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path: root/src/main/java/com/detrav/gui/DetravScannerGUI.java
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package com.detrav.gui;

import org.lwjgl.opengl.GL11;

import com.detrav.gui.textures.DetravMapTexture;

import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;

/**
 * Created by wital_000 on 21.03.2016.
 */
public class DetravScannerGUI extends GuiScreen {
    public static final int GUI_ID = 20;
    private static DetravMapTexture map = null;
    OresList oresList = null;

    private final static int minHeight = 128;
    private final static int minWidth = 128;
    private int prevW;
    private int prevH;

    private static final ResourceLocation back = new ResourceLocation("gregtech:textures/gui/propick.png");

    public DetravScannerGUI() {

    }

    public static void newMap(DetravMapTexture aMap) {
        if (map != null) {
            map.deleteGlTexture();
            map = null;
        }
        map = aMap;
        map.loadTexture(null);
    }


    @Override
    public void drawScreen(int x, int y, float f) {
        this.drawDefaultBackground();
        if(map == null) return;
        
        int currentWidth = Math.max(map.width, minWidth);
        int currentHeight = Math.max(map.height, minHeight);
        int aX = (this.width - currentWidth-100)/2;
        int aY = (this.height - currentHeight)/2;

        if(oresList == null || (prevW != width || prevH != height)) {
            oresList = new OresList(
                this, 100, currentHeight, aY, aY+currentHeight, aX+currentWidth, 10, map.packet.ores, 
                (name -> {
                    if (map != null) map.loadTexture(null, name);
                })
            );
            prevW = width;
            prevH = height;
        }

        // draw back for ores
        drawRect(aX,aY,aX+currentWidth+100,aY+currentHeight,0xFFC6C6C6);
        map.glBindTexture();
        map.draw(aX,aY);
        oresList.drawScreen(x, y, f);
        mc.getTextureManager().bindTexture(back);
        GL11.glColor4f(0xFF, 0xFF, 0xFF, 0xFF);

        // draw corners
        drawTexturedModalRect(aX-5,aY-5,0,0,5,5);//leftTop
        drawTexturedModalRect(aX+currentWidth+100,aY-5,171,0,5,5);//RightTop
        drawTexturedModalRect(aX-5,aY+currentHeight,0,161,5,5);//leftDown
        drawTexturedModalRect(aX+currentWidth+100,aY+currentHeight,171,161,5,5);//RightDown
        
        // draw edges
        for(int i = aX ; i <aX + currentWidth + 100 ; i += 128) drawTexturedModalRect(i,aY-5,5,0,Math.min(128,aX+currentWidth+100-i),5); //top
        for(int i = aX ; i <aX + currentWidth + 100 ; i += 128) drawTexturedModalRect(i,aY+currentHeight,5,161,Math.min(128,aX+currentWidth+100-i),5); //down
        for(int i = aY ; i <aY + currentHeight ; i += 128) drawTexturedModalRect(aX-5,i,0,5,5,Math.min(128,aY + currentHeight-i)); //left
        for(int i = aY ; i <aY + currentHeight ; i += 128) drawTexturedModalRect(aX+currentWidth+100,i,171,5,5,Math.min(128,aY+currentHeight-i)); //right

    }

}