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/*
 * Copyright (c) 2018-2020 bartimaeusnek Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following
 * conditions: The above copyright notice and this permission notice shall be included in all copies or substantial
 * portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

package bwcrossmod.tectech.tileentites.tiered;

import java.util.Optional;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;

import gregtech.api.enums.GTValues;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.metatileentity.implementations.MTETieredMachineBlock;

public abstract class LowPowerLaserBase extends MTETieredMachineBlock implements LowPowerLaser {

    protected long AMPERES;

    public LowPowerLaserBase(int aID, String aName, String aNameRegional, int aTier, long aAmperes, int aInvSlotCount,
        String aDescription, ITexture... aTextures) {
        super(aID, aName, aNameRegional, aTier, aInvSlotCount, aDescription, aTextures);
        this.AMPERES = aAmperes;
    }

    public LowPowerLaserBase(int aID, String aName, String aNameRegional, int aTier, long aAmperes, int aInvSlotCount,
        String[] aDescription, ITexture... aTextures) {
        super(aID, aName, aNameRegional, aTier, aInvSlotCount, aDescription, aTextures);
        this.AMPERES = aAmperes;
    }

    public LowPowerLaserBase(String aName, int aTier, long aAmperes, int aInvSlotCount, String aDescription,
        ITexture[][][] aTextures) {
        super(aName, aTier, aInvSlotCount, aDescription, aTextures);
        this.AMPERES = aAmperes;
    }

    public LowPowerLaserBase(String aName, int aTier, long aAmperes, int aInvSlotCount, String[] aDescription,
        ITexture[][][] aTextures) {
        super(aName, aTier, aInvSlotCount, aDescription, aTextures);
        this.AMPERES = aAmperes;
    }

    @Override
    public long getAMPERES() {
        return this.AMPERES;
    }

    @Override
    public boolean allowPullStack(IGregTechTileEntity iGregTechTileEntity, int i, ForgeDirection side,
        ItemStack itemStack) {
        return false;
    }

    @Override
    public boolean allowPutStack(IGregTechTileEntity iGregTechTileEntity, int i, ForgeDirection side,
        ItemStack itemStack) {
        return false;
    }

    @Override
    public boolean isInputFacing(ForgeDirection side) {
        return true;
    }

    @Override
    public boolean isOutputFacing(ForgeDirection side) {
        return true;
    }

    @Override
    public boolean shouldJoinIc2Enet() {
        return true;
    }

    @Override
    public boolean isGivingInformation() {
        return true;
    }

    @Override
    public void saveNBTData(NBTTagCompound nbtTagCompound) {
        Optional.ofNullable(nbtTagCompound)
            .ifPresent(tag -> tag.setLong("AMPERES", this.AMPERES));
    }

    @Override
    public void loadNBTData(NBTTagCompound nbtTagCompound) {
        if (nbtTagCompound != null && nbtTagCompound.hasKey("AMPERES")) {
            this.AMPERES = nbtTagCompound.getLong("AMPERES");
        }
    }

    @Override
    public boolean isAccessAllowed(EntityPlayer aPlayer) {
        return true;
    }

    @Override
    public boolean isSimpleMachine() {
        return true;
    }

    @Override
    public boolean isFacingValid(ForgeDirection facing) {
        return true;
    }

    @Override
    public boolean isEnetInput() {
        return false;
    }

    @Override
    public boolean isEnetOutput() {
        return false;
    }

    @Override
    public long maxEUInput() {
        return GTValues.V[this.mTier];
    }

    @Override
    public long maxEUOutput() {
        return GTValues.V[this.mTier];
    }

    @Override
    public boolean isTeleporterCompatible() {
        return false;
    }

    @Override
    public long getMinimumStoredEU() {
        return GTValues.V[this.mTier + 1];
    }

    @Override
    public long maxEUStore() {
        return 512L + GTValues.V[this.mTier + 1] * 24L * this.AMPERES;
    }
}