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package gtPlusPlus.plugin.fixes.vanilla;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.ReflectionHelper;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.util.Utils;
import gtPlusPlus.preloader.DevHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
public class VanillaBedHeightFix {
private static final VanillaBedHeightFix mInstance;
private final Method mSleepInBedAt;
static {
mInstance = new VanillaBedHeightFix();
}
public VanillaBedHeightFix() {
if (DevHelper.isValidHelperObject()) {
Method m = DevHelper.getInstance().getForgeMethod(EntityPlayer.class, "sleepInBedAt", int.class, int.class, int.class);
if (m != null) {
mSleepInBedAt = m;
Utils.registerEvent(this);
}
else {
mSleepInBedAt = null;
}
}
else {
mSleepInBedAt = null;
}
}
/**
* Fix created by deNULL - https://github.com/deNULL/BugPatch/blob/master/src/main/java/ru/denull/BugPatch/mod/ClientEvents.java#L45
* @param evt - The event where a player sleeps
*/
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void playerSleepInBed(PlayerSleepInBedEvent evt) {
if (evt.y <= 0) {
int correctY = 256 + evt.y;
if (correctY <= 0) {
Logger.INFO("You're trying to sleep at y=" + evt.y + ", which is impossibly low. However, fixed y value is " + correctY + ", which is still below 0. Falling back to default behavior.");
} else {
Logger.INFO("You're trying to sleep at y=" + evt.y + ". This is probably caused by overflow, stopping original event; retrying with y=" + correctY + ".");
evt.result = EntityPlayer.EnumStatus.OTHER_PROBLEM;
if (mSleepInBedAt != null) {
try {
mSleepInBedAt.invoke(evt.entityPlayer, evt.x, correctY, evt.z);
} catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {
Logger.INFO("Encountered an error trying to sleep.");
}
} else {
Logger.INFO("Method sleepInBedAt was not found in EntityPlayer (wrong MC and/or Forge version?), unable to fix");
}
}
}
}
}
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