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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package Ic2ExpReactorPlanner.components;
import Ic2ExpReactorPlanner.Reactor;
import gregtech.api.objects.GT_ItemStack;
/**
* Represents some form of plating, which changes how much heat the reactor can
* hold before causing external effects (up to and including explosion), as well
* as somewhat reducing explosion power.
* @author Brian McCloud
*/
public class Plating extends ReactorItem {
private final int heatAdjustment;
public Plating(final int id, final String baseName, GT_ItemStack aItem, final double maxDamage, final double maxHeat, final String sourceMod, final int heatAdjustment, final double explosionPowerMultiplier) {
super(id, baseName, aItem, maxDamage, maxHeat, sourceMod);
this.heatAdjustment = heatAdjustment;
this.explosionPowerMultiplier = explosionPowerMultiplier;
}
public Plating(Plating other) {
super(other);
this.heatAdjustment = other.heatAdjustment;
this.explosionPowerMultiplier = other.explosionPowerMultiplier;
}
@Override
public void addToReactor(final Reactor parent, final int row, final int col) {
super.addToReactor(parent, row, col);
if (parent != null) {
parent.adjustMaxHeat(heatAdjustment);
}
}
@Override
public void removeFromReactor() {
if (parent != null) {
parent.adjustMaxHeat(-heatAdjustment);
}
super.removeFromReactor();
}
}
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