >= tStack.stackSize)) {
						temp = false;
						break;
					}
				if (temp) return false;
			}

		if (aDecreaseStacksizeBySuccess) {
			if (aFluidInputs != null) {
				for (FluidStack tFluid : mFluidInputs)
					if (tFluid != null) {
						for (FluidStack aFluid : aFluidInputs)
							if (aFluid != null && aFluid.isFluidEqual(tFluid) && (aDontCheckStackSizes || aFluid.amount >= tFluid.amount)) {
								aFluid.amount -= tFluid.amount;
								break;
							}
					}
			}

			if (aInputs != null) {
				for (ItemStack tStack : mInputs)
					if (tStack != null) {
						for (ItemStack aStack : aInputs)
							if ((GT_Utility.areUnificationsEqual(aStack, tStack, true) || GT_Utility.areUnificationsEqual(GT_OreDictUnificator.get(false, aStack), tStack, true)) && (aDontCheckStackSizes || aStack.stackSize >= tStack.stackSize)) {
								aStack.stackSize -= tStack.stackSize;
								break;
							}
					}
			}
		}

		return true;
	}

	public static class Gregtech_Recipe_Map {
		/**
		 * Contains all Recipe Maps
		 */
		public static final Collection<Gregtech_Recipe_Map> sMappings = new ArrayList<Gregtech_Recipe_Map>();
		//public static final GT_Recipe_Map sChemicalBathRecipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(200), "gt.recipe.chemicalbath", "Chemical Bath", null, RES_PATH_GUI + "basicmachines/ChemicalBath", 1, 3, 1, 1, 1, E, 1, E, true, true);
		public static final GT_Recipe_Map sCokeOvenRecipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(200), "gt.recipe.cokeoven", "Coke Oven", null, RES_PATH_GUI + "basicmachines/Dehydrator", 2, 2, 1, 0, 1, E, 1, E, true, true);
		public static final GT_Recipe_Map sMatterFab2Recipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(200), "gt.recipe.matterfab2", "Matter Fabricator", null, RES_PATH_GUI + "basicmachines/Default", 1, 1, 0, 0, 1, E, 1, E, true, true);
		//public static final Gregtech_Recipe_Map sMatterFabRecipes = new Gregtech_Recipe_Map(new HashSet<GregtechRecipe>(200), "gt.recipe.matterfab", "Matter Fabricator", null, RES_PATH_GUI + "basicmachines/Massfabricator", 1, 3, 1, 1, 1, E, 1, E, true, true);
		public static final Gregtech_Recipe_Map_Fuel sRocketFuels = new Gregtech_Recipe_Map_Fuel(new HashSet<GT_Recipe>(10), "gt.recipe.rocketenginefuel", "Rocket Engine Fuel", null, RES_PATH_GUI + "basicmachines/Default", 1, 1, 0, 0, 1, "Fuel Value: ", 3000, " EU", true, true);
		public static final Gregtech_Recipe_Map_Fuel sGeoThermalFuels = new Gregtech_Recipe_Map_Fuel(new HashSet<GT_Recipe>(10), "gt.recipe.geothermalfuel", "GeoThermal Fuel", null, RES_PATH_GUI + "basicmachines/Default", 1, 1, 0, 0, 1, "Fuel Value: ", 1000, " EU", true, true);
		public static final GT_Recipe_Map sChemicalDehydratorRecipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(200), "gt.recipe.chemicaldehydrator", "Chemical Dehydrator", null, RES_PATH_GUI + "basicmachines/Dehydrator", 2, 9, 0, 0, 1, E, 1, E, true, true);
		public static final GT_Recipe_Map sAlloyBlastSmelterRecipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(200), "gt.recipe.alloyblastsmelter", "Alloy Blast Smelter", null, RES_PATH_GUI + "basicmachines/BlastSmelter", 9, 1, 1, 0, 1, E, 1, E, true, true);
		
