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package gtPlusPlus.plugin.villagers.tile;
import java.util.HashMap;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntityMobSpawner;
public class TileEntityGenericSpawner extends TileEntityMobSpawner {
/*
* Static Variables
*/
/**
* The Mob Spawner Map
*/
public static HashMap<Integer, Entity> mSpawners = new HashMap<Integer, Entity>();
/**
* Registers a New Mob Spawner Type
* @param aID - the Spawner type ID
* @param aEntity - the Entity which you'd like to spawn
*/
public static boolean registerNewMobSpawner(int aID, Entity aEntity) {
int registered = mSpawners.size();
mSpawners.put(aID, aEntity);
return mSpawners.size() > registered;
}
/*
* Instance Variables
*/
/**
* The {@link Entity} type which spawns.
*/
private final Entity mSpawnType;
/*
* Constructors
*/
/**
* Constructs a new Spawner, based on an existing type registered.
* @param aID - The ID in the {@link mSpawners} map.
*/
public TileEntityGenericSpawner(int aID) {
if (mSpawners.get(aID) != null) {
mSpawnType = mSpawners.get(aID);
}
else {
mSpawnType = null;
}
}
/**
* Constructs a new Spawner, then registers it.
* @param aID - The ID to be used in the {@link mSpawners} map.
* @param aEntity - The {@link Entity} type which will be spawned.
*/
public TileEntityGenericSpawner(int aID, Entity aEntity) {
if (aEntity != null) {
mSpawnType = aEntity;
this.registerNewMobSpawner(aID, aEntity);
}
else {
mSpawnType = null;
}
}
}
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