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package GoodGenerator.Loader;
import GoodGenerator.Blocks.RegularBlock.Casing;
import GoodGenerator.Blocks.TEs.MultiNqGenerator;
import GoodGenerator.Items.MyItemBlocks;
import GoodGenerator.Items.MyItems;
import GoodGenerator.Main.GoodGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class Loaders {
public static final Item radiationProtectionPlate = new MyItems("radiationProtectionPlate",GoodGenerator.GG);
public static final Item wrappedUraniumIngot = new MyItems("wrappedUraniumIngot",GoodGenerator.GG);
public static final Item highDensityUraniumNugget = new MyItems("highDensityUraniumNugget",GoodGenerator.GG);
public static final Item highDensityUranium = new MyItems("highDensityUranium",GoodGenerator.GG);
public static final Block MAR_Casing = new Casing("MAR_Casing",new String[]{
GoodGenerator.MOD_ID+":MAR_Casing",
});
public static ItemStack MAR;
public static void Register(){
GameRegistry.registerBlock(MAR_Casing, MyItemBlocks.class,"MAR_Casing");
GameRegistry.registerItem(radiationProtectionPlate,"radiationProtectionPlate",GoodGenerator.MOD_ID);
GameRegistry.registerItem(wrappedUraniumIngot,"wrappedUraniumIngot",GoodGenerator.MOD_ID);
GameRegistry.registerItem(highDensityUraniumNugget,"highDensityUraniumNugget",GoodGenerator.MOD_ID);
GameRegistry.registerItem(highDensityUranium,"highDensityUranium",GoodGenerator.MOD_ID);
Loaders.MAR = new MultiNqGenerator(12732,"NaG","Large Naquadah Reactor").getStackForm(1L);
}
}
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