		//LFTR recipes
		public static final GT_Recipe_Map sLiquidFluorineThoriumReactorRecipes = new GT_Recipe_Map(new HashSet<GT_Recipe>(50), "gt.recipe.lftr", "Liquid Fluoride Thorium Reactor", null, RES_PATH_GUI + "basicmachines/LFTR", 0, 0, 0, 2, 1, "Start: ", 1, " EU", true, true);
		//Fission Fuel Plant Recipes
		//public static final GT_Recipe_Map sFissionFuelProcessing = new GT_Recipe_Map(new HashSet<GT_Recipe>(50), "gt.recipe.fissionfuel", "Fission Fuel Processing", null, RES_PATH_GUI + "basicmachines/LFTR", 0, 0, 0, 9, 1, E, 1, E, true, true);
		
		/**
		 * HashMap of Recipes based on their Items
		 */
		public final Map<GT_ItemStack, Collection<GT_Recipe>> mRecipeItemMap = new HashMap<GT_ItemStack, Collection<GT_Recipe>>();
		/**
		 * HashMap of Recipes based on their Fluids
		 */
		public final Map<Fluid, Collection<GT_Recipe>> mRecipeFluidMap = new HashMap<Fluid, Collection<GT_Recipe>>();
		/**
		 * The List of all Recipes
		 */
		public final Collection<GT_Recipe> mRecipeList;
		/**
		 * String used as an unlocalised Name.
		 */
		public final String mUnlocalizedName;
		/**
		 * String used in NEI for the Recipe Lists. If null it will use the unlocalised Name instead
		 */
		public final String mNEIName;
		/**
		 * GUI used for NEI Display. Usually the GUI of the Machine itself
		 */
		public final String mNEIGUIPath;
		public final String mNEISpecialValuePre, mNEISpecialValuePost;
		public final int mUsualInputCount, mUsualOutputCount, mNEISpecialValueMultiplier, mMinimalInputItems, mMinimalInputFluids, mAmperage;
		public final boolean mNEIAllowed, mShowVoltageAmperageInNEI;

		/**
		 * Initialises a new type of Recipe Handler.
		 *
		 * @param aRecipeList                a List you specify as Recipe List. Usually just an ArrayList with a pre-initialised Size.
		 * @param aUnlocalizedName           the unlocalised Name of this Recipe Handler, used mainly for NEI.
		 * @param aLocalName                 the displayed Name inside the NEI Recipe GUI.
		 * @param aNEIGUIPath                the displayed GUI Texture, usually just a Machine GUI. Auto-Attaches ".png" if forgotten.
		 * @param aUsualInputCount           the usual amount of Input Slots this Recipe Class has.
		 * @param aUsualOutputCount          the usual amount of Output Slots this Recipe Class has.
		 * @param aNEISpecialValuePre        the String in front of the Special Value in NEI.
		 * @param aNEISpecialValueMultiplier the Value the Special Value is getting Multiplied with before displaying
		 * @param aNEISpecialValuePost       the String after the Special Value. Usually for a Unit or something.
		 * @param aNEIAllowed                if NEI is allowed to display this Recipe Handler in general.
		 */
		public Gregtech_Recipe_Map(Collection<GT_Recipe> aRecipeList,
				String aUnlocalizedName, String aLocalName, String aNEIName,
				String aNEIGUIPath, int aUsualInputCount,
				int aUsualOutputCount, int aMinimalInputItems,
				int aMinimalInputFluids, int aAmperage,
				String aNEISpecialValuePre, int aNEISpecialValueMultiplier,
				String aNEISpecialValuePost, boolean aShowVoltageAmperageInNEI,
				boolean aNEIAllowed) {
			sMappings.add(this);
			mNEIAllowed = aNEIAllowed;
			mShowVoltageAmperageInNEI = aShowVoltageAmperageInNEI;
			mRecipeList = aRecipeList;
			mNEIName = aNEIName == null ? aUnlocalizedName : aNEIName;
			mNEIGUIPath = aNEIGUIPath.endsWith(".png") ? aNEIGUIPath : aNEIGUIPath + ".png";
			mNEISpecialValuePre = aNEISpecialValuePre;
			mNEISpecialValueMultiplier = aNEISpecialValueMultiplier;
			mNEISpecialValuePost = aNEISpecialValuePost;
			mAmperage = aAmperage;
			mUsualInputCount = aUsualInputCount;
			mUsualOutputCount = aUsualOutputCount;
			mMinimalInputItems = aMinimalInputItems;
			mMinimalInputFluids = aMinimalInputFluids;
			GregTech_API.sFluidMappings.add(mRecipeFluidMap);
			GregTech_API.sItemStackMappings.add(mRecipeItemMap);
			GT_LanguageManager.addStringLocalization(mUnlocalizedName = aUnlocalizedName, aLocalName);
		}

