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package com.detrav.gui;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.texture.TextureUtil;
/**
* Created by wital_000 on 21.03.2016.
*/
public class DetravGuiProPick extends GuiScreen {
public static final int GUI_ID = 20;
private static DetravMapTexture map = null;
public DetravGuiProPick()
{
}
public static void newMap(DetravMapTexture aMap) {
if (map != null) {
map.deleteGlTexture();
map = null;
}
map = aMap;
map.loadTexture(null);
}
@Override
public void drawScreen(int x, int y, float f) {
this.drawDefaultBackground();
if(map!=null)
{
int aX = (this.width - map.width)/2;
int aY = (this.height - map.height)/2;
map.glBindTexture();
map.draw(aX,aY);
//this.drawTexturedModalRect(aX,aY,0,0,map.width,map.height);
}
//TextureUtil.glGenTextures()
//this.mc.renderEngine.bindTexture();
//this.drawTexturedModelRectFromIcon();
//this.drawTexturedModalRect();
}
}
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