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/*
 * To change this license header, choose License Headers in Project Properties. To change this template file, choose
 * Tools | Templates and open the template in the editor.
 */
package Ic2ExpReactorPlanner.components;

import Ic2ExpReactorPlanner.Reactor;
import gregtech.api.objects.GT_ItemStack;

/**
 * Represents some form of plating, which changes how much heat the reactor can hold before causing external effects (up
 * to and including explosion), as well as somewhat reducing explosion power.
 * 
 * @author Brian McCloud
 */
public class Plating extends ReactorItem {

    private final int heatAdjustment;

    public Plating(final int id, final String baseName, GT_ItemStack aItem, final double maxDamage,
            final double maxHeat, final String sourceMod, final int heatAdjustment,
            final double explosionPowerMultiplier) {
        super(id, baseName, aItem, maxDamage, maxHeat, sourceMod);
        this.heatAdjustment = heatAdjustment;
        this.explosionPowerMultiplier = explosionPowerMultiplier;
    }

    public Plating(Plating other) {
        super(other);
        this.heatAdjustment = other.heatAdjustment;
        this.explosionPowerMultiplier = other.explosionPowerMultiplier;
    }

    @Override
    public void addToReactor(final Reactor parent, final int row, final int col) {
        super.addToReactor(parent, row, col);
        if (parent != null) {
            parent.adjustMaxHeat(heatAdjustment);
        }
    }

    @Override
    public void removeFromReactor() {
        if (parent != null) {
            parent.adjustMaxHeat(-heatAdjustment);
        }
        super.removeFromReactor();
    }
}