		public GT_Recipe addRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, int[] aOutputChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addRecipe(new GT_Recipe(aOptimize, aInputs, aOutputs, aSpecial, aOutputChances, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
		}

		public GT_Recipe addRecipe(int[] aOutputChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addRecipe(new GT_Recipe(false, null, null, null, aOutputChances, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue), false, false, false);
		}

		public GT_Recipe addRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addRecipe(new GT_Recipe(aOptimize, aInputs, aOutputs, aSpecial, null, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
		}

		public GT_Recipe addRecipe(boolean aOptimize, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addRecipe(new GT_Recipe(aOptimize, null, null, null, null, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
		}

		/*public GregtechRecipe addRecipe(boolean aOptimize, FluidStack aInput1, FluidStack aOutput1, ItemStack[] bInput1, ItemStack[] bOutput1, int aDuration, int aEUt, int aSpecialValue) {
			 return addRecipe(new GregtechRecipe(aOptimize, aInput1, aOutput1, bInput1,bOutput1, aDuration, aEUt, aSpecialValue));

			}*/

		public GT_Recipe addRecipe(GT_Recipe aRecipe) {
			Utils.LOG_INFO("Adding Recipe Method 1");
			return addRecipe(aRecipe, true, false, false);
		}

		protected GT_Recipe addRecipe(GT_Recipe aRecipe, boolean aCheckForCollisions, boolean aFakeRecipe, boolean aHidden) {
			Utils.LOG_INFO("Adding Recipe Method 2 - This Checks if hidden, fake or if duplicate recipes exists, I think.");
			aRecipe.mHidden = aHidden;
			aRecipe.mFakeRecipe = aFakeRecipe;
			Utils.LOG_INFO("Logging some data about this method: GregtechRecipe["+aRecipe.toString()+"] | aCheckForCollisions["+aCheckForCollisions+"] | aFakeRecipe["+aFakeRecipe+"] | aHidden["+aHidden+"]");
			Utils.LOG_INFO("Logging some data about this method: mMinimalInputFluids["+mMinimalInputFluids+"] | mMinimalInputItems["+mMinimalInputItems+"] | aRecipe.mFluidInputs.length["+aRecipe.mFluidInputs.length+"] | aRecipe.mInputs.length["+aRecipe.mInputs.length+"]");
			if (aRecipe.mFluidInputs.length < mMinimalInputFluids && aRecipe.mInputs.length < mMinimalInputItems){
				Utils.LOG_INFO("Step 2 failed");
				return null;}

			Utils.LOG_INFO("Logging some data about this method: aCheckForCollisions["+aCheckForCollisions+"] | findRecipe != null ["+(findRecipe(null, false, Long.MAX_VALUE, aRecipe.mFluidInputs, aRecipe.mInputs) != null)+"]");
			if (aCheckForCollisions && findRecipe(null, false, Long.MAX_VALUE, aRecipe.mFluidInputs, aRecipe.mInputs) != null){
				Utils.LOG_INFO("Step 2 failed - 2");
				return null;
			}			
			return add(aRecipe);
		}
		
		

		/**
		 * Only used for fake Recipe Handlers to show something in NEI, do not use this for adding actual Recipes! findRecipe wont find fake Recipes, containsInput WILL find fake Recipes
		 */
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, int[] aOutputChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addFakeRecipe(aCheckForCollisions, new GT_Recipe(false, aInputs, aOutputs, aSpecial, aOutputChances, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
		}

