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package bartworks.client.renderer;
import net.minecraft.block.Block;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.GregTechAPI;
@SideOnly(Side.CLIENT)
public class EICPistonVisualizer extends EntityFX {
public EICPistonVisualizer(World world, int x, int y, int z, int age) {
super(world, x, y, z);
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.particleMaxAge = age;
}
@Override
public void onUpdate() {
if (this.particleAge++ >= this.particleMaxAge) this.setDead();
}
@Override
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_,
float p_70539_5_, float p_70539_6_, float p_70539_7_) {
Tessellator tessellator = Tessellator.instance;
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDepthMask(false);
RenderBlocks.getInstance().blockAccess = this.worldObj;
RenderBlocks.getInstance()
.setRenderFromInside(false);
// Look at nearby block for correct tiered block to use
Pair<Block, Integer> tieredBlock;
if (this.worldObj != null) {
int nX = (int) this.posX;
int nY = (int) this.posY + 1;
int nZ = (int) this.posZ;
Block neighborBlock = this.worldObj.getBlock(nX, nY, nZ);
int neighborMeta = this.worldObj.getBlockMetadata(nX, nY, nZ);
tieredBlock = Pair.of(neighborBlock, neighborMeta);
} else {
tieredBlock = Pair.of(GregTechAPI.sBlockMetal5, 2);
}
IIcon icon = tieredBlock.getKey()
.getIcon(0, tieredBlock.getValue());
double x = this.posX + 1;
double z = this.posZ;
double f11 = x - interpPosX;
double f12 = this.posY - interpPosY;
double f13 = z - interpPosZ;
tessellator.setTranslation(f11 - x, f12 - this.posY, f13 - z);
RenderBlocks.getInstance()
.renderBlockUsingTexture(tieredBlock.getKey(), (int) x, (int) this.posY, (int) z, icon);
x = this.posX - 1;
z = this.posZ;
f11 = x - interpPosX;
f13 = z - interpPosZ;
tessellator.setTranslation(f11 - x, f12 - this.posY, f13 - z);
RenderBlocks.getInstance()
.renderBlockUsingTexture(tieredBlock.getKey(), (int) x, (int) this.posY, (int) z, icon);
x = this.posX;
z = this.posZ + 1;
f11 = x - interpPosX;
f13 = z - interpPosZ;
tessellator.setTranslation(f11 - x, f12 - this.posY, f13 - z);
RenderBlocks.getInstance()
.renderBlockUsingTexture(tieredBlock.getKey(), (int) x, (int) this.posY, (int) z, icon);
x = this.posX;
z = this.posZ - 1;
f11 = x - interpPosX;
f13 = z - interpPosZ;
tessellator.setTranslation(f11 - x, f12 - this.posY, f13 - z);
RenderBlocks.getInstance()
.renderBlockUsingTexture(tieredBlock.getKey(), (int) x, (int) this.posY, (int) z, icon);
tessellator.setTranslation(0d, 0d, 0d);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDepthMask(true);
}
@Override
public int getFXLayer() {
return 1;
}
@Override
public boolean shouldRenderInPass(int pass) {
return pass == 2;
}
}
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