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/*
* Copyright (c) 2018-2020 bartimaeusnek Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following
* conditions: The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package bartworks.client.renderer;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import com.gtnewhorizons.angelica.api.ThreadSafeISBRH;
import bartworks.common.blocks.BWBlocksGlass;
import bartworks.common.blocks.BWBlocksGlass2;
import bartworks.common.loaders.ItemRegistry;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
@ThreadSafeISBRH(perThread = false)
public class RendererGlassBlock implements ISimpleBlockRenderingHandler {
public static int renderID;
public static RendererGlassBlock INSTANCE;
public static void register() {
renderID = RenderingRegistry.getNextAvailableRenderId();
INSTANCE = new RendererGlassBlock();
RenderingRegistry.registerBlockHandler(INSTANCE);
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
Tessellator tessellator = Tessellator.instance;
block.setBlockBoundsForItemRender();
renderer.setRenderBoundsFromBlock(block);
GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, metadata));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, metadata));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, metadata));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, metadata));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, metadata));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, metadata));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
// spotless:off
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId,
RenderBlocks renderer) {
boolean flag = false;
if (block instanceof BWBlocksGlass) {
flag |= renderer.renderStandardBlock(ItemRegistry.bw_fake_glasses, x, y, z);
flag |= renderer.renderStandardBlockWithColorMultiplier(block, x, y, z,
((BWBlocksGlass) block).getColor(world.getBlockMetadata(x, y, z))[0] / 255f,
((BWBlocksGlass) block).getColor(world.getBlockMetadata(x, y, z))[1] / 255f,
((BWBlocksGlass) block).getColor(world.getBlockMetadata(x, y, z))[2] / 255f);
}
if (block instanceof BWBlocksGlass2) {
flag |= renderer.renderStandardBlock(ItemRegistry.bw_fake_glasses2, x, y, z);
flag |= renderer.renderStandardBlockWithColorMultiplier(block, x, y, z,
((BWBlocksGlass2) block).getColor(world.getBlockMetadata(x, y, z))[0] / 255f,
((BWBlocksGlass2) block).getColor(world.getBlockMetadata(x, y, z))[1] / 255f,
((BWBlocksGlass2) block).getColor(world.getBlockMetadata(x, y, z))[2] / 255f);
}
return flag;
}
// spotless:on
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return RendererGlassBlock.renderID;
}
}
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