		/**
		 * Only used for fake Recipe Handlers to show something in NEI, do not use this for adding actual Recipes! findRecipe wont find fake Recipes, containsInput WILL find fake Recipes
		 */
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return addFakeRecipe(aCheckForCollisions, new GT_Recipe(false, aInputs, aOutputs, aSpecial, null, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
		}

		/**
		 * Only used for fake Recipe Handlers to show something in NEI, do not use this for adding actual Recipes! findRecipe wont find fake Recipes, containsInput WILL find fake Recipes
		 */
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, GT_Recipe aRecipe) {
			return addRecipe(aRecipe, aCheckForCollisions, true, false);
		}

		public GT_Recipe add(GT_Recipe aRecipe) {
			Utils.LOG_INFO("Adding Recipe Method 3");
			mRecipeList.add(aRecipe);
			for (FluidStack aFluid : aRecipe.mFluidInputs)
				if (aFluid != null) {
					Utils.LOG_INFO("Fluid is valid - getting some kind of fluid instance to add to the recipe hashmap.");
					Collection<GT_Recipe> tList = mRecipeFluidMap.get(aFluid.getFluid());
					if (tList == null) mRecipeFluidMap.put(aFluid.getFluid(), tList = new HashSet<GT_Recipe>(1));
					tList.add(aRecipe);
				}
			return addToItemMap(aRecipe);
		}

		public void reInit() {
			Map<GT_ItemStack, Collection<GT_Recipe>> tMap = mRecipeItemMap;
			if (tMap != null) tMap.clear();
			for (GT_Recipe tRecipe : mRecipeList) {
				GT_OreDictUnificator.setStackArray(true, tRecipe.mInputs);
				GT_OreDictUnificator.setStackArray(true, tRecipe.mOutputs);
				if (tMap != null) addToItemMap(tRecipe);
			}
		}

		/**
		 * @return if this Item is a valid Input for any for the Recipes
		 */
		public boolean containsInput(ItemStack aStack) {
			return aStack != null && (mRecipeItemMap.containsKey(new GT_ItemStack(aStack)) || mRecipeItemMap.containsKey(new GT_ItemStack(GT_Utility.copyMetaData(W, aStack))));
		}

		/**
		 * @return if this Fluid is a valid Input for any for the Recipes
		 */
		public boolean containsInput(FluidStack aFluid) {
			return aFluid != null && containsInput(aFluid.getFluid());
		}

		/**
		 * @return if this Fluid is a valid Input for any for the Recipes
		 */
		public boolean containsInput(Fluid aFluid) {
			return aFluid != null && mRecipeFluidMap.containsKey(aFluid);
		}

		public GT_Recipe findRecipe(IHasWorldObjectAndCoords aTileEntity, boolean aNotUnificated, long aVoltage, FluidStack[] aFluids, ItemStack... aInputs) {
			return findRecipe(aTileEntity, null, aNotUnificated, aVoltage, aFluids, null, aInputs);
		}

		public GT_Recipe findRecipe(IHasWorldObjectAndCoords aTileEntity, GT_Recipe aRecipe, boolean aNotUnificated, long aVoltage, FluidStack[] aFluids, ItemStack... aInputs) {
			return findRecipe(aTileEntity, aRecipe, aNotUnificated, aVoltage, aFluids, null, aInputs);
		}

		/**
		 * finds a Recipe matching the aFluid and ItemStack Inputs.
		 *
		 * @param aTileEntity    an Object representing the current coordinates of the executing Block/Entity/Whatever. This may be null, especially during Startup.
		 * @param aRecipe        in case this is != null it will try to use this Recipe first when looking things up.
		 * @param aNotUnificated if this is T the Recipe searcher will unificate the ItemStack Inputs
		 * @param aVoltage       Voltage of the Machine or Long.MAX_VALUE if it has no Voltage
		 * @param aFluids        the Fluid Inputs
		 * @param aSpecialSlot   the content of the Special Slot, the regular Manager doesn't do anything with this, but some custom ones do.
		 * @param aInputs        the Item Inputs
		 * @return the Recipe it has found or null for no matching Recipe
		 */
		public GT_Recipe findRecipe(IHasWorldObjectAndCoords aTileEntity, GT_Recipe aRecipe, boolean aNotUnificated, long aVoltage, FluidStack[] aFluids, ItemStack aSpecialSlot, ItemStack... aInputs) {
			// No Recipes? Well, nothing to be found then.
			if (mRecipeList.isEmpty()) return null;

