1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
package gtPlusPlus.xmod.gregtech.loaders;
import gregtech.api.enums.*;
import gregtech.api.objects.MaterialStack;
import gregtech.api.util.GT_OreDictUnificator;
import gtPlusPlus.core.lib.CORE;
import gtPlusPlus.core.util.Utils;
import gtPlusPlus.core.util.item.ItemUtils;
import net.minecraft.item.ItemStack;
public class RecipeGen_BlastSmelterGT implements Runnable{
public RecipeGen_BlastSmelterGT(){
}
@Override
public void run() {
generateRecipes();
}
public static void generateRecipes(){
Materials[] GregMaterials = Materials.values();
for (Materials M : GregMaterials){
if (M.equals(Materials.Iridium) || M.equals(Materials.Osmium) || M.equals(Materials.Osmiridium)
|| !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium)
|| !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium)
|| !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium)
|| !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium) || !M.equals(Materials.Osmiridium)
){
//Add a Blast Smelting Recipe, Let's go!
ItemStack tStack;
if ((null != (tStack = GT_OreDictUnificator.get(OrePrefixes.ingot, M.mSmeltInto, 1L))) && (!M.contains(SubTag.NO_SMELTING) && (M.contains(SubTag.METAL)))) {
//Prepare some Variables
ItemStack[] components;
MaterialStack[] tMaterial;
short counter=0;
int inputStackCount=0;
int fluidAmount=0;
boolean doTest = true;
//This Bad boy here is what dictates unique recipes. Fuck life, right?
ItemStack circuitGT = ItemUtils.getGregtechCircuit(0);
//Set a duration
int duration = 0;
if (M.mBlastFurnaceTemp > 150){
duration = (int) Math.max(M.getMass() / 50L, 1L) * M.mBlastFurnaceTemp;
}
else {
duration = (int) Math.max(M.getMass() / 50L, 1L) * 150;
}
//Make a simple one Material Materialstack[] and log it for validity.
tMaterial = new MaterialStack[]{new MaterialStack(M, 1)};
circuitGT = ItemUtils.getGregtechCircuit(1);
ItemStack[] tItemStackTest = new ItemStack[]{circuitGT, ItemUtils.getItemStackOfAmountFromOreDictNoBroken("dust"+M, 1)};
inputStackCount = 1;
fluidAmount = 144*inputStackCount;
Utils.LOG_WARNING("Adding an Alloy Blast Smelter Recipe for "+M+". Gives "+fluidAmount+"L of molten metal.");
Utils.LOG_WARNING("tMaterial.length: "+tMaterial.length+".");
for (int das=0;das<tItemStackTest.length;das++){
if (tItemStackTest[das] != null)
Utils.LOG_WARNING("tMaterial["+das+"]: "+tItemStackTest[das].getDisplayName()+" Meta: "+tItemStackTest[das].getItemDamage()+", Amount: "+tItemStackTest[das].stackSize);
}
//Generate Recipes for all singular materials that can be made molten.
if (M.mBlastFurnaceRequired) {
doTest = CORE.RA.addBlastSmelterRecipe(tItemStackTest, M.getMolten(fluidAmount), 100, duration, 240);
}
else {
doTest = CORE.RA.addBlastSmelterRecipe(tItemStackTest, M.getMolten(fluidAmount), 100, duration/2, 120);
}
if (doTest){
//Reset the Variables for compounds if last recipe was a success.
inputStackCount=0;
counter=0;
int mMaterialListSize=0;
for (MaterialStack ternkfsdf:M.mMaterialList){
mMaterialListSize++;
}
Utils.LOG_WARNING("Size: "+mMaterialListSize);
//If this Material has some kind of compound list, proceed
if (mMaterialListSize > 1){
MaterialStack[] tempStack = new MaterialStack[mMaterialListSize];
circuitGT = ItemUtils.getGregtechCircuit(mMaterialListSize);
//Just double checking
if (tempStack.length > 1){
//Builds me a MaterialStack[] from the MaterialList of M.
int ooo=0;
for (MaterialStack xMaterial : M.mMaterialList){
Utils.LOG_WARNING("FOUND: "+xMaterial.mMaterial);
Utils.LOG_WARNING("ADDING: "+xMaterial.mMaterial);
tempStack[ooo] = M.mMaterialList.get(ooo);
ooo++;
}
//Builds me an ItemStack[] of the materials. - Without a circuit - this gets a good count for the 144L fluid multiplier
components = new ItemStack[tempStack.length];
for (MaterialStack aOutputPart : tempStack){
if (aOutputPart != null){
Utils.LOG_WARNING("Finding dust: "+aOutputPart.mMaterial);
ItemStack rStack = ItemUtils.getItemStackOfAmountFromOreDictNoBroken("dust"+aOutputPart.mMaterial, (int) aOutputPart.mAmount);
if (rStack != null){
Utils.LOG_WARNING("Found dust: "+aOutputPart.mMaterial);
components[counter] = rStack;
inputStackCount = inputStackCount+rStack.stackSize;
}
}
counter++;
}
if (mMaterialListSize > 0 && mMaterialListSize < 9){
ItemStack[] components_NoCircuit = components;
//Builds me an ItemStack[] of the materials. - With a circuit
components = new ItemStack[components_NoCircuit.length+1];
for (int fr=0;fr<components.length;fr++){
if (fr==0){
components[0] = circuitGT;
}
else {
components[fr] = components_NoCircuit[fr-1];
}
}
}
/*//Add a shapeless recipe for each dust this way - Compat mode.
ItemStack outputStack = tStack;
outputStack.stackSize = mMaterialListSize;
RecipeUtils.buildShapelessRecipe(outputStack, components);*/
//Set Fluid output
fluidAmount = 144*inputStackCount;
Utils.LOG_WARNING("Adding an Alloy Blast Smelter Recipe for "+M+" using it's compound dusts. This material has "+ inputStackCount+" parts. Gives "+fluidAmount+"L of molten metal.");
Utils.LOG_WARNING("tMaterial.length: "+components.length+".");
for (int das=0;das<components.length;das++){
if (components[das] != null)
Utils.LOG_WARNING("tMaterial["+das+"]: "+components[das].getDisplayName()+" Meta: "+components[das].getItemDamage()+", Amount: "+components[das].stackSize);
}
if (M.mBlastFurnaceRequired) {
CORE.RA.addBlastSmelterRecipe(components, M.getMolten(fluidAmount), 100, duration, 500);
}
else {
CORE.RA.addBlastSmelterRecipe(components, M.getMolten(fluidAmount), 100, duration, 240);
}
}
}
}
}
}
}
}
}
|