			// Some Recipe Classes require a certain amount of Inputs of certain kinds. Like "at least 1 Fluid + 1 Stack" or "at least 2 Stacks" before they start searching for Recipes.
			// This improves Performance massively, especially if people leave things like Circuits, Molds or Shapes in their Machines to select Sub Recipes.
			if (GregTech_API.sPostloadFinished) {
				if (mMinimalInputFluids > 0) {
					if (aFluids == null) return null;
					int tAmount = 0;
					for (FluidStack aFluid : aFluids) if (aFluid != null) tAmount++;
					if (tAmount < mMinimalInputFluids) return null;
				}
				if (mMinimalInputItems > 0) {
					if (aInputs == null) return null;
					int tAmount = 0;
					for (ItemStack aInput : aInputs) if (aInput != null) tAmount++;
					if (tAmount < mMinimalInputItems) return null;
				}
			}

			// Unification happens here in case the Input isn't already unificated.
			if (aNotUnificated) aInputs = GT_OreDictUnificator.getStackArray(true, (Object[]) aInputs);

			// Check the Recipe which has been used last time in order to not have to search for it again, if possible.
			if (aRecipe != null)
				if (!aRecipe.mFakeRecipe && aRecipe.mCanBeBuffered && aRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
					return aRecipe.mEnabled && aVoltage * mAmperage >= aRecipe.mEUt ? aRecipe : null;

					// Now look for the Recipes inside the Item HashMaps, but only when the Recipes usually have Items.
					if (mUsualInputCount > 0 && aInputs != null) for (ItemStack tStack : aInputs)
						if (tStack != null) {
							Collection<GT_Recipe>
							tRecipes = mRecipeItemMap.get(new GT_ItemStack(tStack));
							if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
								if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
									return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
									tRecipes = mRecipeItemMap.get(new GT_ItemStack(GT_Utility.copyMetaData(W, tStack)));
									if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
										if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
											return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
						}

					// If the minimal Amount of Items for the Recipe is 0, then it could be a Fluid-Only Recipe, so check that Map too.
					if (mMinimalInputItems == 0 && aFluids != null) for (FluidStack aFluid : aFluids)
						if (aFluid != null) {
							Collection<GT_Recipe>
							tRecipes = mRecipeFluidMap.get(aFluid.getFluid());
							if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
								if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
									return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
						}

					// And nothing has been found.
					return null;
		}

		protected GT_Recipe addToItemMap(GT_Recipe aRecipe) {
			Utils.LOG_INFO("Adding Recipe Method 4");
			for (ItemStack aStack : aRecipe.mInputs)
				if (aStack != null) {
					Utils.LOG_INFO("Method 4 - Manipulating "+aStack.getDisplayName());
					GT_ItemStack tStack = new GT_ItemStack(aStack);
					Utils.LOG_INFO("Method 4 - Made gt stack of item "+tStack.toStack().getDisplayName());
					Collection<GT_Recipe> tList = mRecipeItemMap.get(tStack);
					if (tList != null){
						Utils.LOG_INFO("Method 4 - Gt Recipe Hashmap: "+tList.toString());
					}					
					if (tList == null){ 
						Utils.LOG_INFO("Method 4 - brrr list was NUll");	
						mRecipeItemMap.put(tStack, tList = new HashSet<GT_Recipe>(1));
						Utils.LOG_INFO("Method 4 - Attemping backup method for Gt Recipe Hashmap:");
						
						while (tList.iterator().hasNext()){
							Utils.LOG_INFO(tList.iterator().next().toString());
						}
						
					}
					tList.add(aRecipe);
					Utils.LOG_INFO("Method 4 - Added recipe to map? I think.");					
				}
			return aRecipe;
		}

		public GT_Recipe findRecipe(IGregTechTileEntity baseMetaTileEntity, GT_Recipe aRecipe, boolean aNotUnificated,
				long aVoltage, FluidStack[] aFluids, FluidStack[] fluidStacks) {

			ItemStack aInputs[] = null;
			// No Recipes? Well, nothing to be found then.
			if (mRecipeList.isEmpty()) return null;

			// Some Recipe Classes require a certain amount of Inputs of certain kinds. Like "at least 1 Fluid + 1 Stack" or "at least 2 Stacks" before they start searching for Recipes.
			// This improves Performance massively, especially if people leave things like Circuits, Molds or Shapes in their Machines to select Sub Recipes.
			if (GregTech_API.sPostloadFinished) {
				if (mMinimalInputFluids > 0) {
					if (aFluids == null) return null;
					int tAmount = 0;
					for (FluidStack aFluid : aFluids) if (aFluid != null) tAmount++;
					if (tAmount < mMinimalInputFluids) return null;
				}
				if (mMinimalInputItems > 0) {
					if (aInputs == null) return null;
					int tAmount = 0;
					for (ItemStack aInput : aInputs) if (aInput != null) tAmount++;
					if (tAmount < mMinimalInputItems) return null;
				}
			}

			// Unification happens here in case the Input isn't already unificated.
			if (aNotUnificated) aInputs = GT_OreDictUnificator.getStackArray(true, (Object[]) aInputs);

			// Check the Recipe which has been used last time in order to not have to search for it again, if possible.
			if (aRecipe != null)
				if (!aRecipe.mFakeRecipe && aRecipe.mCanBeBuffered && aRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
					return aRecipe.mEnabled && aVoltage * mAmperage >= aRecipe.mEUt ? aRecipe : null;

					// Now look for the Recipes inside the Item HashMaps, but only when the Recipes usually have Items.
					if (mUsualInputCount > 0 && aInputs != null) for (ItemStack tStack : aInputs)
						if (tStack != null) {
							Collection<GT_Recipe>
							tRecipes = mRecipeItemMap.get(new GT_ItemStack(tStack));
							if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
								if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
									return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
									tRecipes = mRecipeItemMap.get(new GT_ItemStack(GT_Utility.copyMetaData(W, tStack)));
									if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
										if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
											return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
						}

					// If the minimal Amount of Items for the Recipe is 0, then it could be a Fluid-Only Recipe, so check that Map too.
					if (mMinimalInputItems == 0 && aFluids != null) for (FluidStack aFluid : aFluids)
						if (aFluid != null) {
							Collection<GT_Recipe>
							tRecipes = mRecipeFluidMap.get(aFluid.getFluid());
							if (tRecipes != null) for (GT_Recipe tRecipe : tRecipes)
								if (!tRecipe.mFakeRecipe && tRecipe.isRecipeInputEqual(false, true, aFluids, aInputs))
									return tRecipe.mEnabled && aVoltage * mAmperage >= tRecipe.mEUt ? tRecipe : null;
						}

					// And nothing has been found.
					return null;
		}
	}

	// -----------------------------------------------------------------------------------------------------------------
	// Here are a few Classes I use for Special Cases in some Machines without having to write a separate Machine Class.
	// -----------------------------------------------------------------------------------------------------------------

	/**
	 * Abstract Class for general Recipe Handling of non GT Recipes
	 */
	public static abstract class GT_Recipe_Map_NonGTRecipes extends Gregtech_Recipe_Map {
		public GT_Recipe_Map_NonGTRecipes(Collection<GT_Recipe> aRecipeList, String aUnlocalizedName, String aLocalName, String aNEIName, String aNEIGUIPath, int aUsualInputCount, int aUsualOutputCount, int aMinimalInputItems, int aMinimalInputFluids, int aAmperage, String aNEISpecialValuePre, int aNEISpecialValueMultiplier, String aNEISpecialValuePost, boolean aShowVoltageAmperageInNEI, boolean aNEIAllowed) {
			super(aRecipeList, aUnlocalizedName, aLocalName, aNEIName, aNEIGUIPath, aUsualInputCount, aUsualOutputCount, aMinimalInputItems, aMinimalInputFluids, aAmperage, aNEISpecialValuePre, aNEISpecialValueMultiplier, aNEISpecialValuePost, aShowVoltageAmperageInNEI, aNEIAllowed);
		}

		@Override
		public boolean containsInput(ItemStack aStack) {
			return false;
		}

		@Override
		public boolean containsInput(FluidStack aFluid) {
			return false;
		}

		@Override
		public boolean containsInput(Fluid aFluid) {
			return false;
		}

		@Override
		public GT_Recipe addRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, int[] aOutputChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return null;
		}

		@Override
		public Recipe_GT addRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return null;
		}

		@Override
		public GT_Recipe addRecipe(GT_Recipe aRecipe) {
			return null;
		}

		@Override
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, int[] aOutputChances, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return null;
		}

		@Override
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue) {
			return null;
		}

		@Override
		public GT_Recipe addFakeRecipe(boolean aCheckForCollisions, GT_Recipe aRecipe) {
			return null;
		}

		@Override
		public GT_Recipe add(GT_Recipe aRecipe) {
			return null;
		}

		@Override
		public void reInit() {/**/}

		@Override
		protected GT_Recipe addToItemMap(GT_Recipe aRecipe) {
			return null;
		}		
	}

	/**
	 * Just a Recipe Map with Utility specifically for Fuels.
	 */
	public static class Gregtech_Recipe_Map_Fuel extends Gregtech_Recipe_Map {
		public Gregtech_Recipe_Map_Fuel(Collection<GT_Recipe> aRecipeList, String aUnlocalizedName, String aLocalName, String aNEIName, String aNEIGUIPath, int aUsualInputCount, int aUsualOutputCount, int aMinimalInputItems, int aMinimalInputFluids, int aAmperage, String aNEISpecialValuePre, int aNEISpecialValueMultiplier, String aNEISpecialValuePost, boolean aShowVoltageAmperageInNEI, boolean aNEIAllowed) {
			super(aRecipeList, aUnlocalizedName, aLocalName, aNEIName, aNEIGUIPath, aUsualInputCount, aUsualOutputCount, aMinimalInputItems, aMinimalInputFluids, aAmperage, aNEISpecialValuePre, aNEISpecialValueMultiplier, aNEISpecialValuePost, aShowVoltageAmperageInNEI, aNEIAllowed);
		}

		public GT_Recipe addFuel(ItemStack aInput, ItemStack aOutput, int aFuelValueInEU) {
			Utils.LOG_INFO("Adding Fuel using method 1");
			return addFuel(aInput, aOutput, null, null, 10000, aFuelValueInEU);
		}

		public GT_Recipe addFuel(ItemStack aInput, ItemStack aOutput, int aChance, int aFuelValueInEU) {
			Utils.LOG_INFO("Adding Fuel using method 2");
			return addFuel(aInput, aOutput, null, null, aChance, aFuelValueInEU);
		}

		public GT_Recipe addFuel(FluidStack aFluidInput, FluidStack aFluidOutput, int aFuelValueInEU) {
			Utils.LOG_INFO("Adding Fuel using method 3");
			return addFuel(null, null, aFluidInput, aFluidOutput, 10000, aFuelValueInEU);
		}

		public GT_Recipe addFuel(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput, int aFuelValueInEU) {
			Utils.LOG_INFO("Adding Fuel using method 4");
			return addFuel(aInput, aOutput, aFluidInput, aFluidOutput, 10000, aFuelValueInEU);
		}

		public GT_Recipe addFuel(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput, int aChance, int aFuelValueInEU) {
			Utils.LOG_INFO("Adding Fuel using method 5");
			return addRecipe(true, new ItemStack[]{aInput}, new ItemStack[]{aOutput}, null, new int[]{aChance}, new FluidStack[]{aFluidInput}, new FluidStack[]{aFluidOutput}, 0, 0, aFuelValueInEU);
		}
	}

}